Fallout 76

Fallout 76

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Eightball May 5, 2020 @ 7:22am
Inventory management is a bit of a joke
It is so limited. I even got Fallout 1st to try and help, it helps but not as much as you would hope. It's still a garbage size of a stash for everything except junk.

You can't even store things in different boxes so you damn well better believe you are spending half your time looking through a list of everything you own every time you want to find 1 item.

Other than that, I can tolerate the fallout jank, I started after wastelanders and it's otherwise not too bad, but the inventory management really puts a sour taste on the whole thing.

I understand data storage and servers cost money, but it costs about £60 for the game and the DLC I have and then another subscription fee. Pretty sure I could buy a server myself at this rate.
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Showing 91-101 of 101 comments
Originally posted by Two Armed Bandit:
Originally posted by Two Armed Bandit:
snip

Okay lets break this down one point at a time.

Originally posted by NaliWarcow:
If I have 20 different type of heavy weapons, 20 peaces of armor I do like to keep, I should be well within my rights not have a full stash, sorry. Destiny 2 allows me 500 spaces in my vault plus 27 weapons, plus 45 armor types per character (3character limit). Materials stack up to 9999.

Destiny does not focus on weight limits, This is not Destiny, trying to compare this game to Destiny is like trying to compare the Batman "Arkham" series to Final Fantasy 7 Remake and complaining the combat is too different between them.

Trying to argue this game is not like Destiny, a game made by a COMPLETELY different developer with drastically different play styles is irrational. Fallout has been, from the game's earliest beginnings to this point about deciding what's worth keeping and whats worth selling/scrapping.

Even in Destiny, hoarding that many guns is a moot point, you're allowed to yes, but that's a discussion for the destiny boards. Not one about Fallout.

Originally posted by NaliWarcow:
Why should I not be able to science a build I work upon wiithout having to scrap the majority of it? This is a video game. What is useless for you? If I run around with a laser gatlin, its because I find it fun.

If you want to hoard every single weapon nailed down and not scrap any of them for mods/in-game currency to purchase potentially better weapons or whatnot, that's on you friend. No-ones putting a gun to your head and telling you "Do it or else", however realize that weight limits are, were and likely will remain a constant in this game. If you want to keep complaining you have no one to blame but yourself.

Originally posted by NaliWarcow:
Didnt you learn that people buy the games to play there way to begin with? So why are you telling every single one of the people who complain with valid reasons about this issue that I cant enjoy sciencing?

I'm not telling "Everyone" to "Suck it up buttercup" or not have fun. I'm responding to the op's point complaining that there are bad weight limits in the game, limits have been imposed since the game's beginning (and have been increased at least once). As I pointed out I had 5-6 full-size weapons, a pistol and that was just in my on-character inventory, with plenty of ammo to spare for them and STILL had room to collect stuff each time I left camp without wearing power-armor.

I'm pointing out (from years playing Hardcore mode in Fallout NV) that this is nothing ground-breakingly new to the series. Having to prioritize what you want and what isn't worth keeping has been around since the beginning.

Yes, you're correct, it's a video-game, but videogames has also imposed restrictions on game mechanics plenty over the years, micro-managing a small inventory in RPGs and action RPGs is nothing new, It's been a staple in both Action RPGs and normal RPGs alike for decades.
How manyt times do I have to tell you that actio nRPG's with small inventorys are MENT TO BE played with small inventorys, but guess what? Every single action RPG, Skyrim, FF, Fallout, Many MMOs, even free to play, with limited stuff. do not have such 'weight limit' as fallout 76 (Bare in mind its the only main game in the series that is considered and advertised as an MMO).

You play NV on hardcore mode, good luck to you. I didnt, because it was a SUB TOGLABLE OPTION. It was even bypassible. You could just go to your game settings mid game and toggle it off. That feature was an extra to those whom actually wanted to challange themselves.

I can tel lyou right now the majority of players never liked or wanted to play hardcore.

Incase you didnt know, these are very good indicators.

https://steamcommunity.com/stats/Fallout:NewVegas/achievements/

https://psnprofiles.com/guide/2784-fallout-new-vegas-trophy-guide#34-hardcore

Just to give an example.

Yes, I am aware the steam number is somewhat invalid but it sure aint more then 10% on PC in general.


So 1/10 people will not have a problem with such stuff whole 9/10 may be meh


Also, I gave destiny an example because I can make a zillion builds.

It doesnt make my point moothless. I can do a ton of builds on older FO's without the hazzle of inventory management and an in adequate respec option.

Last edited by GamingWithSilvertail; May 7, 2020 @ 1:58pm
Mazzle Dazzle May 7, 2020 @ 1:55pm 
Originally posted by NaliWarcow:
Originally posted by Two Armed Bandit:

Okay lets break this down one point at a time.



