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That is exactly why. They want it locked behind the crafting station.
All the other T2 tools are crafted at the anvil so this may have been done for the sake of parity.
Except that you don't need iron to craft the long bow, so the anvil doesn't make sense.
You have to look at it from a programming/coding perspective. If they didn't move the long bow to the anvil it would have needlessly complicated their plans to add the multi-tier crafting benches that we've been asking for since launch.
I get the programming/tech tree perspective and all, but the regular bow is on its own branch, so I don't know if that applies. The steel arrow would obviously be anvil-based, though. So it's a tough situation...
But I'm probably just complaining because I was used to building the longbow shortly after I got the crafting bench laid down but now I have to wait.
What if all the bows above T1 got stronger, to make the longbow more worth the wait? Or would that unbalance the ranged weapons?
It's very obvious it was moved there on purpose, along with a whole series of other changes in preparation for the extra recipes that will need to be added for the frontiers dlc.
It'd cause a lot of balancing issues. The bow is already ridiculously strong when paired with bone arrows as it is.