Hades II

Hades II

Final Surface Location extremly hard.
That's it. It's just very very hard. Enemies fast, damage alot. No room for error. :gnarled:
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Showing 1-15 of 50 comments
DesiredPotato Feb 21 @ 1:19am 
Git gud
wwwJam Feb 21 @ 1:24am 
I like it for the most part. My only actual gripes are the Typhon Twins and Typhon himself. These fights are an utter visual mess and their health pools feel obscene.
There is one other thing that's rather bad but it's more about design: There are several rooms where Mel's entrance makes her WALK INTO DAMAGE-ON-CONTACT ENEMIES. If you don't move the EXACT FRAME that you're in control, you've taken damage.
Last edited by wwwJam; Feb 21 @ 1:24am
Isnt that bad. Just takes a little getting used to. Learning the patterns.

Plus, its SGG's pattern.
First it was Strife, then Prome, now Typhon. They always make the 'last' boss hard. They'll nerf it later when there's another 'last boss' or progression in the game. This is just to stop everyone from over farming and getting bored too fast. I remember Rift of Thessaly was annoying as hell to get through.
Radwave Feb 21 @ 2:35am 
Originally posted by DesiredPotato:
Git gud
what's the point of saying this ? is the reason that people will get anoayed and want see how much hours you've played the game, is it to get respect since nobody give you any ?
Last edited by Radwave; Feb 21 @ 2:35am
Originally posted by Radwave:
Originally posted by DesiredPotato:
Git gud
what's the point of saying this ? is the reason that people will get anoayed and want see how much hours you've played the game, is it to get respect since nobody give you any ?
the point is that you beat the boss 2nd try, game is pretty easy with all the progression as long as you at least somewhat lock in
Originally posted by קคเภฬєคשєг:
Isnt that bad. Just takes a little getting used to. Learning the patterns.

Plus, its SGG's pattern.
First it was Strife, then Prome, now Typhon. They always make the 'last' boss hard. They'll nerf it later when there's another 'last boss' or progression in the game. This is just to stop everyone from over farming and getting bored too fast. I remember Rift of Thessaly was annoying as hell to get through.

Exactly this.

Honestly, Olympus was way way worse!

There are some tricky parts on the Summit, especially the mid-bosses, but it's more a matter of getting used to it.


(EDIT: I have no idea how my auto-corrector had written "sun-bosses" LOL)
Last edited by Neo NiGHTS ®; Feb 21 @ 7:38am
Originally posted by Radwave:
Originally posted by DesiredPotato:
Git gud
what's the point of saying this ? is the reason that people will get anoayed and want see how much hours you've played the game, is it to get respect since nobody give you any ?

Speak for yourself laddy. If you get annoyed by words that's a you problem. The point is to encourage to get tbetter at the game. So what if it's hard? git gud.
The worst stay Typhoon himself. I've seen garbage boss but this one is atleast in the top 3
Vicpool Feb 21 @ 7:06am 
Originally posted by DesiredPotato:
Originally posted by Radwave:
what's the point of saying this ? is the reason that people will get anoayed and want see how much hours you've played the game, is it to get respect since nobody give you any ?

Speak for yourself laddy. If you get annoyed by words that's a you problem. The point is to encourage to get tbetter at the game. So what if it's hard? git gud.

Still, the "git gud" thing has gotten pretty boring a long time ago, and still seeing people spamming it like it's burning in their fingers feels pretty sad, cause after all, even if "true", in the end it's a pretty toxic attitude, flooding forums without giving any feedback and I personally find it pretty cringe on the part of the sender. But I tend not to enjoy people who show the emotional intelligence of a brick (or a potato in this case), so...

On topic, it's true that the new zone can feel hard, but I also think the previous zone was much harder at launch. Maybe try with different weapons, boons, and of course learning the new enemies patterns. Good luck next time, and try to focus on learning & enjoying that learning experience :peacefulbee:
Originally posted by Vicpool:
Originally posted by DesiredPotato:

Speak for yourself laddy. If you get annoyed by words that's a you problem. The point is to encourage to get tbetter at the game. So what if it's hard? git gud.

Still, the "git gud" thing has gotten pretty boring a long time ago, and still seeing people spamming it like it's burning in their fingers feels pretty sad, cause after all, even if "true", in the end it's a pretty toxic attitude, flooding forums without giving any feedback and I personally find it pretty cringe on the part of the sender. But I tend not to enjoy people who show the emotional intelligence of a brick (or a potato in this case), so...

On topic, it's true that the new zone can feel hard, but I also think the previous zone was much harder at launch. Maybe try with different weapons, boons, and of course learning the new enemies patterns. Good luck next time, and try to focus on learning & enjoying that learning experience :peacefulbee:

I agree with everything you said.

Unfortunately some people are really not worth arguing with.

While there are some great people in these forums, there are some toxic ones that make you wish that that meteor hits the Earth sooner than later.
Crow Buddy Feb 21 @ 10:57am 
Oh dear, I haven't even tried any of the new content yet. Reading the thread and others, I just know the new boss is gonna murder me a lot. Good times. :zaglol:

To get a sense of boss difficulty, maybe we could use a simple 1-10 scale (10 being hardest). Let's not include fear levels, that complicates things, let's only discuss the base boss encounter difficulty.

Maybe it would it be something like:
Chronos (3-4 difficulty)
Prometheus (6-7 difficulty)
New final boss (9-10 difficulty)?

That would make sense in terms of game progression, Prometheus imo is considerably harder than Chronos.

Originally posted by Neo NiGHTS ®:
Unfortunately some people are really not worth arguing with.

While there are some great people in these forums, there are some toxic ones that make you wish that that meteor hits the Earth sooner than later.

Hey Neo. I 100% agree with this, I'm not sure what the solution is, either, I think it's just a necessary evil of using the Steam forums. :(
Last edited by Crow Buddy; Feb 21 @ 11:04am
I think Olympus was wayyy worse than the summit, the only thing with typhoon is that he hits like a truck, but I like the way he is, i don't see any need of a nerf
Originally posted by Crow Buddy:
Maybe it would it be something like:
Chronos (3-4 difficulty)
Prometheus (6-7 difficulty)
New final boss (9-10 difficulty)?

That would make sense in terms of game progression, Prometheus imo is considerably harder than Chronos.

Yup. I remember when Chronos used to be at around a 7-8, when Hades II very first released. Even then his style didn't compare to Typhon! The new final boss is a visual mess — it's confusing to know what will cause damage, and perhaps when as well. This, on top of over-the-top attack speed and especially damage.

If even Prometheus is (still!) harder than the final boss of the Underworld, then that's a sign of an unbalanced game. I get that the Surface route is supposed to be the "harder" one, but even I had to use God Mode just on the Summit just to survive, and I've gotten to the point of being able to take little to no damage from Chronos on most runs now.
Leik Kleik Feb 21 @ 11:44am 
with time you will get used to play surface
Agree with get good i beat him 3rd try.
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Date Posted: Feb 20 @ 11:53pm
Posts: 50