Hades
Katyusha Oct 14, 2020 @ 12:20pm
Thoughts on Dionysus boons?
Hangover feels really weak unless its coming from the call...
Everyone seems to talk about how good after party is but feels like it needs to be at least epic to even be decent
Festive fog is cool tho

Also feel that slower attacks and specials should apply more stacks of hangover at once?
Just what i think
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Showing 1-13 of 13 comments
ZexxCrine Oct 14, 2020 @ 12:35pm 
not all boons are going to be equivalent for all aspects. for instance, dio's special is really only good if you are using chiron or chaos sheild. dio attack is good on any weapon that can rapidly apply it, so admant rail, most spear aspects, and most gauntlet aspects.

ares is the inverse of dionysis rewarding things that are used sparingly.

that said, both gods can run cast builds that are really good.

i usually use one of the two to fill out my cast or call options if the weapon isn't very good at applying their effects.

as far as hangover specifically is concerned, you usually want to go for the aphro duo boon if you are actually trying to use hangover. i have won a bunch of drunken fist and hangover gun builds on various heat levels. hangover is definitely a niche, but they work well on certain things.
Silentstorm Oct 14, 2020 @ 12:36pm 
Hangover alone is not that good... you have to combo it with another effect(weak, chill, etc) to proc the 40% more damage... everything is so much easier after that...
Last edited by Silentstorm; Oct 14, 2020 @ 12:40pm
Washing Machine Oct 14, 2020 @ 12:52pm 
Trippy Shot is easily my favorite shot type, Dio is awesome just for that alone.

But usually Dio ends up being the "junk buffs third guy", and I pick Nectar gives +25hp and the Fountain gives +4% attack boons.
Oragepoilu Oct 14, 2020 @ 12:59pm 
Hangover isn't that good, but there is combo with it that make it quite potent - even if clearly not as good as some other combo, you can still get quite a lot of dmg while focusing on dodging.

I'd guess it could works with the shield, but I didn't played much with it yet. At least it works well with the bow for me so far, I barely took any damage with a build based on his DoT during the game I did before with deme/dio mainly
Last edited by Oragepoilu; Oct 14, 2020 @ 1:00pm
Manxome Oct 14, 2020 @ 1:15pm 
If you use a fast-hitting weapon and get max damage out of each hangover stack, the damage is incredible. The damage numbers might not look great, but you need to remember that each stack can deal that much damage up to 8 times (every 0.5 seconds for 4 seconds). So even the basic 4-damage hangover can add up to +32 damage per hit, which is better than +100% damage on most attacks, and better than +200% on several.

But since it only stacks up to 5 times, if you just sit there and pound away, you'll max it out pretty fast. So it works best with tactics where you duck in, hit a few times, and then dash away for a few seconds. (Possibly attacking a different enemy in the meantime, or reloading.)

Hangover also scales great with pomegranates. Most boons have sharply diminishing returns as you add more poms, but hangover never gains less than +1 damage/tick/level. One run I got my drunken strike up to level 10 so it was dealing something like 14 damage/tick (104 damage per stack across its full duration).

Hangover also benefits more than other boons from global damage multipliers due to the stacking rules. If your attack deals 20 base damage, then +100% attack from a boon and +50% global damage adds up to 50 damage (20 * (1 + 1 + .5)). If you replace that +100% attack with 20 hangover damage, you'd do the same damage without the global +50% bonus, but with the global bonus you're now dealing 60 damage (up from 50), because the global damage modifier will multiply with the hangover instead of adding to it.

And the Dionysus/Ares duo boon makes hangover better by nearly +50%, multiplying with all other bonuses.


In terms of other Dionysus boons, I like Positive Outlook (damage reduction when below 40% health, which applies to more like 2/3 of your effective health bar due to the revive mechanics). Premium Vintage can be circumstantially good (+max health per nectar). If using hangover, Numbing Sensation is handy (hangover also reduces move speed).

His cast has several neat advantages, but also several disadvantages compared to other casts. (High damage, big AoE, stunning against unarmored enemies, good combo boons...long travel time, no homing, no Boiling Blood/Abyssal Blood benefit, bloodstones can't be recovered quickly even if you miss or the enemy dies.)
Grishnerf Oct 14, 2020 @ 1:36pm 
fountains healing you full and you get permanent %dmg boost is one of the best skills to get at the very beginning.
but for dmg i prefer artemis/x or ares/x combos
Last edited by Grishnerf; Oct 14, 2020 @ 1:36pm
Songbird Oct 14, 2020 @ 1:55pm 
Originally posted by ZexxCrine:
not all boons are going to be equivalent for all aspects. for instance, dio's special is really only good if you are using chiron or chaos sheild. dio attack is good on any weapon that can rapidly apply it, so admant rail, most spear aspects, and most gauntlet aspects.

ares is the inverse of dionysis rewarding things that are used sparingly.

that said, both gods can run cast builds that are really good.

i usually use one of the two to fill out my cast or call options if the weapon isn't very good at applying their effects.

as far as hangover specifically is concerned, you usually want to go for the aphro duo boon if you are actually trying to use hangover. i have won a bunch of drunken fist and hangover gun builds on various heat levels. hangover is definitely a niche, but they work well on certain things.

