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nerf dmg 60 > 50
projectile falloff should be way higher, right now is better than other guns, while it should be worse than guns as it is a bow.
Also it is mostly silent so when being shot at, it is hard to know where it is coming from until it is mostly to late.
When I get destroyed by the wingman , normally it in close range by a better player and if I move right and hit my shot with flatline . i can beat them . so i don't feel like cheated when i get killed by better wingman player , opposite of the feeling i get when i get killed by the bow .
Late game bow should be scary.
kraber is balanced by being rare (package gun) and having low amount of ammo . i like the bow being silent and unique so i feel balancing it will be a better thing .
As i pointed . Apex hardly make the long range guns strong and that for the game benefit . A lot of early BR game have issues of long range weapons dominating the meta resulting of stagnation because everyone using less guns . And putting you in huge disadvantage if you don't have one .
I don't mind it being sneaky weapon . but i think that aspect need to be addressed . Emerald got point .
Edit: i resort some time to put myself out in the open , baiting my enemy to shoot me to find from where i get shot from . I tell you , that is a terrible strategy but it's the only way to find them easily .
The first thing they need to do is slow the arrow by over half. It’s probably one of the fastest projectiles in the game right now.