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Well for my build thats just it... the end felt so easy. The rat rooms usually are a slog of way to tanky enemies to beat down. This build i had straight up 1 shot everything with the special.
Aphrodite attack / Artemis special + duo
chaos + special dmg
"Curse of Agony" on my main attack.
"Heartbreak Flourish" on Special.
Dash and Call are both from Athena.
Got "Dashing Wallop" halfway through (increases Dash-Strike damage by 50% and its range) and "Merciful End" (which is a duo boon from Athena and Ares) near the end.
Dash like crazy and deal tons of damage every half second. Honestly, Hades stood absolutely no chance against a build that ridiculous.
I think it's OP if Hades spends most of the fight in his invulnerability phases rather than actually trying to attack.
Most ridiculous thing for me is tossup between some Lucifer Rail triple bombs, insane # of casts with Trippy Shot buffed to all hell, or some Xcal all-the-possible-defense-boons.
I love seeing them big chunk of numbers, so i would say:
- Maxed out Hestia rail with artemis attack and dash
- Beowulf charged flight + aphro special
- Guan yu + artemis special (though not as good as it used to be..)
That actually perfectly describes my final fight with hades.
Offense:
* Artemis: Deadly Strike, Deadly Flourish, Hunter's Mark, Pressure Points, Clean Kill
* Ares: Battle Rage, Urge to Kill
* Chaos: Assault (+% damage to undamaged enemies), Strike (attack), Flourish (special)
* Daedalus: Explosive Fire, Triple Bomb, Rocket Bomb, Targeting System
Defense:
* Athena: Divine Dash, Holy Shield, Bronze Skin, Sure Footing
* Hermes: Greater Haste, Greater Evasion, Greatest Reflex
I get whatever combination of the above that I can manage to find, with a focus on Artemis first, and grabbing hammer and chaos whenever I can. The result is an extremely strong attack/special than can both crit for 2k+ aoe damage with the right setup. Your Artemis crits chain through Hunter's Mark, and each first hit gets a large boost from Battle Rage and chaos boon if you have it, so you basically run around 1-shotting everything in sight.