It's actually a bit of a fallacy that Ares wants you to hit with things that are used sparingly. Ares adds the most damage with a weapon that will hit again as soon as Doom finishes, so it actually tends to do more damage with weapons that hit often. The thing you want to weigh is Ares vs other options. Ares is best when it compares favorably to %-based boons and to Zeus, so weapons that have poor natural DPS like the spear attack/special or shield special favor Doom, while a weapon like Aspect of Arthur wants a %-based boon even though it hits infrequently, and Rail basic attacks would prefer Zeus even though they don't have great DPS.

Also, Merciful End is a thing, and generally that's best when you put Athena on both special (to get the duo boon offered) and dash (to proc it), and Merciful End is freaking nuts on fast weapons with good dash attacks, so consider that as well when you're taking Doom.

Dio legendary is freaking amazing and 100% makes hangover worthwhile, especially if you get Ice Wine with it. The two hangover duos are both very good too. You can lean into scaling it, and it will remain relevant all run, as long as you're able to stack it sufficiently.
MULTIPASS Oct 14, 2020 @ 2:54pm 
Okay, I run hangover on my best build (32 heat) so i'll try to break down how it works out.

Use a weapon attack/special that can hit rapidly like the railgun attack or bow special. Get hangover asap using the keepsake and fated persuasion if you have to. Throughout the rest of the run, get poms when you can and feed them to your hangover. Get an Aphrodite attack/special/cast/dash/call boon as quickly as you can and then keep taking Dionysus/Aphrodite to get the duo boon that allows hangover to stack to 8 on enemies with the weakness debuff.

Weakness and hangover will become the main thrust of the build, so pick up as many boons from those gods as you can (extra damage, longer duration, reduced damage from enemies, reduced movement speed, etc).

Keep getting poms to increase the level of hangover further. If you get a chance to increase its rarity through Eurydice or a Demeter boon, do so. Ares also has a powerful duo that makes hangover deal damage 3 times per second instead of 2, but I have found that one to be rare.

With a decent set of boons and enough poms, hangover does a very respectable amount of dps. My best results are with Charon aspect bow.

Von Oct 14, 2020 @ 4:28pm 
just get the dio + ares duo boon where an enemy who is doomed AND hangovered keeps proccing Doom over and over. Hangover mostly seems to be strong if you can stack it quickly or if you get one of the duo boons with it since they seem really flexible.
Manxome Oct 14, 2020 @ 5:31pm 
Originally posted by Von Arlin:
just get the dio + ares duo boon where an enemy who is doomed AND hangovered keeps proccing Doom over and over. Hangover mostly seems to be strong if you can stack it quickly or if you get one of the duo boons with it since they seem really flexible.
I think you are confusing the Ares/Dionysus duo (which makes hangover deal damage faster) with the Ares/Aphrodite duo (which makes doom continuously strike weakened foes).
Last edited by Manxome; Oct 14, 2020 @ 5:53pm
Grrwaaa Oct 14, 2020 @ 7:32pm 
Not to mention festive fog combo with Zeus. Pretty solid.
GeddysGaming™ Oct 14, 2020 @ 11:56pm 
Originally posted by Katyusha:
Hangover feels really weak unless its coming from the call...
Everyone seems to talk about how good after party is but feels like it needs to be at least epic to even be decent
Festive fog is cool tho

Also feel that slower attacks and specials should apply more stacks of hangover at once?
Just what i think
TL:DR Hangover is alright but His Support Items are great

His Support Boons are quite Helpful if you are having HP Trouble like The 30-40% of you max hp gets refilled each room, or Fountains Refill max hp and a Damage buff 3-5% each drink, so thats good, Better Early On but can still be helpful because of Styx's Fountain
His Duos are also Great, but Dio is a Hit or Miss, I Love him when i get a support item, hate him with a Hangover. but he has his Place in my heart.

"Zag my man"
McSpanky Oct 15, 2020 @ 3:07am 
Festive Fog can be damn near op if you pair it with Arthur's Aspect. I had that and got lucky enough to get two duo with festive fog and hammer upgrade for the aura. I ended up being able to resist like 40% dmg, slow all enemies and projectiles, apply stacks of frost, occasionally zap and then just go to town with the sword. Anything that stepped into the area I slapped everything down was melted away like nothing.
Last edited by McSpanky; Oct 15, 2020 @ 3:07am
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Date Posted: Oct 14, 2020 @ 12:20pm
Posts: 13