Hades II

Hades II

Travelinjack May 20, 2024 @ 10:47am
Aphrodite BOONS ARE BUGGED. CHAOS TRIAL IS RIDICULOUS. It's not 3* it's 5*
The wands of eros +aphrodite for the pitch black stone fight is FREAKING RIDICULOUS.
This is supposedly a 3* but it's 5*
If possible at all.

Seriously, if anyone else has done this... tell me I'm wrong?

I have fought this 3* fight at least 30 times now. I have beaten Cronos and Eris with nightmare 16 and it's not THIS hard.

THE ENTIRE THING IS RNG. THE ENEMIES ARE EXTREMELY OVERPOWERED AND YOU RANDOMLY WILL FIGHT A BOSS ON TOP OF having to BEAT another BOSS which you cannot chose to abstain (i.e. another door). Every one of the other mini-bosses are reasonably difficult, but you do have the ability to avoid them... (Erubus, Oceanus, The Fields, The City) Every one of them is difficulty but not a "boss". They might have a few adds with normal attacks, that are dispatchable.

Charybdis is freaking ridiculous.
You cannot target her directly. (Which seems ridiculous to me, why can't you? You can do it to every other mini boss).
She spawns 6 tentacles which can do aoe attacks or pin missiles or slam with forcewaves. And multiple tentacles will be doing all of this at once to make the fight WONDERFUL.
And you must defeat each tentacle while being targeted by the other tentacles. After each one Charybdis fires MULTIPLE heat-seeking exploding, (which also multiply after exploding) attacks and you have no cover... just luck if you can dodge them all.

Once you're down to two tentacles she starts firing the multiple heat-seeking exploding bombs perpetually while you're fighting.
And what do you get for beating this 'mini-boss'? An upgraded boon. Which as you have ZERO beneficial cards on this run will be a rare boon. Or an epic if you're REALLY lucky.


THIS IS NOT A MINI BOSS. IT'S A BOSS IN ITSELF. AND HAVING TO FACE IT RANDOMLY + ERIS DURING THE CHAOS RUN IS ABSOLUTE ♥♥♥♥♥♥♥♥.

I don't care about facing Charybdis in a normal run. It's fine. I like a challenge. But typically I face her after already having 7-8 boons. You can randomly fight her almost IMMEDIATELY. After the first room.
I find it ridiculous that you would face her at all during this 3* chaos run.


ALMOST ALL OF APHRODITES' BOONS ARE BUGGED and either do not work, or they don't work well.
(Dodge chance doesn't work it and instead provides a shield after the fact???? WTF????)

Charybdis tentacles will randomly NOT SPAWN at all or if they do, their attacks still hit you. if you have the charmed legendary boon, WTF? (AND their attacks still hit you if they are charmed... which shouldn't be possible? Right??)

Healing after each encounter boon doesn't trigger on each encounter, ONLY on exit from room, (not so bad, I guess I could deal with this but if the hermes/chaos counts each fight as an "encounter" then "logically" why don't you heal after each "encounter" with aphrodite.)

AND MY PERSONAL FAVORITE, Aphrodite mana recovery is bugged and doesn't actually restore anything if you're moving back and forth around the monster.

You restore almost no mana from the Eris fight at all because you need to "stand" right next to her and NOT be using ANY abilities. OR moving. And Eris can't move either.
WTF? WTF? WTF? Eris will kill you if you "stand still" and Eris MOVES CONSTANTLY. WTF? WTF? WTF?

The hermes chests are rng and you may not get any. You might fight Eris after 5 rooms or you might get 8-10. You might randomly fight the hardest miniboss in the game or you might now.
If you gave us a death's defiance it might not be insane... but we're stuck with frog.

OH yeah, I KNOW. He blocks missile attacks... but he jumps randomly and since you need to be moving constantly and fight up close to make Aphrodites' boons work... he's completely fecking usless. heck. I'm gonna make this a discussion in itself. See if I can get help for dealing. I might post a video on this.

Eos+ Aphrodite is not a "build" it's trying to turn a weak ranged weapon into a melee one with mixed results. Perhaps you could improve the power of the torches some? Every other weapon is pretty reasonable.

