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Free damage with special and protection with attack if necessary.
With a few good boon you can make 150-200 damage with the special.
For me, the aspects of Poseidon, Chiron, and Eris are overrated:
- Yes, the Aspect of Poseidon can dislodge casts instantly, but that renders a few things useless: Boiling/Abyssal Blood, Quick Reload, Stygian Soul; and on top of that, it only works with casts that lodge into enemies. About half the time it feels no different from Level 0 Zagreus.
- Why use homing arrows on the Aspect of Chiron when you can just shoot enemies point-blank with a regular volley (unless you're afraid to get up close and personal)? Also, this aspect kinda sucks at lower levels.
- Perhaps I'm a little biased against the rail in general, however the Aspect of Eris' main feature is rendered kinda useless with Rocket Bomb and Hazard Bomb. No other rail aspect is like that for Daedalus Hammer enchantments.
For me, the aspects of Hades, Talos, and Gilgamesh are underrated:All that said, I agree with the OP when it comes to the Aspects of Guan Yu, Chaos, Chiron, Hestia, and the Aspect of Zagreus Twin Fists. On the other hand, the Aspect of Zeus is surprisingly good even at level 1.
I did use max chaos, Max Chiron, max zag rail. I actually like guan Yu a lot.
Demeter firsts are actually quite good.
But I have to agree that aspects only usable at level 5 aren't a fun design.
I think the vid underrates the Fists overall but the first three aspects do admittedly play in very samey ways. I think you can have a lot of fun/wreak a lot of havoc with Gilgamesh once you practice getting off the maim attacks.
For the shield, I think all aspects are great and very balanced. Plus it never hurts to RP Captain America
Shield - Zeus has been okay at level 1 with some boons (Zeus, Ares, Athena for the Deflect), but acknowledging that the damage it could do would be significantly more useful at rank 5.
Fists - Gilgamesh nearly every non-boss/mini-boss I've fought falls before the Maim effect goes off. That and I personally get hit more often with fists. Fists - Talos tends to be what I use when I have to due to synergy with casting and also not needing to aim as much with the pulling effect of the Special.
Very much agreed on Spear - Guan Yu. About the only two combos I like with this is Artemis Dash with Daedalus Hammer x3 Dash Strike OR then just Aphrodite Attack/Special with Abyssal Blood Mirror + a lodging Cast (I can't keep track of Zeus Cast), preferably with the Demeter Revenge. This has been the worst spear for me. In that it seems even more negatively impacted with a lot of heats: +enemy's deal more damage, -healing received, +enemies are faster, +enemy shields, and time limit heats.
Rail - Hestia is not my cup of tea due to favoring the manual reload. Maybe if I assigned reload to a different button, it wouldn't be so bad though. Edit: Changing the reload button to L1 (and the codex to R3 or whatever the reload button was previously) helped a lot. Unfortunately, the Empowered Shot is unaffected by Spread Fire Daedalus Hammer, BUT tried rail again and Empowered Shot is affected by Ricochet Fire. The latter run worked well in a non-EM Elysium Boss run.
Zeus Shield : Even with a single blood is plenty strong with Zeus Special.
Everything in the "Annoying to use" category should be easily remediated by the second or third time you use them. Out of the three, Hestia shouldn't even take a full run, and I'll give you a little slack with Gilgamesh, as it is kind of hard to get it through your head that you don't have invincibility while dash striking.
Talos has you focusing more on your attack and cast and sucking enemies over to you. Demeter is all about that built up special (I do find that one needs a minimum of 2-3 upgrades to be really useful though). Definitely different styles of play compared to the regular gloves.
Hades spin is actually really useful as it has a large range hit through walls, letting you hit annoying enemies, like Elysium champions, while being safe.
Also super useful against final boss when he charges the AoE and is near a column.