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Is Anti-Armor a good legendary trait?
I'm not really loaded for Junkies or Bloodied but I have been getting some good Anti-Armor weapons. Does this trait give an effective boost to damage on most guns?
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Exibindo comentários 115 de 28
Hefutoxin 17/out./2020 às 12:44 
Yes.
Cain 17/out./2020 às 12:58 
For sure. Check out these videos by AngryTurtle. He can explain it better than most.

https://www.youtube.com/watch?v=5V1dDxCDeTo

https://www.youtube.com/watch?v=agN_tjY8S30


William Shakesman 17/out./2020 às 13:11 
I hope to one day understand why this generation uses videos when a simple blog post can do the same. Thanks all the same
Última edição por William Shakesman; 17/out./2020 às 13:12
AbsynthMinded 17/out./2020 às 13:42 
Escrito originalmente por William Shakesman:
I hope to one day understand why this generation uses videos when a simple blog post can do the same. Thanks all the same

It's called efficiency of communication. One does not have to read if it can be shown.

I just figured it out through usage and time.
Última edição por AbsynthMinded; 17/out./2020 às 13:43
Hefutoxin 17/out./2020 às 13:55 
Escrito originalmente por AbsynthMinded:
Escrito originalmente por William Shakesman:
I hope to one day understand why this generation uses videos when a simple blog post can do the same. Thanks all the same

It's called efficiency of communication. One does not have to read if it can be shown.

It's called "poor reading skills".

38 seconds into the first video, he's saying he equipped damage perks.

The question is "Does this trait (Anti Armor) give an effective boost to damage on most guns?"

The answer is "Yes".
Mooman 17/out./2020 às 14:29 
AA is really useful after One Wasteland as player damage has been lowered.

The way damage vs resistance works is that the damage in is reduced by DR via a complicated equation (google Fallout 4 resistance).

As we do less damage vs same DR we loose more % than the pure numbers would suggest.

So AA helps that lower damage output not loose so much, plus do more vs stock weapons.

But it is dependent on opponents DR. Basic points are 100 dmg vs 100 DR = 50hp damage to target (if dmg = DR damage taken is half), and if you do 10x DR it effectively is ignored eg. 500dmg vs 50 DR would do close to 500dmg to target. So splitting target DR gets closer to that 10x goal.

Edit: Now on PC I can give better examples:

damage coeff = min[0.99, (damage x 0.15 / resistance)^0.365] That is max damage negation is 0.01 that occurs at around 6.6x damage vs DR, anything over is reduced to 0.01.

Hope that helps.
Última edição por Mooman; 17/out./2020 às 14:49
Rain 17/out./2020 às 14:37 
Escrito originalmente por William Shakesman:
I hope to one day understand why this generation uses videos when a simple blog post can do the same. Thanks all the same
I prefer reading a guide too, videos tend to ramble. I'm not opposed to videos though, sometimes some things can only truly be shown in the form of video to fully comprehend it. Like building something for example or a demonstration etc.
Última edição por Rain; 17/out./2020 às 14:39
TheSuit 17/out./2020 às 15:02 
Thanks to the recent changes in balance its one of the best traits.

The worst one being hands down with 0 competetion and in it's league is Noctornal
Irs roughly 40 minutes day and 20 minutes night.
Última edição por TheSuit; 17/out./2020 às 15:05
insert food here 17/out./2020 às 18:06 
I have several decent AA weapons and think they were very good before and especially post One wasteland and the recent damage calculation changes. My AA, 25% FFR gatling laser is one of my favourite weapons.

Something I watched or read (thought I had bookmarked it but now can't find it) said that furious was better than AA as once the damage has increased after say 4 or 5 hits you would be actually dealing more damage to target as your higher damage was reducing the targets resistances by more than the constant reduction provided by AA.

I'm not up on all the ins and outs of the game and how damage is calculated so I'm not sure if this is true.

My own personal testing did confirm this though as on enemies where more than 5 shots were needed (scorchbeasts, mirelurk queens and behemoths) furious for me was showing to be dealing more damage than AA on those same targets.

