Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Not fought the guy in IE yet, I was familiar with everyone else but always wondered who he was.
What do you mean exactly, for roleplaying? I did notice you could name this lord whatever you want or randomize the name.
Hear us!
This lord would be SO fun to play, if you just give him a bit more attention! His items need to be up to a better standard, giving him a fighting chance on higher difficulties. He needs at least *some* form of tech tree, (no his current thing does not compare in value), and finally, his skill tree needs to be refined (look how easily Belakor can specialise his army, compared to Daemon Prince.).
PLEASE, CA, let us enjoy this lord, give him the fixes he needs!
Found him neat but that was in like 1.0 where I made my RoC run with him. Especially as a lord and fighting with him - but he was like the only flying/Monsterlord back then (felt way better than the dragons) Since so much changed (new units for all the other factions, balancing, start position)
IDK if Belakor was in 1.0, else he matches for both too as does Kairos.
Be'lakor was in 1.0 as a reward for beating the souls race, but he sucked since he didn't have a red line, blue line, or even a unique item. He just had a yellow line for melee and magic. 2.0 introduced his unique item and updated his skill tree, but he still lacks a red line in RoC for whatever reason.
His campaign is a gimmick campaign, like the Changeling, and if you focus on the gimmick of building a single, stupidly OP legendary lord with whatever demonic army makeup you want to support him, he can be a pretty good time.
He's not really an empire builder, and engaging with TW:WH3 the "usual" way (painting the map) kind of sucks with Demons of Chaos. Daniel is rather (in)famous for having very little faction benefits, as all of the power budget is focused around Daniel himself.
Personally, I find best fun results to gather his strength then try to doomstack and bulldoze your way through the Order factions.
There is also some roleplay capability there, but IMHO, even if you gave him a cool name and wrote pages of backstory for your OC demon prince, it falls flat when you click him and he says "Fallen Prince of Kislev!" or whatever.
He is one of my favorite legendary lords. But it seems like he is very hit or miss (very few seem to think he is just okey. Most either like or dislike him.)
No Belekor was not avaible back then and there only was RoC
And like I wrote I personally found the dragons lackluster in respect of big melee flying combat lord