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I use them in timed shift mode, although carefully. This is by right a advanced tool and requires some field practice before being able to use it well.
after ofc ensuring that you're not gonna cause a decompression, or rupture a fuel line, or break some other thing that will blow up violently and cause a lot of valuable bits to just be completely destroyed.
Not the most useful demo tool IMO.
I've made a summary for the Demo Charges not so long ago:
https://steamcommunity.com/app/1161580/discussions/0/4956744526894252245/
Who asked for this?
Can we get the old way back?
I've found that they're needed on the Gecko. The rear and front hull sections don't split (at least, not for me) and they're almost impossible to move without breaking them up. Usually only takes one or two around the center mass of the piece, after removing any useful bits inside/around them, and they break up nicely. If I don't, there's just about no way to get the large hull parts into the processor.
I'll look around and see if I find anything like that. Thanks for the tip!
I have seen certain things holding hull pieces on when it should have been free, like those heat sinks on the sides of the Gecko...