Total War: WARHAMMER III

Total War: WARHAMMER III

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Go Home, Gelt
Balthasar Gelt got a really nice faction rework along with his Cathay campaign. After taking two provinces, you get to choose wether to stay in Cathay, or return home to the Empire.

If playing as Cathay, there really should be an equivalent event where you could choose:

A) keep this guy camping in your backyard for the rest of the game
B) send him packing
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Showing 1-14 of 14 comments
Sauske Feb 15 @ 4:34pm 
Well, you can just declare war. Might feel mean, but sending him home via a dilemma is not too far from that I feel.
CrUsHeR Feb 15 @ 6:16pm 
Question is - why is he even there.

Example Eltharion and Yuan Bo are not in their extra locations either when you don't play them. So Gelt only ends up holding around 3-4 of your Cathay provinces while providing nothing beneficial compared to the old situation there.

Cathay also can't really expand beyond its homeland because most of the world is "orange".
I agree, I feel like it ruined the Northern Provinces campaign. Gelt decimated the Skaven and Lokhir which deprived the campaign of any conquest in Cathay. Unless you want to fight Gelt.
Aye, fighting Lokhir was one of the great pleasures of a Cathay campaign

But I always wanted overseas conquest so of late my Cathay campaigns have been with Yuan Bo anyway

I will probably play Zhao Ming next to attack the Chaos Dwarves in the Dark lands asap, and it’s good not to have to bother with the eastern flank. However, I really like fighting Dark Elves (and playing them)

P.S. this is not to say I liked having to deal with rat Underempire supported by elf invasion. In fact I hated fighting in Cathay because I want to fight across the world. But I love fighting elves. Make more temperate Dark Elves, CA
Last edited by Who trains thy hands for war?; Feb 16 @ 2:46am
what's the lore reason for him to be there anyway?
CrUsHeR Feb 16 @ 3:46am 
Originally posted by Many-Named:
what's the lore reason for him to be there anyway?

Well, it is the world from the Warhammer tabletop game, so you can technically make up any battle or campaign setup.

He's there in search of magical knowledge and power which makes sense for one of the greatest wizards of the Empire. Main reason is to stay is already his first stop, the Temple of Elemental Winds.

This has a landmark to supercharge all wizards in his faction, and which for some reason doesn't exist when the town is owned by Cathay (who already has the Mastery of Elemental Winds effect natively built into their casters and certain units).

The point still stands that from the Cathay perspective, this greatly downgrades their campaign because they now have a permanent guest which provides literally nothing and deprives them of several provinces within their own homeland.
Originally posted by CrUsHeR:
Originally posted by Many-Named:
what's the lore reason for him to be there anyway?

Well, it is the world from the Warhammer tabletop game, so you can technically make up any battle or campaign setup.

He's there in search of magical knowledge and power which makes sense for one of the greatest wizards of the Empire. Main reason is to stay is already his first stop, the Temple of Elemental Winds.

This has a landmark to supercharge all wizards in his faction, and which for some reason doesn't exist when the town is owned by Cathay (who already has the Mastery of Elemental Winds effect natively built into their casters and certain units).

The point still stands that from the Cathay perspective, this greatly downgrades their campaign because they now have a permanent guest which provides literally nothing and deprives them of several provinces within their own homeland.

ok thanks, well to CA defense they always try to get as close as possible to the current narrative in the lore, so I was wondering.
Cultist Feb 17 @ 2:23pm 
Doesn't he have some sort of connection with Marienburg in the lore? They should have just moved him there, so he could replace the pointless placeholder lord that's been camping that province since game 1.
Barick Feb 17 @ 4:16pm 
I'd just remove him myself if I was a Cathay player. I mainly play the Empire and as Franz I always clear out the rabble that try and hold our land even if they are friendly if I can't gain it with trade.
CrUsHeR Feb 18 @ 4:19am 
Just for the lulz, i used the console command mod to teleport his armies to Marienburg, gave him 50000 gold and control of the whole Marienburg province upgraded to max tier, and forced war with Festus to get the ball rolling. And then of course took control of his settlements in Cathay.

But that's an awful lot of typing and clicking to replace a single dilemma button.

Originally posted by Barick:
I'd just remove him myself if I was a Cathay player. I mainly play the Empire and as Franz I always clear out the rabble that try and hold our land even if they are friendly if I can't gain it with trade.

Well if you play the campaign from Gelt's side, it is written so that Zhao Ming and Gelt have respectful relations. Gelt is actually helping Zhao by dealing with the Burning Wind Nomads, which used to have Gelt's role as southern allies to be confederated later.

Then you can choose to go back to the Empire and leave Cathay to the Cathayans, stay with better relations, or worsen the relations for war.
So it's not like Gelt is an actual intruder, like Kislev sometimes holding empire provinces they took from other factions which shouldn't be there either.

From Zhao Ming's side, you already start with an NAP or defensive pact with Gelt. There's just no option to make him leave the same way when playing him yourself.

So yeah, sure you can attack him but that's not the purpose of him being there and being allied with you in the first place.
Last edited by CrUsHeR; Feb 18 @ 4:36am
Originally posted by Many-Named:
what's the lore reason for him to be there anyway?
Gelt is an alchemist besides being a Metal wizard, so he went to the place with the best alchemists in all of the planet.

Itb actually makes sense.
Aewyngs Feb 18 @ 2:33pm 
I always play with the "Gelt start in Empire" mod when I play a Miao campaign, but I like to play with him in a Zhao campaign, because their bromance is loreful.
Gnarl Feb 18 @ 5:12pm 
I wish they had more of those water shortcuts for some of these lost lords.
Kill Gelt as he is a traitor anyway.
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Date Posted: Feb 15 @ 3:32pm
Posts: 14