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Low tier : Vampire Counts for their mass buffed zombies, especially after you got Ghorst skilled up his factionwide buffs.
But Dark elves and their mass darkshards (t0 or t1) ap missiles or shades (t2) are probably the greatest contender for the title !
Mid tier : Dwarf, they get their best units at tiers 3-4, like organ guns, grudge rakers, ironbreakers, irondrakes, slayers 2h, ... and they are all crazy good !
High tier : There's multiple choice here, High Elves have their t5 dragons and phenix, Beastmen can stack mortis engine with incarnate elemental beast and jabberlsythe while also having gorgons and cygors, but their unit cap makes it too long to get them...
Doomstack : i don't know i never play doomstacks
Overall : Skaven i'd say, their unit roster covers well all area (excepts fliers), they have good monsters, good artillery, good ranged infantry, stormvermins can become good if you play clan moulder, you can have menace bellow during fights and often ambush-attacks your foes so... Even if i'm not fond of skaven you can make very different army compositions across all their roster and delete ennemies with ease
1. dwarfs with their irondrakes, thunderers, dwarf wariors and gyrocopters or lizardmen for the chameleon and redcrested skinks.
2.every faction gets good stuff here.
3.dwarfs. ironbreakers and their artillery. maybe chorfs
4. dwarfs. engineer, 1/2 trollhammmer copter, 1/2 brimstone guns and 15 thunderbarges. before ToD it would go to chorfs, before them it would go to empire
5. dwarfs
Tier 3: Khorne skullcannons, all of the Chaos Warrior variants, Seekers, rot flies, flamers.
Tier 4-5: Khorne Minotaurs, flying flamers, Soul Grinders, etc.
Daniel himself is pretty mediocre without mods. But his army is arguably the best in the game.
Currently
Cathay / Empire / Dark Elves
combined arms coordination of Cathay incl. cavalry, Empire varied builds, Dark Elves Black Ark marines
Personally (biased), I'd say Vampire Counts. I have all I want/need at all stages of the game, plus my favorite Lore of magic (Vampires). VCs need a rework, but even as it currently stands, they're the only race where I have nothing to criticize. I suppose if I had to come up with one thing, it would be the poor leadership, but with IoN + Undying Horde + Raise Dead, I really couldn't care less.
Low Tier:
Dark Elves. Not the flashiest army but they will beat almost anything and dark shards are among the best units in the game overall so ..yeah..them.
Mid Tier:
Depends on how much you want to cheese, plenty of armies shine here. If I exclude 4 dwarfs become a lot less competitive in the category though they are obviously still a strong pick, Skaven really get into their groove at tier 3 though spamming plague claws / ratlings is a bit cheesy. Plenty more choices but those would be my 2 preferred ones.
High Tier:
High Elves if you support it with life magic, otherwise probably one of the Demon Factions which sort of defaults to Khorne because.. well ..it's Khorne.
Chaos Dwarves have extremely powerful units, yet they're limited in number by mechanics.
Others benefit more from tech and upgrades.
Some have better economy.
It would make more sense to ask which are the best lords early game, mid game and late game.
So I'll answer the only one that makes sense, Imrik has the best doomstack against the AI. Extremely powerful lord and heroes, units and buffs. Can deal with all armies and all maps fast.
If you want infantry charge, Skarbrand.
If you want want cavalry and beast/demon charge, Vlad/Daniel/Tamurkhan simply due to vanguard deployment.
If you want ambush, Snikch.
If you want guns and artillery, Elspeth/Drazhoath
If you want an airforce, Malakai.
I was going to say "don't sleep on Tzeentch for the air force !" but then i remembered one thing : Thunder Barge.
Tzeentch is excellent to snipe a lord/hero/single big unit tho. So Vampire Count get destroyed, as for Tomb King/Vampire Coast they can defend themself a little.