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Nightgoblin Big Boss lords also have significant buffs for Squigs in their skill line, so recruit one early and start leveling it up for your Squig army. You can definitely go with an Orc stack for Gorbad if you feel like it.
Also Thorgrim tends to get into a fight with Skarsnik at this time so should be at his weakest.
Basic orcs do seem to lose to the dwarven warriors and lose units to minors. After your kill Thorgrim you will have time and resources to upgrade from basic orcs with a support goblin army into theme armies of Good Orcs, Squigs and spiders, depending on lord and hero choices.
If you find your losing too much to dwarven artillery it might be time to do the old dance a LL in front of artillery until they are out of rocks.
Oh and trade out your bolt throwa unit when you can. It sucks and barely damages the big units its design to fight. Rock Lobba's will perform far better.
Overall the best strat is what most have said, focus the minor factions to build up your WAAAAGH, recruit up a second army entirely made up of squigs with a shaman if you have access to them at this point and give that erd mentality then strike the dwarves while they are busy with crooked moon, plus if your over there you can also clap Skarsnik to confederate him gaining his army and territory, when fighting the dwarves if you have the squig plan just bunch the squigs into a ball and move them as a ball with ctrl G, the plan will make them practically invisible to all but the most overwhelming forces and ranged assaults so they will grind everything that attacks them in melee to dust
As for Gorbad himself do whatever feels right with his army.
i only had like 2 per army maybe if that and had no problems.. but yes i always get few confederations early cos they are super easy to make and they give you higher tier units and in case of Eight peaks high tier settlement. You can pick up a giant and arachnarok spider on the way to Karaz Karak that alone should make short work of dwarfs.
The key is to make sure you don't fight rats and dwarfs at the same time you do that and all of badlands will be yours easy. Though rats are super easy for orcs cos they have archers that can melee so they don't give a rats ass about rats summons.
So even if you fail and have to fight both at the same time it's not that bad, rats can be tiresome to fight not hard just annoying so best to gank them fast and not fight on multiple fronts.
You nap ogers on the west so that you don't have to bother with that side early and your set.
For the love of god make sure you have hags cos death magic is handy so many players ignore hag and swamp - trolls for some reason.
Likely only matters is Malakai or Grombrindal manages to survive, besides as Wurrzag.