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As for being able to continue, I'm pretty sure you can.
You have a limited amount of enemies with lots of "corners" that you don't really need to defend in ROC. Vanilla wise its probably a 90-150 turn campaign to beat I think.
festus has a pretty fun start, so does skrag
Yes but only once.
Can you keep playing after the objectives?
Yes
What is the main difference between it and IE?
IE is pure sandbox, you go at your pace where you want for how long you want. RoC is a narrative linear experience where you are chasing after the realms to enter a Chaos God realm and fight his demon champion in a weird tower defence style map.
It has unquie battle maps that are not in IE so for that alone it is worth while.
It also punishes you for expanding as realms pop up in every settlement every 30 turns. Only your legendary Lord can enter these realms so making more armies is pointless.
The campaign map is also bad, it is mostly chaos wasteland and a tiny bit of human land.
Play it once and you have experienced everything it offers.
Also the standard ROC mechanic is a race - you have to be the first faction to complete everything.
The short turn times are pretty nice I will say. I would really like more smaller map options.
But the story is quite nice and gives good motivation, and if you are playing as a non Chaos faction it really feels like the odds are heavily set against you. At-least play it once for the story and I would recommend playing as Kislev for the first time.
Personally I'd play it the first because it's the campaign. Actually it's a lot like the Vortex campaign, more so now than at launch.
Just like the Vortex it's story driven and you are competing against all the playable vanilla factions to achieve a goal, in this case collecting the souls of four bosses in the four different Realms of Choas by defeating them so that you can reach the final boss and the final battle. You get to the Realms of Chaos and the bosses through portals that spawn every 30 or so turns briefly, that'll also spawn hostile armies and generate corruption.
Also similar to the Vortex campaign Realms of Chaos now has similar features that allow players to put off the main objective. There are buildings that allow you to prevent Chaos portals from spawning in your territory and you can not only send the AI back to square one by beating their LL in combat, but that the Vortex's handy "Teleport to the AI When They Are About to Win" button is back as well.
Yes you can, in fact after you beat the campaign you have a choice unlocking a special unique lord or a massive empire wide buff.
So people saying "once at best" are only talking about a clunk of races/factions.
In particular the Chorfs, Elspeth and Malakai Campaigns are the pinnacle of the Warhammer campaigns IMO.
I don't enjoy ROC vanilla campaigns, survival battles are grindy and boring and they all just go "surprise!!!! even more enemy reenforcements".
Having a call-in that's a clown army to attack mine to make up for no action is no fun