Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
https://steamcommunity.com/sharedfiles/filedetails/?id=2160679050
Oh well we will see.
Gauss Weapons, Compound bow, etc ... (on theses weapons, i have go in VATS, escape it then go in VATS again so my attacks do not miss all the time).
Whenever i use vats with bows or gauss weapons, it misses all the time (bullet goes above head with 95% hit chance all the time ...).
It's a pain to have to do that everytime so if it is fixed on pts aswell it's a chance.
See the video OP linked. Angry Turtle was testing it with a Gauss Pistol and it seems to be fixed.
Have fun TROLLing others.
The people that are going to create the dumpster fire topics do not use the forums until something changes and then they act all surprised and outraged.
The regulars that do use the forums know why it should happen and when it will happen.
Think about it, how many of those "One Wasteland is too hard topics" were from regular people in the community? Almost none of them. Then instead of asking advice they just go off on some childish ranting tantrum. You are going to see the same thing once people find out their current +33% hit and +15% blocking armor gets fixed.
Something I've never been clear on.
Is a "hacked weapon" just a weapon that has mods that would put it in the legacy catagory?
If so, that would be hard to catch, but if a hacked weapon has stats different than base stats, then thats something they should be able to search for and purge such entries.
Seems like it might be reasonable for them to give like 2-4 weeks notice and say that any weapon that could not currently dropped would be flagged and could only be used for display purposes or on private servers or something like that after a certain date.
Duped weapons would be a lot harder fix. Assuming they want to keep their database reasonable size (its highly unlikely every weapon has a unique id as that would be inefficient database design), the only way I can think of to catch that would be to implement better audit trail procedures (or of course catching them in the act). Seems plausible, it would be beyond my skills to know how, but a more knowlegable DBA might have ideas there.
...however...
Once you add in all the @#$%heads that duped them and the @#$%heads willing to use a duped weapon it needs a fix.
Using Google is not hard. People who are Ignorant of the games systems and features can do 5 minutes or less Googling to find a wealth of specific information. I find that such a lack of self motivation is disturbing. Lazy or not.
"Magic" weapons are also legitimately in the game, and despite their stupid name, are just a simple error in the code. Aside from their normal effects, they add on the fallout 4 furious effect, which is uncapped, so hitting many consistent shots on the same limb multiplier will cause your damage to skyrocket. Thankfully getting fixed next patch, but they are just a bug in the game.
Hacked weapons can be realistic or not. There are blatant things like nuke miniguns and binocular rifles, slightly less blatant things like freezing fixers or incendiary handmades, weird abominations like a 10mm automatic sniper rifle rifle with a beam splitter or a gauss rifle body with pipe gun attachments, items with nuclear winter attachments, etc. Then there are items that could be considered legitimate, i.e regular god rolls that are possible to obtain in the game, but they were hacked in instead of dropped.
There are also some bugged items that look like they're hacked but are bugged. Still not really legitimate, but they are available on consoles too because you could make them without third party tools. This includes some of the in-game paints like rare colored bats/gilded minigun and revolver, some weapons with nuclear winter attachments, and a few irregularities that have come up over time. The most common harmless bugged ones are weapons with "scope" in the sights slot that shouldn't have it. Seen it on chainsaws, crossbows, and tesla rifles. It just has nothing at all there visually, and stat-wise it is identical to standard sights, but it's a bugged scope and kinda cool. There were also a few situational bugs over time, like assaultron heads that lost their primary effects after the purveyor launched for a week or two. You could also attach jet packs to certain power armor skin limbs and helmets for a bit, so those exist as bugged items too.