Hefutoxin 17/out./2020 às 18:15 
Escrito originalmente por insertfoodhere:
I have several decent AA weapons and think they were very good before and especially post One wasteland and the recent damage calculation changes. My AA, 25% FFR gatling laser is one of my favourite weapons.

Something I watched or read (thought I had bookmarked it but now can't find it) said that furious was better than AA as once the damage has increased after say 4 or 5 hits you would be actually dealing more damage to target as your higher damage was reducing the targets resistances by more than the constant reduction provided by AA.

I'm not up on all the ins and outs of the game and how damage is calculated so I'm not sure if this is true.

My own personal testing did confirm this though as on enemies where more than 5 shots were needed (scorchbeasts, mirelurk queens and behemoths) furious for me was showing to be dealing more damage than AA on those same targets.

Heavy Weapons benefit less from Anti Armor due to how the "Stabilized" perk stacks with it.
[FuFo] Mortucus 17/out./2020 às 18:54 
AA is the 3rd best mainline trait for dps with BB and junkie being the only better options
insert food here 17/out./2020 às 18:59 
Escrito originalmente por Hefutoxin:
Heavy Weapons benefit less from Anti Armor due to how the "Stabilized" perk stacks with it.

Thanks I did not know that. Looked it up just now. I don't use power armour full time and I don't have stabilised perk yet due to not using power armour all that much. I have like 38 levels stacked up, so I will get it eventually for the times when I need to use power armour. Interested to see how it goes with my furious heavy guns. Furious and 3 star Stabilised sounds very nice.

According to the Stabilised Wiki page: "If an Anti-Armor weapon is equipped, the perk's armor reduction bonus is halved."

So my comparison testing would have been accurate as I was not in power amour. Interested to hear what other players think about AA versus furious. I too would like to know if AA is a good choice for a non bloodied and non junkie build, or if furious is the better choice.
[FuFo] Mortucus 17/out./2020 às 19:04 
Escrito originalmente por insertfoodhere:
Escrito originalmente por Hefutoxin:
Heavy Weapons benefit less from Anti Armor due to how the "Stabilized" perk stacks with it.

Thanks I did not know that. Looked it up just now. I don't use power armour full time and I don't have stabilised perk yet due to not using power armour all that much. I have like 38 levels stacked up, so I will get it eventually for the times when I need to use power armour. Interested to see how it goes with my furious heavy guns. Furious and 3 star Stabilised sounds very nice.

According to the Stabilised Wiki page: "If an Anti-Armor weapon is equipped, the perk's armor reduction bonus is halved."

So my comparison testing would have been accurate as I was not in power amour. Interested to hear what other players think about AA versus furious. I too would like to know if AA is a good choice for a non bloodied and non junkie build, or if furious is the better choice.
its because 75% is the max AA that will apply
so AA 50% and stablised 45% then wack an anti armor barrel or pentration mag will hit the cap easy
[FuFo] Mortucus 17/out./2020 às 19:05 
i will take AA 50 cal over FUr any day u miss 1 round and furious is done and needs to start again
Hefutoxin 17/out./2020 às 19:11 
Escrito originalmente por insertfoodhere:
Escrito originalmente por Hefutoxin:
Heavy Weapons benefit less from Anti Armor due to how the "Stabilized" perk stacks with it.

Thanks I did not know that. Looked it up just now. I don't use power armour full time and I don't have stabilised perk yet due to not using power armour all that much. I have like 38 levels stacked up, so I will get it eventually for the times when I need to use power armour. Interested to see how it goes with my furious heavy guns. Furious and 3 star Stabilised sounds very nice.

According to the Stabilised Wiki page: "If an Anti-Armor weapon is equipped, the perk's armor reduction bonus is halved."

So my comparison testing would have been accurate as I was not in power amour. Interested to hear what other players think about AA versus furious. I too would like to know if AA is a good choice for a non bloodied and non junkie build, or if furious is the better choice.

Anti-Armor is generally better than Furious. Furious resets the damage buff if a second target is hit and it always takes a bunch of shots to ramp up the damage.

Furious, Junkies, and Anti Armor are generally within the same ballpark now. What is best in any given situation depends on weapon, damage perks, and armor of the target.
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Publicado em: 17/out./2020 às 12:41
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