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Just field a properly balanced army with infantry to tarpit and darkshards/shades to kill, then actually have your ranged shoot at the right targets.
You should add informations, like army comp of both sides (best a screen).
Grombrindal is a decent fighter, but not really a monster early on.
Shades aren't a frontline unit.
Finally managed to win this, but it was extremely tough, I still was very close to defeat.
I had 6 dreadspears and 1 black guard (that you have in your starting army) as a frontline, and 10 darkshards in the checkerboard formation. Unfortunately, I can't make out how to add a screenshot
I wouldn't consider the playstile anti non HE either.
Using black arks is common sense. I don't really see how you want to enforce a low tier fight either, you mean swarm them?
Like, 19 of them?
Could certainly work if you spread them out a bit so they can't all get hit at once. It's been a bit since I played DE. For early game, maybe more like 10-12, as many heroes as you can get, 5 spears, and 1-2 fast units to get their ranged and mess them around.
Ngl compared to Valkia or Alith Anar the dwarves are a total non issue, darkshards are probably the strongest tier 1 ranged unit in the game and a direct counter to slow armored units.
Speaking of which you don't even NEED to try and outfrontline the dwarves (possible to hold them in place with dreadspears long enough for sure) just walk around them lmao
You have cheap early access to armor piercing missile units and just melt dwarfs in matter of seconds....
Why do you think 8/10 times Grombrindal dies super early in IE campaigns... Cause Malekith!