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Posiedon is just to hit and miss with me these days. Glad to have it on the rail so it can keep the chariots away from me after i use up my dash attacks, but with many of my other weapons I don't want the enemy knocked away from me I want to be dashing behind them for backstabs, or keeping them all close together for mass group damage. Because posiedon's %damage isn't as high as athena, demeter and aphrodite (who has the highest %damage increases for primary attack and special) it almost always seems critical that I get good support boons, like razor shoals. I do love his wall slam damage increases on the 4th stage though. Makes it very easy.
Besides, he offer very strong additional damage against bosses through Wave Pounding, and rupture also work wonders against mobile foes.
Yep, corrected.
Pretty much, Poseidon is stupid good in Tartarus and the Temple of Styx, and perhaps even Elysium too. Not as good elsewhere though (I mean, who's been annoyed at a spreader or gorgon being knocked into the magma zone only to see it not really come back? Very insulting without a decent ranged attack).
But it's great for farming extra resources (plus, the extra coinage means a stronger build, whether that be a Chthonic build using items from the Well of Charon, or an Olympian build). For me, the worst Poseidon boon is actually Hydraulic Might (unless I have a fast, high DPS build, which I don't have about 60% of the time).
Also not a fan of Artemis, I'll pick it but it's just more dmg and a lesser version of Zeus IMO. The call is pretty lackluster from Artemis but can be useful.
Mistral Dash "projectile" cover quite a lot of ground and dissipate slowly, which means you can apply status effect on target and fast pursuers at the same time. One of the best status-producing dashes in the game, on par with Dionysus.
Runners up:
Crush shot: If you're using something like fists or sword, this removes your only ability to attack from range, which can cause huge problems dealing with witches that like to sit over lava or giant rats who surround themselves with poison. However, it does extremely high damage so it can be used with Hera bow or Beowulf shield.
Cold embrace: Demeter's cast is my second least favourite cast after Crush Shot, since it not only removes the ability for the cast to stick in an enemy and grant you a damage bonus, but is slow to target the rather quick moving enemies. That being said, I'll happily take it if I have Artemis on my list of gods for that run, as Crystal Clarity (Artemis + Demeter duo) makes it one of the best casts in the game and resolves every problem it has. The opposite end of the spectrum is Cold Embrace (Demeter + Aphrodite duo); it actually makes it even harder to use and even less functional. Yes, you can go out of your way to try to make it work, but considering how quickly both you and your enemies tend to move 99% of the time, even setting it up correctly often results in only a second or two of meaningful use. It makes a bad cast absolutely terrible...
But the absolute worst of the worst, avoid at all costs and even avoid taking boons that might enable it because it is essentially a total waste of a RNG boon slot when it is offered: Curse of Drowning (Poseidon + Ares duo).
It combines everything terrible about Aphrodite's cast (lack of range) with everything awful about Demeter's cast (doesn't stick the cast into the enemy, completely impossible to set up in a useful way in actual combat). There is literally nothing good about this boon and the fact it is a duo that requires prerequisites makes it even worse; the only use it has is to be sold for 450 gold... And that assumes you're "lucky" enough for it to appear as one of the three to sell when you find a cleansing shrine. While you have it, you're definitively weaker...
If it pulsed constantly for 10 seconds and did massive damage, I could see the use... But it pulses once per cast and is absolutely useless. The only time I'd ever recommend taking it is to get it for fulfilling the prophecy to try every boon.
Some of the other boons listed in this thread (and my runner's up) are certainly weak relative to the vast majority of the other boons... But this one even makes those look godlike in comparison.
Indeed... and recently I found this piece of entertainment:
https://steamcommunity.com/sharedfiles/filedetails/?id=2453034230
As for the least favorite boons: smoldering air (it messes up with quite a lot of aids) and cold embrace (quite a dmg buff, but it doesn't feel like you can use it in full power most of the time).
I also love me some Smoldering Air, and I usually take it with Zeus's aid on a close-combat build. It is a bad pairing with Aphrodite and Artemis though.
Hydraulic Might gets my vote. Especially since enemies take time to spawn in, and some rooms are rather large. Would be worth taking if it was 25-30 seconds. Enough time to clear a wave or two.