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Honestly, I wouldn't mind if it raised his melee attack to 9999999. I just want to be able to end any battle within atleast 5 minutes of army losses
Spirit leech- Im playing orks, so the only way I can access death magic without just being wurzag is by getting tier 3 so I an recruit a river troll hag. but lets say I did. I went out of my way to jump through the hoops to get the perfect death casting river troll hag. ungrim ironfist has 65% magic resist, and 30% ward save. so spirit leech is going to deal literally almost nothing to him. this means gaze of mork is also going to do basically nothing. along with every other lord snipe spell we can discuss.
Net- So Im playing orks in my campaign. Orks don't even GET lore of light, but lets pretend they do, for some reason. Ok, great, now I can shoot him slightly more optimally with the arrows that are doing basically no damage.... I can do this maybe 3-4 times, before I'm spent on magic. also I need to use some magic to kill ungrims slayer spam army... so not only is this totally impossible, but even if it was, it's not that much help.
To give you a completely irrelevant example because you can't duplicate this with orcs: I was playing as Greasus and ran into the same situation with Ghorst, who refused to go down in melee combat, and was shredding my units, almost to the point of winning the battle. Between confrontations with him, I upgraded my army to include four Leadbelchers - the cannon-wielding ogres. A rematch saw them all targeting him, and he collapsed in seconds, not even coming close to my front line. Kugath was the same way, impenetrable to melee, but remarkably vulnerable to ranged.
You could also try killing off all or most of his army and then withdrawing and then just attacking again and autoresolving.
That's genius, and I never would have thought of that, but it also shows it's clearly a problem, and autoresolve having no survivors is also a problem.
Hmm hellblasters don't cause knockback on SE's? Never knew that. Will definitely try.
I love large or flying lords they are easy picking for my missle units but yeah the smaller or unmounted lords like Vlad and Grimgor are absolute nightmares to deal with.
The new greenskin LH, Snagla Grobspit, has a net ability
Not to mention when his tired he will lose even more MD.
Like people already said skill issue when you underestimate debuffs and buffs... You use debuffs and even ward won't save him works on every single lord in game they all melt like butter.
/agreed
You'll get push back from the "power fantasy' types, who think their favorite single entity SHOULD be able to solo multiple armies because of their mad 1337 SKILZ ™, really it's all about their "SKILL" it's not broken, really...