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I´m actually unsure what all these people do - or they count every part time job, and people who work there for 2 hours a month as "employee". Could also be. But usually employee means full time. So 2 part time people would only make 1 employee in that sense.
That said, I think we all know that there if there is any TW that could really excite the TWWH fanbase, which is CA's largest customer base by far, it's 40k. Unless they do it wrong, in which case there is no TW that could really infuriate the TWWH fanbase more.
I am more worried about the historical crowd though.
They literally got nothing except garbage for years.
Unless they have ME3 right around the corner and in a really good state things don't look good on that front.
I agree.
There are two styles of RTS gameplay I can see fitting 40k very well, one is Dawn of War style, the other is Supreme Commander style. I'd love to see either done and I certainly wouldn't object to a Total War-style turn based strategic layer. I just don't want to see a stupid attempt to shoehorn 40k into the Total War style, doing no favours to either side.
We already have single heroes fight 120 men units, it could be done.
I hope for a system where you recruit a number of soldiers instead, and then make them into a units of differing size, reassinging them to different units when you need. Someting like making groups of units here. Different types of uinits, different formation avalibale.
I just woke up after a night shift, so I hope it's at least half way coherent.
However. It's simply not the case that 40k doesn't fit this engine. If you field the Riekland, you've got tanks, rifleman, rocket artillery, and direct artillery. It's all there in the engine already.
Map needs to be huge, I doubt current total war engine can fit interplanetary large scale war. I think Eugen system engine is a potential candidate.