Fallout 76

Fallout 76

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Barry Jun 1, 2020 @ 3:42pm
Can you make scorchbeasts land forcefully?
Can you do this?

Edit: So far i've been told to cripple wings & explosive bait.
Last edited by Barry; Jun 3, 2020 @ 7:06am
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Showing 1-15 of 27 comments
Tilarta Jun 1, 2020 @ 3:45pm 
I wish.
When they are on the ground, I find it easy to defeat them.

The only time I have ever forced one to land is part of an open mission, there's a specific device that cancels out their ability to fly.
If only we had a portable version of that sonic emitter.....
Just Chill Jun 1, 2020 @ 3:46pm 
Scream JOOR ZAH FRUL into your mic? :awkward:
Cutlass Jack Jun 1, 2020 @ 3:52pm 
Run to the nearest open space and they'll land to fight you. Exactly like the dragons in Skyrim.

Once someone pointed out to me they're literally reskinned Skyrim dragons dealing with them became much less stressful.
Barry Jun 1, 2020 @ 3:56pm 
Originally posted by Cutlass Jack:
Run to the nearest open space and they'll land to fight you. Exactly like the dragons in Skyrim.

Once someone pointed out to me they're literally reskinned Skyrim dragons dealing with them became much less stressful.
Will try this, a bit annoying when you have bloody melee then they jsut fly and shoot gamma rays lol
Originally posted by Cutlass Jack:
Run to the nearest open space and they'll land to fight you. Exactly like the dragons in Skyrim.

Once someone pointed out to me they're literally reskinned Skyrim dragons dealing with them became much less stressful.

Why won't this rumor die? They don't even have the same AI package or Animation Skeleton. They are as fundamentally different as you can get.

Also, yes, you can force them to land, you need to use the Explosive bait you get from the Raider quest tools of mayhem. But they still need clearance to land.
Last edited by Hobo Misanthropus; Jun 1, 2020 @ 4:57pm
BlazeD Jun 1, 2020 @ 5:25pm 
Originally posted by Hobo Misanthropus:
Originally posted by Cutlass Jack:
Run to the nearest open space and they'll land to fight you. Exactly like the dragons in Skyrim.

Once someone pointed out to me they're literally reskinned Skyrim dragons dealing with them became much less stressful.

Why won't this rumor die? They don't even have the same AI package or Animation Skeleton. They are as fundamentally different as you can get.

Also, yes, you can force them to land, you need to use the Explosive bait you get from the Raider quest tools of mayhem. But they still need clearance to land.

Regardless of their 'animation skeleton' or the name of their 'ai package' fighting them in a place they cannot land will result in them NEVER landing. Fighting them in an open area gives their 'ai package' the option to land.
Originally posted by BlazeD:
Originally posted by Hobo Misanthropus:

Why won't this rumor die? They don't even have the same AI package or Animation Skeleton. They are as fundamentally different as you can get.

Also, yes, you can force them to land, you need to use the Explosive bait you get from the Raider quest tools of mayhem. But they still need clearance to land.

Regardless of their 'animation skeleton' or the name of their 'ai package' fighting them in a place they cannot land will result in them NEVER landing. Fighting them in an open area gives their 'ai package' the option to land.

^^ This ^^
You could always try to using Tormentor (Your rifle attacks have a 15% chance of crippling a limb) or Enforcer (Your shotguns gain a 15% stagger chance and a 30% chance to cripple a limb). Use VATS to target the wings. Then after it lands cripple the legs and it becomes a lump waiting for death.

I don't run numbers or calculate % when I play so all I can say is this is how I get them to land and kill them. Maybe they're just landing on their own. Couldn't say for sure.
Tilarta Jun 1, 2020 @ 9:33pm 
I’ve rarely seen a Scorchbeast take the battle to me on the ground.
They will land, but never long enough to rip off their limbs and beat them senseless with them.

They prefer to be airborne most of the time, even when I fight them in open ground.
Hobo Misanthropus Jun 1, 2020 @ 10:21pm 
Originally posted by BlazeD:
Originally posted by Hobo Misanthropus:

Why won't this rumor die? They don't even have the same AI package or Animation Skeleton. They are as fundamentally different as you can get.

Also, yes, you can force them to land, you need to use the Explosive bait you get from the Raider quest tools of mayhem. But they still need clearance to land.

Regardless of their 'animation skeleton' or the name of their 'ai package' fighting them in a place they cannot land will result in them NEVER landing. Fighting them in an open area gives their 'ai package' the option to land.


This genius had the shocking revelation that if the gigantic flying monster can't fit somewhere, it won't go there. Truly we have evolved as a species, this was the most difficult and perilous step on the road to becoming a Type II Civilization.
Last edited by Hobo Misanthropus; Jun 1, 2020 @ 10:23pm
Bored Peon Jun 1, 2020 @ 11:44pm 
Originally posted by Hobo Misanthropus:
This genius had the shocking revelation that if the gigantic flying monster can't fit somewhere, it won't go there.
Yep, when I got a SBQ event and I see a bunch of idiots on the Fallout 1st tents I just stop wasting ammo until it lands (if it ever does.) Anyone who knows anything about falloff range knows it is pointless to shoot ammo to do 30-50% damage, only shoot enough in bursts to keep it engaged.

People can not grasp the concept that if the mob can not plot a path to you then it aint going to land if you were the intended melee target. When it lands you get to ignore falloff range damage penalties and hit her really hard.

If it will not land where you are currently standing (1 on 1) then move over a few feet and try again. I do this all the time with my melee, I only need them to land once or twice.
Tesityr Jun 3, 2020 @ 7:01am 
if I may add, if you cripple their limbs (wings), they will fly to the nearest landable spot and land for you.

There have been reports that if you just kill the ground minions and wait, it will land as well (I have not personally tested this, if it works I assume this is a way to trigger the SB that 'you are a melee fighter').
Last edited by Tesityr; Jun 3, 2020 @ 7:07am
Omega24 Jun 3, 2020 @ 7:21am 
they still land near the tents, they just drop down behind it.
smallce Jun 3, 2020 @ 7:52am 
For regular scorchbeasts - you can spam shotgun with enforcer perk on a grounded scorchbeasts from BEHIND to disable it - usually long enough for you to melee it to death - except legendary scorchbeast would regain its flight ability when it mutated.

Beware if you try to disable it during the mutate process - I have one scorchbeast "disabled" in the middle of air ( most legendary scorchbeast will take off right after the mutated / regen HP process ), floating without any action. It take a few minutes before scorchbeast's regen kick in and resume its movement / attack pattern.

It is also possible to crippled the scorchbeasts using this technique when it first emerged from fissure site - so it never leave the ground.


So yes, you could "park" all 3 scorchbeasts together on the prime fissure site.


Unfortunately, this method will not work for queen.
Last edited by smallce; Jun 3, 2020 @ 7:52am
I wish they behaved like the dragons of Skyrim. They almost never land, and killing them in the air is a waste of ammo.
Going to open areas as some people say, is not a solution, I face them in Cranberry Bog which is a huge plain and they still land very few times... ¯\_(ツ)_/¯
Last edited by ⎝⧹Za Furan⧸⎠; Jun 3, 2020 @ 8:12am
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Date Posted: Jun 1, 2020 @ 3:42pm
Posts: 27