Total War: WARHAMMER III

Total War: WARHAMMER III

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Squeakers May 15, 2023 @ 12:08pm
guide to waagh
Any guides for the greenskins? ive watched colonel damneders stuff, but any other guides?
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Showing 1-9 of 9 comments
Hex May 15, 2023 @ 12:55pm 
Bash good, bash goodder, bash gooddest.

ezlife
SpeaksTooFast May 15, 2023 @ 1:18pm 
Originally posted by Squeakers:
Any guides for the greenskins?
I'm not aware of any ones that are terribly current but they seem to be a strong faction ATM. The specifics depend a lot on which faction you are playing and at what difficulty but in general just keep fighting. Their economy is actually fairly strong at face value but they can easily make enough from fighting, raiding, and sacking. Don't be afraid to run in the red as long as your armies have targets to fight.
Fryskar May 15, 2023 @ 1:26pm 
Originally posted by SpeaksTooFast:
Originally posted by Squeakers:
Any guides for the greenskins?
I'm not aware of any ones that are terribly current but they seem to be a strong faction ATM. The specifics depend a lot on which faction you are playing and at what difficulty but in general just keep fighting. Their economy is actually fairly strong at face value but they can easily make enough from fighting, raiding, and sacking. Don't be afraid to run in the red as long as your armies have targets to fight.
Imo greenskins are very powerful.
Good economy, good battle income, decent units, broken confederation, waaagh for massive (although volatile, due to leader bug) reinforcemets.
Skarsnik is a bit more difficult as you need gobbos to take down your early enemies.
Squeakers May 15, 2023 @ 2:04pm 
when should i be sacking or razing vs just occupying?
Fryskar May 15, 2023 @ 2:07pm 
Originally posted by Squeakers:
when should i be sacking or razing vs just occupying?
Last round was always sack and occupy or was it called loot and occupy? The 1 button for both thing.
I almost never raze.
Last edited by Fryskar; May 15, 2023 @ 2:08pm
Squeakers May 15, 2023 @ 2:11pm 
isnt that a big penalty to control and happiness in provinces?
Fryskar May 15, 2023 @ 2:16pm 
Originally posted by Squeakers:
isnt that a big penalty to control and happiness in provinces?
Sort of. You will have to kill off a rebellion, free money and xp. It will likely cause more issues if you play VH or legendary.
kilen May 15, 2023 @ 2:38pm 
The waagh mechanic is aweful.
It’s so detrimental to use it.
You waste all the movement range bonuses acquired for your main lord & army since turn 1 soon as a waagh army is attached, and just to get a fairly basic 2nd army, which might get couple of good units, but most of the time it’s just canon fodder.
It’s not worth it, at least in legendary, I value to be able to out distance the army I chase way more than having a crappy 2nd army attached, even for free.

Some of the bonuses you get from successful waagh after 20 turns are good if you pick a decent enemy as target.
But others are just meh.

So overall, it feels okay lorewise to have a 2nd free army for each of yours, it makes sense.
But in practice it cripples your mobility on the campaign map so much that it’s not worthy to make Waagh, which is a shame… it should be just tons of fun overwhelming the enemies with number, but it becomes tricky to be able to catch the enemy armies as the attacker, as the 2nd army doesn’t have all the movement range bonuses accumulated since start on all your LLs & standard lords…
and as they are attached to them, they basically cancel all these movement range bonuses adding up from various traits, skills & items on your main armies since turn1.
Its a terrible design.
As there is no lord popping up in the free second army, the movement range should be based on your main first army lord values. And only if you recruit/add a lord to the 2nd army (there is a cheesy way to do it), there the free army should have the default range limit without movement bonus of that new lord… that would be fair for you, you would have to choose between a free lord leading the 2nd army attached but also crippled movement range,
or doing without, with only free trash units received with the waagh, but moving on the campaign map like any lord does normally, with all his bonuses active…that would be good, that’s how it should be implemented !

As it is, it’s really detrimental to your ability to move quickly on the campaign map, which is often essential to catch the army you want to kill on your term !
You can surely accept in lower difficulty levels to loose all these campaign movement range bonuses, but on legendary, I don’t want to do Waaghs, it’s not worth it !
Or if I do cuz the buff earned at the end of the 20turns is really good, then I immediately disband all the free units to get back my decent campaign movement range… and play the entire waagh of 20 turns without any 2nd free army attached cuz I am stronger without them crippling my mobility !
It’s so dum imo… but that’s how it is, need to do with 😩
Last edited by kilen; May 15, 2023 @ 2:57pm
SpeaksTooFast May 15, 2023 @ 2:56pm 
Originally posted by Squeakers:
isnt that a big penalty to control and happiness in provinces?
A lot of times if you postilion yourself right you can actually trigger the rebellion on the turn after you capture their capitol. This may cost you a turn or two of movement to set up right but it will also save you the time of backtracking after. And as was mentioned earlier, easy loot/XP.

-One thing to keep in mind with rebellions is the quality of their units seem to be correlated with the quality of military recruitment buildings in the revolting province. This can give you a decent guideline to how strong the rebellion will be and how long it will take to overcome the garrison if you have already moved on with your initial army.

-And worse case scenario they revolt, if you have already looted everything then just don't invest anything in the province and keep moving, keep fighting.

--You may want to be careful with this if the resulting faction would have a strong LL that you don't want to fight again.
Last edited by SpeaksTooFast; May 15, 2023 @ 2:57pm
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Date Posted: May 15, 2023 @ 12:08pm
Posts: 9