Total War: WARHAMMER III

Total War: WARHAMMER III

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189ultra Jan 5 @ 8:18pm
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The balance of a game must be maintained.
Currently, the balance in Total War: Warhammer 3 is broken.

Monster spamming, extremely powerful artillery bombardments, unlimited magic usage...
And then, after a few rounds of "fun," the game ends.

It might be enjoyable for the first two or three times, but if this is the intended experience, it would be better suited to mods.
When this happens in the vanilla version of the game, it ruins the experience.

Total War is not this kind of game.

It is a game where infantry hold their lines, reserves run to fill gaps, and cavalry counter the enemy’s monsters and other cavalry.
That is what Total War is all about.

We’ve seen Creative Assembly break their games before.

Total War: Attila
Total War: Three Kingdoms

Will Total War: Warhammer 3 be next on that list? I sincerely hope not.
But the words I recently heard in Warhammer 40,000: Space Marine II keep echoing in my head:
"The stain of doubt cannot be cleansed."

I hope Creative Assembly can dispel my doubts. All I want is just two things:

Restoration of balance
Fixing bugs

If these two points are addressed, a significant portion of players' dissatisfaction would be resolved.
However, I can’t help but wonder—perhaps many at Creative Assembly are already focused on an unannounced new project, leaving Total War: Warhammer 3 sidelined.

Still, I want to say this again: Creative Assembly, you’ve lost a lot of trust.
And rebuilding trust is always a difficult task.

If the current state of Total War: Warhammer 3 continues, how can we trust that future installments of the Total War series won’t eventually be abandoned as well?

I sincerely hope that Creative Assembly will make an effort to regain the trust of its players.
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Showing 1-15 of 30 comments
BEEN Jan 5 @ 8:30pm 
Don’t hold your breath
Heinz Jan 5 @ 8:34pm 
Originally posted by 189ultra:
Total War is not this kind of game.
True. And neither is the world of Warhammer, if the novels are to be believed. Monsters and special units are relatively rare.
These days many forget the value of scarcity. And head down the slippery slope of convenience.
The idea that the battlefield in Warhammer shouldn't be dominated by monsters, artillery and magic is just nonsensical.

Each game adapts to the setting and time-period. In Empire and Napoleon, you don't have melee infantry and cavalry. You have lines of muskets supported by cannons.

If you had access to crazy powerful creatures, machinery, and magic, why would you not use it?
dolby Jan 5 @ 8:45pm 
why do some people think they can talk for everyone so funny...
Tabletop Caps is as good as it's gonna get.
Just a different type of TW game, imo. I would be more concerned about Pharoah being a goofy hero character simulator for what should have been a more traditional TW experience. I think TW might have started going wrong when you put a face to the faction, unlike the older games where your leader was only really important as a figurehead and general if it allowed for it. Warhammer was fine as a one-off with this new spin, but copying this formula for historic games shouldn't be the way, imo. Single entities alter the way battles flow too much.
Last edited by identity; Jan 5 @ 9:56pm
Aleera Jan 6 @ 12:00am 
Sir, you must have mistaken this for one of the historical titles.

All of your complaint belong in the warhammer fantasy universe and should be in this game.

You are free to dislike it and not enjoy it, just as I utterly dislike the historical titles.
Ashley Jan 6 @ 12:24am 
If I wanted to play historical nonsense with boring units i'd play that and this game isn't that. Those games are boring and not even in the good way. It's not like chill lofi beats to fall asleep to. It's just torture and it wouldn't surprise me if groups like the CIA used historical game footage as exactly that.

You know though you're free to limit your armies. You don't need to spam top tier units. And i'm sure there's mods that limit it for ai too. If you need the devs to hold your hand on that and keep your hand out of the candy bowl and not take all the candy that's kinda on you and have some self control.

People should be allowed to play this game as they want. If you want to do that go ahead. But if people want to spam whatever they want to spam they should be allowed. Anytime someone tries to dictate how other's play their single player games then my interest in their suggestion is gonzo. If this is that then yawn no thanks.

Keep the spearmen vs swordsman snoreplay in historical since they love it (you can flank in warhammer too oddly enough)
ironmask Jan 6 @ 12:53am 
Monsters, magic, and powerful hero characters. These are the characteristics of Warhammer Fantasy.
However, these days, each card is lacking in verisimilitude.
Cards that are high tier in the setting are being released too easily and cheaply.
So I think the balance is ruined because there is no need to use low tier cards at all.
It's not my taste, but if high tier cards are being released too easily and cheaply, then all factions should have done so at the same time.
Originally posted by 189ultra:
Currently, the balance in Total War: Warhammer 3 is broken.
Pray tell, how would you balance a game with this many factions without making every faction the exact same like in all the historical TW games? In less than 10 000 words please.

Warhammer fantasy battles has always had asymmetric balance, CA actually toned that down a lot, as on tabletop certain factions are hard counters to others.

Originally posted by 189ultra:
If these two points are addressed, a significant portion of players' dissatisfaction would be resolved.
YOUR dissatisfaction, you do not speak for me or anyone else on these discussion boards.

Originally posted by 189ultra:
I sincerely hope that Creative Assembly will make an effort to regain the trust of its players.
Again, speak for yourself.

