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Then they can invest food to get more uses, probably up to +5.
Clan Rictus gets free +1 uses during their war declaration buff.
Clan Mors can purchase up to +5 extra uses for food.
Perhaps some landmarks add even more, don't remember.
So all in all, there can be anything between 0 and A LOT of Menace Below. There should be an icon with the army ability before battle, showing you the number.
If playing them yourself, i'd recommend to get some sources for extra corruption. Battles will instantly push it up, and anything like the Priest / Sorceror ability, and the Corruptive lord skill can help to get the next threshold faster.
Pestilence buildings and the Skavenblight landmark also add extra Adjacent Province corruption.
Nah it definitely starts with 0 if there's no corruption. The wiki still lists it at 3 fixed charges, which was probably in WH2.
Plus a diffrent spell for summoning plague monk units
plus a diffrent spell for summoning stormvermin
plus packmasters can summon rat hounds.
Plus thrott can summon rat ogres
Plus the triad RoR can summon shadow clones
soOOooo
when your fighting a 20 stack, depending on its hero/lord composition, you could be looking at a *lot* of rats. As it should be. Not a good idea to bring arty crews. (Hybrid units and cav are pretty much the best bet when you're assembling an anti-skaven army)
I just wish they didnt have 100 simultaneous heart attacks and die after xx seconds just because they came out of the ground. But I dont like how summons go poof to begin with - I had good times invading nuln with a 3 necromancer stack :P. Maybe if they just couldnt rally after being broken once or something instead. Alas.
The tradeoff here is the more skaven corruption in a province, the less food it generates. So you end up in a weird situation where ideally you want as little corruption as possible in your home territories and as much as possible in everyone else's.
The AI will pop them every time the timer comes off, so if you're waiting for reinforcements or they're paused waiting for reinforcements, you'll be able to deal with them a lot easier than if they're attacking while their main army is attacking. Keep a unit of cavalry and some fast heros near your artillery/missile troops to immediately charge, and turn off shooting so you don't blow up your formation trying to kill short-tails.