I do get it. You charge back and forth using dash to inflict weak which increased damage and kite front to back on enemies to "confuse" them and this will allow you to attack and deal great damage while continuously moving. But all you're really doing here is turning them into a worse version of the knife and sickle.
But this strategy doesn't work with Charybdis fight or Eris fight as she tends to plant herself on the edge of the map and shoot aoe attacks inwards.
If I'm doing something wrong. Lemme know, because this is an absolute ♥♥♥♥♥ of a TRIAL.
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Showing 1-7 of 7 comments
uty May 20, 2024 @ 12:25pm 
This trial took me 10 or so tries. It was very frustrating, I agree. Eris' burst damage is just ridiculous, she does ~100 damage quite often.
Couple of suggestions:
- Ignore all Aphrodite boons in path choices. You basically already have all the useful ones, they're enough to beat the challenge, you only need more health. If you're forced to take one, pick her legendary or the cast one. Healthy Rebound can work couple of times, but usually it doesn't do anything, because you will get hit. Everything else is practically useless.
- Stay away from groups of enemies. Put out your regular cast, run away and shoot them from afar. Only go in on 1-2 enemies that can shoot projectiles at you from behind to burst them down.
- Never use your special.
- Don't worry about magick, but at the same time don't forget to recover it after killing the last enemy in multi reward encounters. The last enemy will have weak effect on it that regenerates magick when you stand next to it and for some reason it works after a fight in a place where that enemy died.
- In Charybdis fight stay near bottom walls and focus on one tentacle at a time and be ready to dash through the projectiles. Don't worry if it seems you're not doing enough damage, just stay focused on dashing. When it hides tentacles and starts spewing red orbs, run to one side of the arena (I usually go to the top left) wait for the projectiles approach and sprint all the way to the other side. Dash back through left over orbs near the other end.
- In Eris fight don't let the apple pillars be destroyed by her sniper shots. Dash around her or time it to dodge the shot with i-frames. The pillars a crucial for your survival there. You have to pay a very close attention to what attack she's readying and run away behind them to be safe. Try dancing around them, only attacking her when her attack is over. As with Charybdis, you must think about survival first and bursting her down second.
Her very last phase (at her 10% health) is the worst one. She starts teleporting and firing short volleys that do sh-t tons of damage. Run towards a pillar after the phase start and react to her appearance to dodge to the other side to be safe. After that it's time to burst her down with what little damage buff you get from staying close. You need to be ready to dash behind her back on any of her bullet gun attack (I don't think you have troubles with bomb attacks, they're pretty easy to avoid, this phase is no exception).

This trial is so bad, because it doesn't showcase a build or have a cool restriction, but is just ha-ha everything is heart shaped (weapons, rewards).
AvgJoe45 May 20, 2024 @ 2:15pm 
This one was hard for me too, but eris can be cheesed by hiding behind the pillars and spamming the special and omega special. You want to prioritize health and then the aphrodite boon for your special. The special isn't useful for the mobs or charybdis, but is big damage on eris because she stands still very often and can be baited to the pillars. Also eros torches is a very mobile aspect. You definitely want to weave attacks with dashes to maximize damage on mobs which helps because you will have to dodge often. Also I found popping the bombs early so the oil is on fire and then putting my cast in front of the oil usually leads to melee mobs dying in the fire. Hopefully these little tips will help you beat this one!

Since the first few trials were basically cool builds that the game wanted you to try out, I considered this trial to be a bad build that the game is showing you is objectively bad for this weapon. The game is telling you its not a good idea to use aphrodite with the torches and then also challenging you to do it anyway. Honestly I think the trial is pretty fair with the only rng element really being whether or not you face charybdis (which can essentially end the run).
elementart Aug 11, 2024 @ 2:19am 
Originally posted by uty:
This trial is so bad, because it doesn't showcase a build or have a cool restriction, but is just ha-ha everything is heart shaped (weapons, rewards).

If only they gave us the cat for the heart shaped DD, this would be so much easier
Songbird Aug 11, 2024 @ 10:47am 
It's literally a 0 fear clear of one biome where you start with a billion boons and a ton of HP, and can get a ton more (including Aphrodite's legendary which will freeze half the stuff you fight automatically), with one of the safest weapons in the game. Yes, Aphro attack/special suck for torches, but the legendary will throw out enough hitch and blitz to cover a lot of your damage needs, you can get Shameless Attitude going, and you're not under time pressure.

Charybdis is so much easier than you're describing, I'm questioning if you understand that you can dash through attacks. Don't stand directly between two nearby tentacles and you have like one super-telegraphed attack to dodge at a time. The homing balls can be herded to all group up by just sprinting away from them, and then you dash through when you need to turn around. Eris will be really slow with this build, but the entire fight is, as always, about circling around her and staying behind her until she goes and sticks in a corner and you wait for her to leave.

Aphro's regen isn't bugged as far I've seen, btw. You don't restore magic from magic per second regen effects while you are channeling or have your omega cast on the field, though.
Chris Aug 11, 2024 @ 9:31pm 
eris is a ♥♥♥♥ boss fight in general
hilibun Aug 12, 2024 @ 9:49am 
I don't even want to think about how many times it took me to defeat this trial, let's just say it took less tries to defeat Chronos than this...
Dan B Aug 18, 2024 @ 12:15pm 
Originally posted by AvgJoe45:
This one was hard for me too, but eris can be cheesed by hiding behind the pillars and spamming the special and omega special. You want to prioritize health and then the aphrodite boon for your special. The special isn't useful for the mobs or charybdis, but is big damage on eris because she stands still very often and can be baited to the pillars. Also eros torches is a very mobile aspect. You definitely want to weave attacks with dashes to maximize damage on mobs which helps because you will have to dodge often. Also I found popping the bombs early so the oil is on fire and then putting my cast in front of the oil usually leads to melee mobs dying in the fire. Hopefully these little tips will help you beat this one!

Since the first few trials were basically cool builds that the game wanted you to try out, I considered this trial to be a bad build that the game is showing you is objectively bad for this weapon. The game is telling you its not a good idea to use aphrodite with the torches and then also challenging you to do it anyway. Honestly I think the trial is pretty fair with the only rng element really being whether or not you face charybdis (which can essentially end the run).


Yep. This is what I did too. Health build, got the legendary boon, and did pretty much this. Yes it was a tough one. Maybe the only trial that took me having to retry (other than the 5 star one).
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Date Posted: May 20, 2024 @ 10:47am
Posts: 7