Fallout 76

Fallout 76

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First time playing - Any tips?
I'd love to have some tips and tricks.
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Showing 1-15 of 21 comments
Arnold Ziffle May 25, 2024 @ 8:12am 
There are several good YouTubers that have covered quite a bit. Under the Guides section here there are several well written guides. I would do a little research because to be honest I skipped most of that to experience the game w/o spoilers since I had played FO3, NV, FO4 but I regret that. The tips will make the experience better. Initially I didn't like the game and still on the fence but had I read the guides it might have been better starting.
Didaibr May 25, 2024 @ 8:37am 
Do all the main quests and choose between guass minigun or gauss shotgun so you give half of the gold to settlers(shotgun) or raiders(minigun) to have as much like as possible so you dont need to wait too long for dailies
Last edited by Didaibr; May 25, 2024 @ 8:38am
hawkeye May 25, 2024 @ 8:39am 
Join a team and grovel a lot.
IceMan PJN May 25, 2024 @ 9:23am 
Something I've seen new players bring up is confusion about repairing equipment. I've seen them thinking the only way to repair weapons and armor is through repair kits and complaining that they have to buy them from the Atomic Shop. You don't have to do that. You can repair everything at workbenches using scrap. You can buy scrap from vendors with caps, but can get free scrap by scrapping junk you find everywhere or scrapping unwanted equipment. Weapons are repaired at a weapons workbench and armor at an armor workbench.

In the Whitesprings mall you'll find every type of workbench, if you don't want to or can't craft your own. There's also several vendors at the mall selling a range of things. Some only sell a handful of items but others have long lists of plans, junk, consumables, and whatnot. There's also the machines for cashing in legendaries for scrip and for trading in treasury notes for gold bullion. You can fast travel straight to it for free, unlike most fast traveling which costs caps. It's very convenient.

I presume you know about caps being the regular currency, but maybe not about scrip and bullion. Scrip is used for buying random legendary equipment at the Rusty Pick, or buying legendary modules for applying legendary effects to non-legendary equipment. Gold bullion can be used to buy items, mainly plans, from a few specific NPC merchants. The treasury notes needed to get gold bullion can be earned from completing public events, but you can also purchase some at the Wayward, but that would be expensive early on.
Phantom May 25, 2024 @ 9:53am 
Commando >>>>>> Rifleman >> Heavy Weapons >>>>>>> Explosives >>>>>>>>> Pistols

Railway Rifle (in vats) >> Fixer >>> Elders Mark > Handmade >>> Combat rifle

Unyielding is +15 to SPeCIAL giving 75 carry weight, melee damage, vats accuracy, enemy detection, max buy/sell values, 45% bonus event exp, 45% bonus kill exp, better scrapping of weapons, 75 ap, bonus ap regen, functionally maximum stealth (can sneak under supermutants noses), high vats critical fill rate, better conditions on dropped gear

Does not increase the lowercase e endurance

Unyielding is +3 on your armour at low health, may take a bit to get a full set, you are aiming for unyielding intelligence

Intelligence = more exp per kill, maxing this is not a bad move for leveling

offset this with blocker, fireproof, dodgy, nerd rage, richochet, serendipity and you are functionally neigh immortal

bloodied weapons can get +145% damage

this is why bloodied unyielding is the meta

casual team is what you should always be in

mutations are good, but not until you have max starched genes (43)... they are still good before that but annoying to maintain
vincelang May 25, 2024 @ 10:01am 
Something I learned a little too late is sticking to the least number of ammo types possible : I used to carry 4 different types of guns (one for every sitch!) but then I started to run out of ammo, due to how contextual drops are implemented.

Also : don't just use the "stash all junk" option before you're converted all the crap into components. It took getting close to the 1200 limit for me to dig around in there and realize I had something like 30(!) microscopes stashed away. Those suckers are HEAVY! A little cleaning up and I freed close to 300 units of crap. Breathing room!

Also, also : pick up every "can," "tin can," "crushed tin can" you see - unless you're going for a strict energy weapon build, cans and paint cans are an excellent source of both steel and lead, which are 2 of the 3 building blocks of ballistic ammo ; the other being "unrefined gunpowder" (but I never ran out of that just by diligently rifling through every container I came across.)

Also, also, also : I had no idea how "Legendaries" worked so I sold them for caps. Nooooooooo. Don't be a dummy like me! There's machines at every train station for turning those into "scripts" which you redeem at The Rusty Pick. Oh : I don't know if it's me but Legendary armour pieces are worth WAY, WAY MORE than weapons - like 10x more for a measly leather shoulder pad than an "Ultracite Gatling Laser." I don't know why it's balanced that way - I guess it could be a bug at my end! - but there it is all the same.

Also, also, also, also : WELCOME TO APPALACHIA! Stay a while, the giant sloth will make you a cozy little bed of moss to lay yourself on . . .
Last edited by vincelang; May 25, 2024 @ 10:12am
My personal input as a veteran player: Play the game the way you want / like, don't bother about weapons, gear, builds till you hit at least 50.

Don't Google anything story whise, do what feels good, make choices you want.

Keep in mind: you can ONLY play every.... single game.... 1 time for the 1st time. So enjoy my friend and make some memories ;)
Wolf May 25, 2024 @ 11:04am 
Join a casual team for extra XP, and you get free travel for players camps on your team, u get more xp killing thing on group stuff if a player from your group is close and u get free caps if they finish a quest.