Destiny does not focus on weight limits, This is not Destiny, trying to compare this game to Destiny is like trying to compare the Batman "Arkham" series to Final Fantasy 7 Remake and complaining the combat is too different between them.

Trying to argue this game is not like Destiny, a game made by a COMPLETELY different developer with drastically different play styles is irrational. Fallout has been, from the game's earliest beginnings to this point about deciding what's worth keeping and whats worth selling/scrapping.

Even in Destiny, hoarding that many guns is a moot point, you're allowed to yes, but that's a discussion for the destiny boards. Not one about Fallout.



If you want to hoard every single weapon nailed down and not scrap any of them for mods/in-game currency to purchase potentially better weapons or whatnot, that's on you friend. No-ones putting a gun to your head and telling you "Do it or else", however realize that weight limits are, were and likely will remain a constant in this game. If you want to keep complaining you have no one to blame but yourself.



I'm not telling "Everyone" to "Suck it up buttercup" or not have fun. I'm responding to the op's point complaining that there are bad weight limits in the game, limits have been imposed since the game's beginning (and have been increased at least once). As I pointed out I had 5-6 full-size weapons, a pistol and that was just in my on-character inventory, with plenty of ammo to spare for them and STILL had room to collect stuff each time I left camp without wearing power-armor.

I'm pointing out (from years playing Hardcore mode in Fallout NV) that this is nothing ground-breakingly new to the series. Having to prioritize what you want and what isn't worth keeping has been around since the beginning.

Yes, you're correct, it's a video-game, but videogames has also imposed restrictions on game mechanics plenty over the years, micro-managing a small inventory in RPGs and action RPGs is nothing new, It's been a staple in both Action RPGs and normal RPGs alike for decades.
How manyt times do I have to tell you that actio nRPG's with small inventorys are MENT TO BE played with small inventorys, but guess what? Every single action RPG, Skyrim, FF, Fallout, Many MMOs, even free to play, with limited stuff. do not have such 'weight limit' as fallout 76 (Bare in mind its the only main game in the series that is considered and advertised as an MMO).

You play NV on hardcore mode, good luck to you. I didnt, because it was a SUB TOGLABLE OPTION. It was even bypassible. You could just go to your game settings mid game and toggle it off. That feature was an extra to those whom actually wanted to challange themselves.

I can tel lyou right now the majority of players never liked or wanted to play hardcore.

Incase you didnt know, these are very good indicators.

https://steamcommunity.com/stats/Fallout:NewVegas/achievements/

https://psnprofiles.com/guide/2784-fallout-new-vegas-trophy-guide#34-hardcore

Just to give an example.

Yes, I am aware the steam number is somewhat invalid but it sure aint more then 10% on PC in general.


So 1/10 people will not have a problem with such stuff whole 9/10 may be meh
I played hardcore and my brother played hardcore and everyone in my guild played it hardcore. In my opinion you can't call it a survival game unless you do.
Last edited by Mazzle Dazzle; May 7, 2020 @ 1:56pm
Originally posted by Mazzle Dazzle:
Originally posted by NaliWarcow:
How manyt times do I have to tell you that actio nRPG's with small inventorys are MENT TO BE played with small inventorys, but guess what? Every single action RPG, Skyrim, FF, Fallout, Many MMOs, even free to play, with limited stuff. do not have such 'weight limit' as fallout 76 (Bare in mind its the only main game in the series that is considered and advertised as an MMO).

You play NV on hardcore mode, good luck to you. I didnt, because it was a SUB TOGLABLE OPTION. It was even bypassible. You could just go to your game settings mid game and toggle it off. That feature was an extra to those whom actually wanted to challange themselves.

I can tel lyou right now the majority of players never liked or wanted to play hardcore.

Incase you didnt know, these are very good indicators.

https://steamcommunity.com/stats/Fallout:NewVegas/achievements/

https://psnprofiles.com/guide/2784-fallout-new-vegas-trophy-guide#34-hardcore

Just to give an example.

Yes, I am aware the steam number is somewhat invalid but it sure aint more then 10% on PC in general.


So 1/10 people will not have a problem with such stuff whole 9/10 may be meh
I played hardcore and my brother played hardcore and everyone in my guild played it hardcore. In my opinion you can't call it a survival game unless you do.
This aint one, The majority of the players aint going to see it as one. Every fallout is classified as an action RPG officially anyway. All Bethesda did was cater to the hypetrain with theyr call for survival at the announcement, just like NW for BR.

It is and stays a action RPG at hard. There's litterally no survival elements to be found to me.
Forge Master May 7, 2020 @ 2:05pm 
I agree.. We should be allowed to buy more space with Atoms. Like 200 Atoms for 50 extra slots.. Where we can go up to a max of either 1500 OR 2000.. After that, you gotta get that Fallout 1st. Which would be fair in my book.
Tilarta May 7, 2020 @ 2:14pm 
If the problem of STASH size is linked to the number of players on the server, reduce the minimum number of players and increase the STASH inventory space.

