Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Heck, mathematically speaking, since cursed slash always restores a fixed 2 HP, the more max health you get, the less value you are getting from it.
On the other hand, say you have 150 health, meaning that Cursed Slash brings it down to 60. If you're the type that winds up taking a lot of damage (say, 100+ during a boss fight), Cursed Slash may actually be worth more than 150 health throughout the run.
If nothing else, its health regeneration powers are just good for staving off death (especially if you have the Lasting Consequences condition checked). Not only that, but the need for healing items is significantly diminished. Not only that, but if you do die and defy death, you can eventually get all of your health back since Death Defiance never restores all of your health.
The good thing is that all those boons are really good outside of a Cursed Sword build except the attack speed, and you should look for some of them in every sword run.
You also gotta remember that it doesn't work on your dash attack as far as I know, and dash attacks are the best way to play vanilla sword, so if you stick to double dash attacks after getting cursed sword you're effectively shaving 60% of your health for no benefit at all.
Cursed sword is mostly meh because the regular attacks of the sword are meh, but if you itemize properly you can sit on Hades' face and outheal a silly portion of his damage. (Just don't eat the big burst things in the face unless you have Athena's vengeance too :p)
Also sword attacks are good if you have good boons, Nemesis aspect, and special before attacking.
I've had runs where I was mitigating more than half his damage, on top of 20% dodge chance, just with boons. So yeah, +2 hp/hit with a good attack speed does heal you silly fast when he deals 2/5th of his damage. I've also had a run where I was pretty much perma-charming him and interrupting half his attacks that way, getting free hits every 5 seconds.
I didn't say you could stand there getting hit by the triple cleave like a pinata while having no defensive boons and the double damage debuff on you... But because the lifesteal is flat, there are ways to optimize it and get something good out of it. I definitely don't regret picking it the times I did, tho I often play the sword with the feather trinket that gives an easy 15-20% dodge chance by the time you meet Hades.
Didn't reach 7 heat yet so ne need for EM4 either so far.
The sword combo deals 20,25 and 30 damage, with some really painful animations and attack speed. Dash attacks are 30 damage each, so an almost instant 60 with 2 dashes, followed by 50 with the special, rinse and repeat. The sword feels much better since I stopped bothering with its regular attack tbh.
Didn't unlock Nemesis yet (Poseidon looked funnier) but I'm pretty sure its crit applies to the dash attack, unlike the cursed sword lifesteal.
Edit: This thread made me want to play the sword a bit again, and I just rolled a pretty good Cursed Sword build and breezed through the whole game without losing a single death defiance :p. Started with the feather and Zagreus aspect, got the Blade Flurry hammer in the first room, grabbed Athena's and Demeter's vengeances (which saved me from getting bursted down by the beam of death... twice), Bronze skin, the demeter boon which gives 10% resist when out of cast, 40% dodge out of the feather + Hermes, and the "movespeed converted to damage" boon from Hermes. Ended up with 118 HP.
I itemized for it without much faith, but when I got Cursed Sword at the beginning of the third part it was good fun xD.
Heat 4, EM 2. It totally rolled over and outhealed Asterion, Theseus and Asterion, and the satyr boss (while poisoned). Hades's less fun, I was still taking ~35 dmg/cleave, I had to get away when I took the double damage debuff. His summons were just bags of life hehehe.
The charm idea is good. In fact, it might be the only way to make this build work on higher difficulty for most players. But thing is, it works just as well or even better without Cursed Sword. ANY BUILD PPL RECOMMENT FOR CS WORKS EVEN BETTER WITHOUT IT.
Heat 4 is nothing. A joke. I managed a cursed sword build at heat 10 with forced overtime 1 and extreme measures 3. And we both completed those runs IN SPIITE OF CURSED SLASH, not thanks to it.
Edit: And let's not forget that for a cursed sword build that you boasted about having a mere heat 4 win with, you had basically a dream build. You'll almost never get such a perfect build for CS.
I'm not boasting about anything lol, you're the one who brought EM4 into this. I'll call you again when I'll reach that stage, I see no reason to play at heat 10 when I'm around 4-5 with pretty much every weapon.
It's not even a matter of heat but what kind of conditions and trinkets you took. Would I go Cursed Sword against +40% damage +40% speed opponents? Probably not. Against huge packs of unupgraded enemies tho, it's golden.
My build was far from dream-like, I was lacking serious amounts of damage mitigation. If I knew for sure I'd go with Cursed Sword I would have definitely tried to grab lots of Aphrodite instead of Zeus, especially on the attack. It wasn't luck either, I just grabbed Blade Flurry first because it's a good upgrade, then some dodge and damage resistance because it's always good, and stacked well with my trinket. With that in mind, Cursed Sword was just the best upgrade offered on my second hammer given the circumstances.
I see what you mean about winning "in spite" of CS, but I feel it mostly made the run better/easier. Since I got it early in act 3 and already ad Athena's vengeance, I pretty much facerolled everything until Hades with no efforts on my part. Health management wasn't an issues anymore, and even poison could be ignored for a while as long as I was slashing opponents. This allowed me to clear every Styx chamber despite finding the Satyr bag at the second chamber, leading to even more upgrades. That's another important aspect of Cursed Sword people seem to neglect. If it saves you 150,200 gold in health items and lets you clear more Styx chambers, that's + 1 to 5-6 boons/poms/centaur hearts before meeting Hades.