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I also think all the daemon factions have useless Unholy Manifestations and need to be scrapped and replaced with something else.
All in all, Nurgle and Tzeentch need the most love and thankfully it looks like Tzeentch might be the first to get it in the next major patch.
Since you put effort in your rant, I've cropped it to the points I agree with. Fingers crossed, CA will look into a couple of those.
Would be a dream come true if they removed bum ladders.
The "kill nurgle" techs aren't that useful, but they are loreful and you can ignore them anyway.
Also the start is tricky but not so bad. Here are my tips for starting:
And never been into how much the faction relies on his magic in the earlygame. I mean you don't have to but it's his best bet to take the fewest losses. Is much more micro than say, Skarbrand, and wayyy less fun, (at least the AI can't dodge a giant demon running at them.)
Try Imrik or Grombrindal my guy lmao.
Both easyish- especially Grombrindal. Maybe not so much Imrik, but his early units still make things a lot easier than flying Kairos around manually for the first quarter of the game. Grombrindal though is very easy, dude's a legend. Have had plenty of Grombrindal campaigns.
Not the point, he can still only be in 1 place at once. You have to manage your enemies because of where you are.
like giving access to god-related arena, like a bound to the main campaign so they can gather XXX there? cuz, yeah, buffs upon buffs stacked with more buffs overall buffed and buffing the whole thing on top of having no opposition. Kinda an overstack of redundancy and unpractical uselessness.
What do you mean? Repanse is mad strong. Her campaign is complete faceroll.
Playing Kairos campaign feels like playing a game 1 race that is still waiting on its rework.
lol, I didnt include tech tree because I already know I come off as ranty, and it would have doubled the amount of text lol.
in Milti I agree. The lord himself is good. His army is good, weird to play but in a good way, which makes sense.
But I highly encourage you to play his immortal empires campaign.
a couple things here. The force war one was actually the war coordination. basically two factions that are already at war, you can make one target the army or city of another. But the AI can legit just ignore it.
The force war itself is good, my issue with it is the cost. Same as break alliance.
As for the start I gotta disagree with you my man. I find that outright non agreession with slaanesh then IMMEDIATELY charging the lizards is the best way to go. Youll be at war with everybody, so itll be the only real way you can gain a lot of cults + tzeentch corruption. Plus its the only real way to use his transfer settlment ability without giving it from one enemy to another (at least till you meet khorne or TK).