Total War: WARHAMMER III

Total War: WARHAMMER III

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Got wrecked by Nurgle Chosen (great weapons) what is best anti chosen unit?
Tamurkhan so stronk. Came in with a host of chosen. 2 v 1 still lost lol any tips to counter this op unit (chosen)?
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The Thunderbarge
More realistically any ranged AP damage like guns
Last edited by Howell-Barrex Soldier Ja'kala; Jun 16, 2024 @ 10:35pm
Aleera Jun 17, 2024 @ 12:12am 
Would help if we knew which faction you were playing.

But let me simplify it and make it as broad as possible.

Chosen have 120 armor so you want AP.
Chosen have a very slow speed of 28.
Greatweapons have no shield, so vulnerable to archers.

Add these 3 things up gives them a hard counter in ranged AP unit's.

Also, fyi, Nurgle chosen with greatweapons are the strongest all round infantry unit ingame in a melee, even beating exalted bloodletters.

Ofcourse, if you're going to take them in melee, be sure to use buffs and debuffs.
Greymene Jun 17, 2024 @ 1:42am 
Shoot them to pieces from afar, and/or use spells that does a lot of AP (like Purple Sun, I think).

You didnt tell us what you are playing as. Dwarfs? Empire?
Ashardalon Jun 17, 2024 @ 1:51am 
deploy your army far forward
then do a shooting retreat
if you absolutely need to do it in melee
flanking and charge bonus, and then get out once the bonus runs out so you can repeat
their dump stat is speed, use it
Isaac Jun 17, 2024 @ 3:35am 
Use artillery, ranged, magic, monsters.....
Basicaly everything that makes normal infantry basicaly useless work wonders on chosen.
Farsha Jun 17, 2024 @ 4:46am 
All Ranged ap units…
Nurgle chosen with great weapons are the strongest melee infantry in the game also one of the slowest. they can’t catch anything, you should not fight them in melee unless you really have to.

Thunderers, handgunners, artillery.
Outriders can run cicrles around them.

Generally weakness of all warriors of chaos and deamon factions is ranged fire power.
Well ranged armies are the optimal option in most scenarios as you do dmg while taking none, but that is another story.
Last edited by Farsha; Jun 17, 2024 @ 4:51am
Kel'Thuzad Jun 17, 2024 @ 5:02am 
As others said, spells and AP missiles/artillery.

If you have to tie them up in melee, use a durable single entity like a lord/hero with good resistances and melee defence, rather than a unit of infantry.

If you have any spells/abilities that summon units, use the expendable summoned units to keep them busy.
John Cena Jun 17, 2024 @ 5:13am 
use the power of friendship and seek an alliance. now they will work for you!
Garatgh Deloi Jun 17, 2024 @ 6:35am 
Originally posted by The One True Morty:
what is best anti chosen unit?

Out of all the chosen, the "Chosen of Nurgle with Great Weapons" are the top dogs (they easily beat every other Chosen type in a 1 vs 1 thanks to their weapon type focusing on armor piercing, so they are basically "anti chosen" chosen).

The fact that Tamurkhan boosts them adds to this (he boosts Nurgle mortal units).

When it comes to fighting them with other armies i would recommend anything ranged and armor piercing if you have the option.

They are kinda slow (slowest of the chosen) so can be kited (especially if you add some other effect that slow them further).
Last edited by Garatgh Deloi; Jun 17, 2024 @ 6:41am
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Date Posted: Jun 16, 2024 @ 9:26pm
Posts: 9