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Comunicar un error de traducción
Jut because you like to eat dog maneuver doesn't mean that everyon else will like the taste.
The hitreg is problematic at times. Sometimes you get servers that is perfect and all your shots connect. But most of the times you play on 8bit servers that barely can calculate 2+2 together.
Sorry for the late reply, I have a life outside video games (and still dominate in video games).
Or, you can ignore my advice and continue to complain about server issues that every game has.
that's the point :)
spend money or lose to a rich kid
Why do you think some streamers go and kill people easily without them barely hitting or firing back?
Before I upgraded my PC I had a lot of instant death, they are very rare now.
Something else I started noticing after this change is that how well you reg seems to go back and forth from individual matches to updates etc.
The most disgusting part however is how much it differs between different players. This goes both ways.
I peak with wingman shoot once and then back to cover. My purple gets cracked and I lose half my life behind cover aswell by a volt from distance. Its like when I played ALGS and I get hit from afar before I even have left cover. Ofc the wierdest part is for instance TDM and you one clip a wraith and then after reloading another wraith goes just the same and you hit 3 shots with R301. Then you notice that this happens everytime and you feel sorry for the first Wraith because I know its not purely skill, but I have an advantage in that situation.
Whether its latency, ping, performance or better refreshrate or something else I do agree that some gunfights will be/feel rigged.
I've experienced the difference for sure, at season 16 start I called it "streamer perks" as I felt like a streamer since the game felt so much easier and people hit me way less than usual. After the first update that season it got back to normal :')
I am not good at this game or will be in the future but begin to think that hitreg servers or similars favor between players during 1v1 matchups in a gun fight in real time.