Treehouse Riddle

Treehouse Riddle

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Lizzy Oct 12, 2020 @ 5:03am
Living Room?
Hi,
how to get in the Living room? The "door" ist blocked by boxex, i can go around in the black area. It looks like an inivisble maze but i cant find a way out. Plz some hint :-)
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Showing 1-15 of 17 comments
PhleBuster  [developer] Oct 12, 2020 @ 10:52am 
Hi, is the door blocked as soon as you get to the living room? Haven't been able to replicate the issue but if you can describe what happens in more detail that might help.

After screen transition the door is supposed to be open, your character walks into the room and then the door closes.
Graf Kater Oct 12, 2020 @ 12:14pm 
Originally posted by PhleBuster:
Hi, is the door blocked as soon as you get to the living room? Haven't been able to replicate the issue but if you can describe what happens in more detail that might help.

After screen transition the door is supposed to be open, your character walks into the room and then the door closes.


A friend of mine has the same problem. I watched her while playing. When you try to enter the living room, a unnatural long cutscene begins where the character stands still and the boxes appear in front oh him. after like 1-2 minutes you can move again and walk around in the black area but looked like there is no way to enter the living room or others room when you walk long enough in the eternal darkness. restarting the game wont fix it either.
Vapor Dosh Oct 12, 2020 @ 12:35pm 
I also have this problem, so I think I'll move to this thread instead of the announcement comments.

Originally posted by Graf Kater:
When you try to enter the living room, a unnatural long cutscene begins where the character stands still and the boxes appear in front oh him. after like 1-2 minutes you can move again and walk around in the black area

That's the one difference in my case, there's no waiting, I just appear on the wrong side of the door, boxes appear, then after like a second I can move in the black void.
Cierroth Oct 12, 2020 @ 1:58pm 
same here, as I just enter in Living Room, the character became stunned and after some time the door (or two boxes?) appear preventing me to enter, Although I can walk outside the game area (in the black backround), there is no point that allow me to enter.
Last edited by Cierroth; Oct 12, 2020 @ 1:58pm
Lizzy Oct 12, 2020 @ 2:14pm 
Its the same thing thats "Graf Kater" describe. i habe done the room before then there is a cut(scene) which seems to long and then the boxes fall down in front of me and blocked the entrace.
Last edited by Lizzy; Oct 12, 2020 @ 2:14pm
PhleBuster  [developer] Oct 12, 2020 @ 3:17pm 
What resolution are you all playing in when you have that issue?
Lizzy Oct 12, 2020 @ 11:02pm 
1920x1980 very high details
PhleBuster  [developer] Oct 13, 2020 @ 3:18am 
Originally posted by Lizzy:
1920x1980 very high details
Just to make sure, you mean 1920x1080, right?
Lizzy Oct 13, 2020 @ 1:51pm 
yes sorry my fault. i have tried it with low details but the cuts take so many time as high detail
Cierroth Oct 18, 2020 @ 8:38pm 
Still can't access/enter in the Living Room...
PhleBuster  [developer] Oct 19, 2020 @ 4:49pm 
Just made an update that should fix it if our guess at the cause is correct, please give it a try!
Cierroth Oct 19, 2020 @ 7:06pm 
Originally posted by PhleBuster:
Just made an update that should fix it if our guess at the cause is correct, please give it a try!

The issue persists. can't enter in the Living Room...
Vapor Dosh Oct 20, 2020 @ 3:30am 
Exactly the same as before.
mendel Oct 20, 2020 @ 5:11am 
It's unclear why the level is taking so long to load, it is the same with the first level (warehouse), except there is no problem. Maybe something doesn't load properly and that is causing a timeout delay and the subsequent problem?

To be clear, the level map loads quickly, and then it takes a long time until the interface pops up (inventory, settings button etc.) and the game becomes responsive.
Last edited by mendel; Oct 20, 2020 @ 5:13am
PhleBuster  [developer] Oct 2, 2021 @ 6:45am 
This is fixed in the version 3.0 update!
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