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The change is mostly relevant in the Rift of Thessaly, where multiple Encounters tend to occur in a single Location. A specific case that could occur before Patch 4 was, if you cleared an Encounter and started another while the Mint Condition effect was still active, the effect would expire from the original timer. Now, the timer should restart when the second Encounter starts.
I basically can't attack anymore because each attack costs 5 Magick. I think that needs a rebalancing.
Sounds like when they changed Lucid Gain and make one the challenges a bit...more challenging. They could be really annoying and give you Tranquil Gain so that you have to stand still to recharge (in a challenge where you need every second counts).
I think they have forgotten *completely*about the Chaos Trials when they made the changes to the boons/weapons/aspects hahahaha
Most likely those trials will suffer a rework as well when they are done tinkering with everything else.