Fast travel for your own camp and put the vendor right in the face of someone who fast travels there; put more than one vendor in case someone afks on it. You can change the fast travel spaw location by moving your camp thing a bit.

Many locations in the game are free for fast travel. Don't waste money.

There is a 40.000 cap on the money you can have and there is limit on the money vendor have, can't sell to much on the same day.

Do group stuff that shows up for easy XP; you're going to get carried; don't worry (try getting an explosive weapon to tap every target for max XP).

Get mutations free easily using this guide. People sell mutations, so you can buy them from a player vendor (mutation are very OP; get them early).

https://www.youtube.com/watch?v=1s2pLncNbs0&ab_channel=Felloutislife

Blocker and Fireproof are god-like perks to reduce damage taken; get them fast.

Before you have access to unyielding armor, using power armor with a heavy gun is the easier way to play the game. Leave the power armor and use ''store'' to pick it up—less weight than picking every piece of the power armor. Excavator is a great beginner power armor; it is easy to get, and you can get 200 extra carry weights with it. 

I would go power armor and save every piece of unyielding armor that dropped and change to it the moment I got at least a good full set.

You can get fusion cores from workshops, daily ops, and player vendors and there is a fusion core recharge in the game shop. So it is easy to maintain the power armor. Power armor takes a very long time to break, that a plus.
lucg May 25, 2024 @ 12:51pm 
Take time, it's not a race ... !!!

The learning curve is "hard" so I suggest playing the "Wayward/Duchess" quest, the "Responders" one and the main quest.

There's alot to do/learn about the game mechanics, errors is part of the learning process ... .

Have fun and Welcome to Appalachia ... !!!
Traveler May 25, 2024 @ 3:46pm 
Ignore the main quest lines till you're at leat level 50, better yet 100+

Join public events even if they are above your level

Don't be afraid to die

Do Daily Ops

If you haven't played F4 (well do that instead of this) try different builds till you find the one for you - there is no "best"

Join the Scouts
vincelang May 25, 2024 @ 7:43pm 
Originally posted by lucg:
Take time, it's not a race ... !!!

Have fun and Welcome to Appalachia ... !!!

This! :steamthumbsup:
vincelang May 25, 2024 @ 7:50pm 
Originally posted by Traveler:
Ignore the main quest lines till you're at leat level 50, better yet 100+

Oh. May I ask why?

(Not trying to pick a fight, I'm genuinely curious since I went right into it soon as I left the Vault and it's worked out okay . . . )

Originally posted by Traveler:
Join public events even if they are above your level

I felt like such a burden when I did that! It was the "Tales by the campfire" event and I - level 20 - was not only useless, I'm pretty sure I got in the way of others trying to get stuff done! Tonight I did the one where you help repel enemies and turn on a genny (there was a girl talking in just the most adorable southern drawl!) and - now at level 64 - I felt like I was finally contributing!

At last!
Last edited by vincelang; May 25, 2024 @ 7:51pm
ooky spoOoOky! May 25, 2024 @ 10:21pm 
DONT JUST PICK UP ALL JUNK/SCRAP YOU SEE

im just now realising this, save that for when you intend on building something specific, then MARK the materials you are missing. You and your stash box space will thank me later

*also your name is familiar wasnt your name on a whiteboard in Propnight
Last edited by ooky spoOoOky!; May 26, 2024 @ 12:18am
Boldy May 26, 2024 @ 5:48am 
Try not to hoard too many holotapes or notes. May seem like a minor thing since they have no weight, but they'll get in the way whenever you're doing a quest that requires one (such as loading a tape into a terminal).

There are some OP builds in this game, but don't feel pressured into running any of them just to keep up. 76 isn't the type of game that'll punish you for messing around with your builds. Not only do you have opportunities to change up your playstyle beginning at level 25, but you'll always be remain a factor so long as you invest in perks that boost the damage of your primary weapon.

**Also consider using your second profile slot as a 'builder' to stack up perks for C.A.M.P building without compromising your main squeeze. Too many times I'd switch perk cards on the go and wind up forgetting what went where. It's why I decided to scrap extra perk cards I know I'm never going to use.**

You don't need to necessarily focus on the big bad for most events, especially if you're underleveled. Clearing trash mobs and even running around reviving people is an underrated role that makes a big difference.

This is more of a personal thing but you have the option to mute the main menu music in the settings. Also check the atomic shop's utility section everyday and claim some free stuff. You'll love the repair kits as a first-timer.

When you get to the point you've acquired collectrons or coffee machines, it is important to switch to 'modify' during building and creating a lock for them, otherwise you risk losing stuff you'll want later.
Last edited by Boldy; May 26, 2024 @ 5:50am
Wolf May 26, 2024 @ 10:38am 
The new player should just go power armor+heavy gun build; anything else is just harder for no reason. After you get good in the game, go low-health unyielding armor build, and that's it. Anything else makes things harder for no reason.


The two best builds in the game are:

1: Unyielding armor, low health. This way, you get insane damage, more XP, and massive buffs to stats and carryweight.

2: power armor, heavy guns, full health for more survivability, or low health for more damage.

Unyielding armor makes it easier to use Vats weapons because you have way more action points. On power armor, I just go with heavy guns.

I would start getting the excavator power armor and upgrading it, then you can start farming for the top stuff like secret service armor with unyielding and the union power armor.
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Date Posted: May 25, 2024 @ 8:01am
Posts: 21