Total War: WARHAMMER III

Total War: WARHAMMER III

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High Elves campaign
Hey guys, I need an advice.
I have never played high elves, which campaign is more fun?
Tyrion or Alarielle?
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Showing 1-15 of 71 comments
Tyrion because you do not have to deal with Death Night Army every 10 turns or so until you control Shrine of Khaine and Hellebron is alive. Sisters of Avelorn you can get anyway just need to wait to tier 5 when in Avelorn you only need tier 3 city or minor city and you can recruit them. The only downside of not playing as Avelorn is that you can't recruit wood creatures but they as slow af anyway so why bother?
Personally, I would say Tyrion. He's an absolute beast in combat, incredibly difficult to kill and able to carry battles and he gets massive discounts on early game units making it really easy to field multiple armies very early in the campaign.
With 90+ Speed, 70+ melee attack and 70+ melee defense he can pretty comfortably slaughter other lords in 1v1 and they can't run from him unless they can fly. He can choose between being a great civic leader or one of the strongest combat lords in the game. Can't go wrong either way.
I´m playing Alarielle right now, but i´m close to the end. It´s fine. They´re not too different though. As Alarielle You have tree people, which she can buff for her own stack. Tyrion is a very strong fighter, also with buffs to wield the sword of khaine, or rather counter some of the debuffs.

I guess both need to take out all dark elves, which is the boring part if You go for the long victory.

Else: Try Alith Anar. He plays a bit different.
I'd say wait for the imminent high elves rework before starting a new campaign.
Originally posted by sirkudjon:
Tyrion because you do not have to deal with Death Night Army every 10 turns or so until you control Shrine of Khaine and Hellebron is alive. Sisters of Avelorn you can get anyway just need to wait to tier 5 when in Avelorn you only need tier 3 city or minor city and you can recruit them. The only downside of not playing as Avelorn is that you can't recruit wood creatures but they as slow af anyway so why bother?

That doesn't even happen anymore, not for a long time. Please play the game. Also, you can roll over the map with Dryads, Tree-Kin and SoA. Dryads are ridiculously strong units nowadays and the Improved Rite of Isha gives them, and all Tree-kin, regeneration, making them probably the strongest melee units in HE roster.
Originally posted by Hex:
Originally posted by sirkudjon:
Tyrion because you do not have to deal with Death Night Army every 10 turns or so until you control Shrine of Khaine and Hellebron is alive. Sisters of Avelorn you can get anyway just need to wait to tier 5 when in Avelorn you only need tier 3 city or minor city and you can recruit them. The only downside of not playing as Avelorn is that you can't recruit wood creatures but they as slow af anyway so why bother?

That doesn't even happen anymore, not for a long time. Please play the game. Also, you can roll over the map with Dryads, Tree-Kin and SoA. Dryads are ridiculously strong units nowadays and the Improved Rite of Isha gives them, and all Tree-kin, regeneration, making them probably the strongest melee units in HE roster.
Tell that to the factions that use fire or fire based atacks. They become timber. Sisters of Avelorn are strong all across the board unless you fight against dwarves. But there are much better units to be frontline than tree spirits and dryads. Loremasters of Hoeth, Phoenix Guard, Silverine guard hell even White Lions of Chrace (the axe guys).
Originally posted by sirkudjon:
Originally posted by Hex:

That doesn't even happen anymore, not for a long time. Please play the game. Also, you can roll over the map with Dryads, Tree-Kin and SoA. Dryads are ridiculously strong units nowadays and the Improved Rite of Isha gives them, and all Tree-kin, regeneration, making them probably the strongest melee units in HE roster.
Tell that to the factions that use fire or fire based atacks. They become timber. Sisters of Avelorn are strong all across the board unless you fight against dwarves. But there are much better units to be frontline than tree spirits and dryads. Loremasters of Hoeth, Phoenix Guard, Silverine guard hell even White Lions of Chrace (the axe guys).

You fight exactly 0 enemies with fire attacks as Avelorn unless you go looking for them. You'll fight DE for the first 50-100 turns. The only enemies Dryads with invocation of isha active lose to are Har Ganeth Executioners, which the AI *VERY* rarely recruits. They shred through everything else cause of their magical attacks and high MA skill.

I played an Avelorn campaign like last week. I had nothing but dryads, tree-kin and sisters in her army and rolled over all the way up to the NW corner of the map with ease.
Teclis. He is a cripple with infinite magic
Originally posted by Lord Farquad:
Teclis. He is a cripple with infinite magic

Teclis is probably the worst HE campaign in the game. You'll get sandwitched by Greenskins from the north and Tzeentch from the south by turn 10. Taking out Tzeentch takes like 30 turns cause it's all red chaos wastes so your replenishment is 0 and if you go for the Greenskins you'll have endless armies coming from the chaos wastes to the south. It's doable, just not fun. It's especially fun when you get that Tzeentch ability that causes 7 or 8 turns of 0 replenishment like a plague. It doesn't do much damage to your troops, but no replenishment will completely screw you over.
Originally posted by Hex:
Originally posted by Lord Farquad:
Teclis. He is a cripple with infinite magic

Teclis is probably the worst HE campaign in the game. You'll get sandwitched by Greenskins from the north and Tzeentch from the south by turn 10. Taking out Tzeentch takes like 30 turns cause it's all red chaos wastes so your replenishment is 0 and if you go for the Greenskins you'll have endless armies coming from the chaos wastes to the south. It's doable, just not fun. It's especially fun when you get that Tzeentch ability that causes 7 or 8 turns of 0 replenishment like a plague. It doesn't do much damage to your troops, but no replenishment will completely screw you over.
Naw, just win man. He is a very powerful cripple
Originally posted by Lord Farquad:
Originally posted by Hex:

Teclis is probably the worst HE campaign in the game. You'll get sandwitched by Greenskins from the north and Tzeentch from the south by turn 10. Taking out Tzeentch takes like 30 turns cause it's all red chaos wastes so your replenishment is 0 and if you go for the Greenskins you'll have endless armies coming from the chaos wastes to the south. It's doable, just not fun. It's especially fun when you get that Tzeentch ability that causes 7 or 8 turns of 0 replenishment like a plague. It doesn't do much damage to your troops, but no replenishment will completely screw you over.
Naw, just win man. He is a very powerful cripple

He can only be in 1 place at a time. It makes 0 difference how strong he is when he is 4 turns away from the 3 armies with Waagh stacks rolling at you.
It's a personal preference thing. Alarielle has access to the Wood Elf forest spirit units and gets some nice faction bonuses, but the mechanics also hinder her slightly in the early-game. Tyrion has a very strong start with his four-region province and heavy discounts on low-tier units.
Highly subjective. Alarielle gets better Sisters of Avelorn - and sooner, so I'd go with her. Tyrion is really vanilla, the bonuses he gets are very mediocre and the only way to make his campaign fun is to go down the bloodline of Aenarion skill tree, which inherently makes his campaign harder. Would not recommend him for a first playthrough.
None of them... play Eltharion or at least Imrik or Alith Anar. They are less "vanilla" but if you really insist on these two then Alarielle.
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Date Posted: Sep 19, 2025 @ 10:48am
Posts: 71