What would be the very minimum for players on one server?
I think 8 (two teams of 4).
Originally posted by Tilarta:
If the problem of STASH size is linked to the number of players on the server, reduce the minimum number of players and increase the STASH inventory space.

What would be the very minimum for players on one server?
I think 8 (two teams of 4).
it is not linked to that at all. They could let also 30 people on server with everyone having 5000 stash size but imagine 30 people being on an small Event. Its a game design choice.
in the end its a company that wants to make profit.
Last edited by SweetStarfieldFan; May 7, 2020 @ 6:18pm
Eightball May 7, 2020 @ 8:42pm 
Originally posted by Alpha:
Originally posted by Tilarta:
If the problem of STASH size is linked to the number of players on the server, reduce the minimum number of players and increase the STASH inventory space.

What would be the very minimum for players on one server?
I think 8 (two teams of 4).
it is not linked to that at all. They could let also 30 people on server with everyone having 5000 stash size but imagine 30 people being on an small Event. Its a game design choice.
in the end its a company that wants to make profit.

This guy gets it.

Its done for no reason other than pure greed, so they can coerce you to buy F1st. Which honestly isn't much better.
McKnuckles May 8, 2020 @ 5:34pm 
Originally posted by Eightball:
Originally posted by Alpha:
it is not linked to that at all. They could let also 30 people on server with everyone having 5000 stash size but imagine 30 people being on an small Event. Its a game design choice.
in the end its a company that wants to make profit.

This guy gets it.

Its done for no reason other than pure greed, so they can coerce you to buy F1st. Which honestly isn't much better.
True, but it could be worse. They could have gone the ESO route of bag/bank space to where you'd have worse space issues with holding crafting materials (if you didn't subscribe to ESO for the infinite crafting mat storage).
rangerrick13 Dec 3, 2020 @ 3:25pm 
I've been a fan of Fallout and Skyrim ever since FO3 came out. I loot EVERYTHING.
I have only been playing this game for less than a week and have spent way too many hours doing nothing but discarding stuff out of my stash because it's always full. I don't know how many times I have gone into my broken down components and had to delete out half of them, only to have to turn around a couple of hours later and do the same thing. I'm not even collecting things anymore. About the only thing I pick up is ammo, guns ( that get broke down ), and meds.
I still wind up spending over half my playing time tossing out inventory. Good grief guys, make broken down components have NO weight. If you have to have a limit, put a limit like 5000 of ea component. I would really like to find out if this game is fun. Between the stash limit and the constant stuttering I'm always having issues with, I'm ready for a refund.
Originally posted by rangerrick13:
I've been a fan of Fallout and Skyrim ever since FO3 came out. I loot EVERYTHING.
I have only been playing this game for less than a week and have spent way too many hours doing nothing but discarding stuff out of my stash because it's always full. I don't know how many times I have gone into my broken down components and had to delete out half of them, only to have to turn around a couple of hours later and do the same thing. I'm not even collecting things anymore. About the only thing I pick up is ammo, guns ( that get broke down ), and meds.
I still wind up spending over half my playing time tossing out inventory. Good grief guys, make broken down components have NO weight. If you have to have a limit, put a limit like 5000 of ea component. I would really like to find out if this game is fun. Between the stash limit and the constant stuttering I'm always having issues with, I'm ready for a refund.

Lol the game is designed purposely so you need to "rinse an repeat"... want to change your weapons for other ones? scrap them and go again into the farming mechanics... do you have a mod on a weapon? you cannot recover it, it gets destroyed, so you go back out there for grinding materials... you need materials and wanna scrap other weapon to get those? notice how purposelly was designed so the rarest materials are never given back (or near to nothing) like copper while the basic materials like wood and steel are almost quaranteed to come back at some rate...

Do you want legendary cards, so you can create other builds? better lvl up to lvl 1000 so you will have points to buff the legendary cards.. do you want plans for stuff that are 10 times more common to find? praise the RNG or invest a mad amount of caps for a BP, just look at NPC vendors... and again, every songle modification is for sale individually, instead like on f4 where you could get all on the same purchase (and the problem would be only related to grind materials)... And when you notice all of this, then you fet into the dairy limits of caps, bullion and Ops...

Not defending this mechanics by any way, just providing context so it will be clear that this is not "an accident" this was very well though to provide empty excuses to generate x3 times of game time for a content it doesnt really deserves it.
People dont get that the devs know what they are doing.
It was never about storage or their servers not be able to hold all the data of every inventory.
As a storage admin I can laugh about that being a problem.
1. They dont want people to progress too fast. Which is understandable
2. They want to make some profit from all the impatient players and there is no better way than to do it with limiting your inventory and add inconveniences. People who dont like inconveniences are the type of players that spent the most on video games.
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Date Posted: May 5, 2020 @ 7:22am
Posts: 101