CA is a company that only cares about profits (like the vast majority), if you trust them you're an idiot, they're only after your money.
Last edited by Tommytools; Jan 6 @ 1:19am
MIRIO Jan 6 @ 2:02am 
I can guarantee that the people here defending the game's broken balance are Empire and Dwarf players who have probably been banned from other communities.

At the very least, anyone playing other factions would agree with that.

CA's philosophy used to be that not all factions should have a perfect hexagonal balance, but since Warhammer 3, that idea has been steadily falling apart.

CA needs to fix this quickly.
Originally posted by 189ultra:
Currently, the balance in Total War: Warhammer 3 is broken.

Monster spamming, extremely powerful artillery bombardments, unlimited magic usage...
And then, after a few rounds of "fun," the game ends.

It might be enjoyable for the first two or three times, but if this is the intended experience, it would be better suited to mods.
When this happens in the vanilla version of the game, it ruins the experience.

Total War is not this kind of game.

It is a game where infantry hold their lines, reserves run to fill gaps, and cavalry counter the enemy’s monsters and other cavalry.
That is what Total War is all about.

We’ve seen Creative Assembly break their games before.

Total War: Attila
Total War: Three Kingdoms

Will Total War: Warhammer 3 be next on that list? I sincerely hope not.
But the words I recently heard in Warhammer 40,000: Space Marine II keep echoing in my head:
"The stain of doubt cannot be cleansed."

I hope Creative Assembly can dispel my doubts. All I want is just two things:

Restoration of balance
Fixing bugs

If these two points are addressed, a significant portion of players' dissatisfaction would be resolved.
However, I can’t help but wonder—perhaps many at Creative Assembly are already focused on an unannounced new project, leaving Total War: Warhammer 3 sidelined.

Still, I want to say this again: Creative Assembly, you’ve lost a lot of trust.
And rebuilding trust is always a difficult task.

If the current state of Total War: Warhammer 3 continues, how can we trust that future installments of the Total War series won’t eventually be abandoned as well?

I sincerely hope that Creative Assembly will make an effort to regain the trust of its players.

Well I hope you enjoy the next one then with a new IP, because "Powerful monsters, artillery and magic spamming" is literally what the warhammer universe has to offer this franchise. It would not be Warhammer without it.

Likely a return to historical content with boring lines of people shooting or stabbing at each other.
Hitman Jan 6 @ 3:08am 
Originally posted by Tommytools:
Originally posted by 189ultra:
Currently, the balance in Total War: Warhammer 3 is broken.
Pray tell, how would you balance a game with this many factions without making every faction the exact same like in all the historical TW games? In less than 10 000 words please.

Warhammer fantasy battles has always had asymmetric balance, CA actually toned that down a lot, as on tabletop certain factions are hard counters to others.

Originally posted by 189ultra:
If these two points are addressed, a significant portion of players' dissatisfaction would be resolved.
YOUR dissatisfaction, you do not speak for me or anyone else on these discussion boards.

Originally posted by 189ultra:
I sincerely hope that Creative Assembly will make an effort to regain the trust of its players.
Again, speak for yourself.

CA is a company that only cares about profits (like the vast majority), if you trust them you're an idiot, they're only after your money.


YOUR dissatisfaction, you do not speak for me or anyone else on these discussion boards.
>>>>it's your personal opinion. actually warhammer 3's balance problem have been spoken often in reddit and korean total war community

are u CA employee or CA fanboy? we are customers of CA. we have rights of customers

if products of quality is bad, customers can criticize the company.

why you are belittle the criticism?

if you are feel that tw3 balance is fine, i can respect your the opinion.

but you haven't rights to disparages the others's opinion.

actually most game company consider steam user assessment.

if they didn't they never try to fixed shadow of change.

your personal insistence is closed-minded like white supremacy.


tw3 balance is awful comparing tw2

Irondrakes is Ironbreakers's elite men in warhammer fantasy board game

but Irondrakes's tier is lower than Ironbreaker that is so odd.

all most game balance is not perfect. but many company try to fix it.
however CA have little action it now in warhammer 3.

CA's lately behavior make me recall that total war three kingdoms future.
their act is similar to before giving up three kingdoms.(Poor content, patch notes, bug fix compared to warhammer 2)
There is nothing wrong with Attila and it is, in fact, one of the best historical TWs.
CA have ignored virtually all gameplay-related complaints for over a decade. It's not a Warhammer or fantasy thing: it's a CA thing.

A game series that grew in popularity by doing something different: light simulations of battles from films like Gladiator and The Lord of The Rings that were hugely popular when Total War was new and innovative.

We know from leaks that there was always a push by the marketing people to make TW more like other games, with very 'gamey' ideas(like win/lose capture points in regular battles and fat healthpools on units), and they were always shot down for the first decade of Total War; out-voted by the actually competent developers.

Unfortunately, Steve Jobs prediction for what can happen with any tech company with a monopoly market share(CA has the monopoly market share) came true: marketing people were promoted and got put in charge of production.

WH3's game director came from games journalism, through CA's brand management (their internal marketing name for the marketing department), and into being in charge of their biggest ever game. His main contribution was 'survival battles', where enemies are artificially nerfed so you can survive wave after wave of them, because that's not possible in the current default gameplay design even though it was in older Total War titles.
Last edited by Donut Steel; Jan 6 @ 5:42am
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Date Posted: Jan 5 @ 8:18pm
Posts: 30