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This feels more like an oversight/unforeseen consequence.
Vow of Forsaking should lead you at a certain point to think "I don't need more boons from that god, I maybe don't need more boons at all, I'll take Centaur Heart / Soul Tonic / Gold / the express route through Tartarus instead".
I have been in a similar situation when trying to complete the prophecies in order to get all of the legendary boons offered. Ive had multiple instances where the wrong Olympian is offered but I am forced to take due to being out of rerolls - to find that the only boon offered (after using the the vow of forsaking) will replace one that I need as a prerequisite for the legendary of a a different god I had been trying the whole run to get.
Now that would be helpful ....
I like this option the best, as at the least it could potentially empower any Infusion boons. Forced replacement boons should NEVER be a thing with this Vow. Another alternative is to always have a "spare wealth" option whenever there are less than 3 boon choices possible (this currently only happens when the boon pool is completely empty).
Really it would be cool to see an intermediate form of this Vow, where only 1 unpicked blessing is forsaken per choice instead of 2 (there are other intermediate forms of Vows missing as well, and I kinda get that it ties into the current UI, but still...).
Also, re-rolls should not even be possible when there are so few options, as they are 100% gonna be wasted, and everyone in and out of the game knows it. There was always an "unalterable" note in the original game, but not (yet) one for this sequel.
I like the ideas stated about being able to receive elements instead or be able to enter a trial, or maybe both, that asking for their elements instead of a boon REQUIRES a trial to be able to earn the choice. But I think, even with fear elements, it's just tearing at the enjoyable mechanisms of the game to avoid boons themselves.
To that end I had many Heat effects in Hades 1 that I didn't use normally but I eventually got all of them, and maybe it will be the same way here, but I also feel like the Fear and Chaos effects of Hades 2 are too esoteric or they were made too discrete from Hades 1 items when what they already were was simply appropriate for the mechanic.