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You know OLED burns don't come from you playing this game for (at most) 8 hours per day right? You literally would have to play this game for weeks on end with no other screen changes in between for that to happen...
So if you're worried about this then I'm more worried about the quality of life you're living if you play no other game than this for MORE than 8 hours per day and ONLY this game xD
Hey maybe they leave it on with the screen on while they go to work, school, or sleep you don't know them! Although if they do that then that would be a choice.
If you insist on playing it on an oled, I suggest you lower the general brightness of the display and keep mechanisms like logo-protection on.
-edit- OLED burn in is very real and happens all the time till today
Yeah right...
Without getting into any detail that is surely none of your business I would like to rather have the choice to be able to eliminate any possible danger of damaging my 1.5k € display in any way like Lucallia said already - even If I'd play 24/7. That's all.
OLED burn-in is correlated with brightness, specifically the square of the brightness in lumens. The version display is dark gray. It is not going to burn in until well past the normal expected lifetime of your display. It is also correlated with color saturation, and, well, it's gray.
Actually, I would wager that the version display is the part of the screen that wears the least during normal gameplay, and that flashing the bright and colorful game logo in the center of the screen for a few seconds when you boot it does more to reduce those pixels' lifespan than the version display area experiences over maybe an hour.
OLED burn-in occurs from uneven wear. With a dim gray number:
-You have pretty much the minimal wear that can occur, outside of black.
-You have literally zero color unbalance, so all colors will wear evenly (though there is a natural bias for blue to wear out first when all colors are used evenly).
The only concern you might have is that this area will be slightly brighter from less use after thousands of hours of leaving the game on.
Also, I'd say the version number is way less of a problem than the white numbers in the HUD for health/magic stats.
Huh?
Okay, maybe back in 2003.
Like, no monitor that's worth even $60 would ever burn from a game being played nonstop.
Especially from a very small text.
Sorry, but this is a non-issue.
Also, unless a monitor is coated in gold and silver, with platinum touches, it will never be worth more than a thousand dollars.
Even a 186 inch TV isn't going to cost that. :P
Maybe because your $60 monitor isn't OLED xD
I used that as an example.
My computer monitor is 24 inches now. I believe.
And it cost $150.
I know nothing about OLED, but it would be impossible to burn any monitor now a days no matter how long you played a game and left the monitor on.
monitor burns are basically impossible now.
And if any system could burn now, they would be considered the worst brand design ever.
"I know nothing about OLED,"
Exactly why you shouldn't tell all what you said LOL
Even the dangers with OLED are kind of overblown. Everyone knows they're on a limited time and burn-in will happen eventually, but according to common wisdom my AW3423DWF should show at least some faint problems by now. It's absolutely perfect in full screen colour checks after two years of daily use, and a lot of that in productivity software with static UI.
I run a pixel refresh every time the monitor tells me to, and a panel refresh on those much rarer 3mo nags, and I turn off the screen whenever it's not directly in use, but even those tech sites that are intentionally trying to create burn-in by turning off all health services and firing bright static images through them 24/7 are still not ruining their screens all that badly.
There's variance in manufacture, I'm sure: the odd panels that burn much faster than expected, just like internal components can fail early. But we saw the same thing with SSDs: massive amounts of articles and conversation until the idea was established that SSDs had terrible endurance, only for time to tell that SSDs aren't really less reliable than HDDs in the bigger picture. I'm obviously not saying OLEDs are equal to IPS, but it does seem already that the idea that an OLED will only last 4-5 years is out of date.
What exactly is a OLED.
I see LED and I think lights.
I'm just not sure why anyone thinks a monitor that costs 10 times what a normal monitor is a big enough deal to complain about.
If you have a cheap, standard flatscreen monitor, you probably have an IPS, TN or similar technology. These are panels that use one giant backlight, and because of this they never display true black. You know which parts read as black by comparison with the rest, but really it's grey. People complaining about modern TV and movies being so dark that you can't see anything are watching on this tech. Some are advertised as HDR-capable, but this is a lie; they can't really do it.
OLED, instead of a full panel backlight, illuminates every pixel separately. This means that a black pixel is fully black, because it's simply unlit. In a well calibrated OLED panel, especially a QD-OLED (quantum dot), you get a dramatically different picture and one that's more faithful to the intended colour grade in TV and movies. They're also extremely fast, so you get the least ghosting and you can see more detail in motion without it smearing. At above 1000 nits, light sources in a scene with HDR feel more realistic, with the illusion that a flaming torch is actually emitting light. Low nIt panels can't do this because the ceiling for brightness is too low; a white object and the white light that illuminates it could appear to be the same value.
There are middle grounds such as MiniLED that are OLED-adjecent with some compromises. MiniLED is seen as a good choice because it doesn't have the burn-in issue, or at least burn-in will take much longer. It has backlight, but the backlight is split into hundreds of small zones, and the monitor adds brightness where it's needed. It's almost as good as OLED, but if you had a dark scene with lots of lights (perhaps the city scape intro in Blade Runner, or a night time street scene at Christmas with lots of fairy lights), you could see some glow around the light spots bleeding into the surrounding darkness.