Total War: WARHAMMER III

Total War: WARHAMMER III

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Is it me or are the chaos/evil factions just way to overpowered?
Everytime I start a new immortal empires campaign I feel that after turn 60 all ''Good guy factions'' imo (such as empire, brettonia, high elves, kislev, dwarves etc) just get obliterated by all other ''evil'' factions and when I play as one of those I get 0 help and have to do everything while being attacked by all chaos faction on the map. For instance as Yvress I have to help bretonia and the empire against greenskins, Norsca, Chaos factions and vampire counts but I also have to be helping the high elves against the dark elves and tomb kings. My allies are to weak and they are to OP or is it something that I do wrong?
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Showing 1-8 of 8 comments
Jeboimetkaas Dec 6, 2024 @ 3:21am 
Ow and don't get me started on the AI enemy's only targeting you when at war, even though they are getting beaten everywhere else they still send 2 armies past everything and anything to try to get 1 or 2 settlements from you in the most illogical place
Garatgh Deloi Dec 6, 2024 @ 3:22am 
Its partly random (As i understand it the game semi-randomly designates a factions "potential" at the start of a game, that value decides their buffs, some factions may also get potential modifiers depending on what faction you play as).

I have had plenty of overall order victories lately, especially since ToD when they buffed dwarfs. That said, i do tend to play destruction (chaos/evil included) factions, so that may give more potential to some of the order factions.

Also, your text seems to imply that the chaos are a unified front (like a ordertide but chaos). They do not tend to be. They usually spend just as much time fighting each other (many chaos factions hate each other, not saying that a chaostide can't happen depending on what factions survive and grow big, but from my experience its hardly the norm).

Only order factions (again from my experience) have a tendency to turn into a large alliance (aka ordertide), even if there are admittedly some faction dislike there as well, its considerably less then the dislike most chaos factions have for most other chaos factions as a default.
Last edited by Garatgh Deloi; Dec 6, 2024 @ 3:39am
FizzMan Dec 6, 2024 @ 4:11am 
Lolz dwarves usually become the strongest faction in the game most of the time XD

High Elves also usually remain pretty strong even if they remain on Ulthuan.
FizzMan Dec 6, 2024 @ 4:18am 
Originally posted by Jeboimetkaas:
Ow and don't get me started on the AI enemy's only targeting you when at war, even though they are getting beaten everywhere else they still send 2 armies past everything and anything to try to get 1 or 2 settlements from you in the most illogical place
Sometimes they do not always, they have changed the AI tremendously over the years to have less player bias.

And btw the AI is meant to you know stop you from winning the game XD

That's kind of the point of why it exists.
The other AI factions are just dummies, it's impossible for them to win the game.

There are also plenty of AI mods out there if you want to change their behavior more.

It also just depends on the faction you're playing as.

Play a more diplomatic friendly faction if that is what you want to do during a campaign.

This game doesn't hold your hand and play itself for you, you have to be smart about the sorts of decisions you make.
Lampros Dec 6, 2024 @ 4:51am 
Originally posted by Jeboimetkaas:
Everytime I start a new immortal empires campaign I feel that after turn 60 all ''Good guy factions'' imo (such as empire, brettonia, high elves, kislev, dwarves etc) just get obliterated by all other ''evil'' factions and when I play as one of those I get 0 help and have to do everything while being attacked by all chaos faction on the map. For instance as Yvress I have to help bretonia and the empire against greenskins, Norsca, Chaos factions and vampire counts but I also have to be helping the high elves against the dark elves and tomb kings. My allies are to weak and they are to OP or is it something that I do wrong?

It is YOU. Order Tide still exists.
Coldhands Dec 6, 2024 @ 7:50am 
I've had more Evil Tide than Order Tide in my IE games, but the current one I'm playing as Franz, the "bad" guys are getting stomped out all over the place. Part of that is probably because, as Franz, the player ends up quickly dispatching several evil factions in the early game, which takes pressure off other order factions and provides them with good trade income and potentially a powerful alliance partner that can make evil factions less likely to declare war on them.
DasaKamov Dec 6, 2024 @ 9:16am 
Originally posted by Lampros:
Order Tide still exists.
It definitely doesn't.

Like the very first reply said, whether or not a faction starts to build up steam is entirely up to RNG and varies from game to game.
Lampros Dec 6, 2024 @ 9:28am 
Originally posted by DasaKamov:
Originally posted by Lampros:
Order Tide still exists.
It definitely doesn't.

Like the very first reply said, whether or not a faction starts to build up steam is entirely up to RNG and varies from game to game.

I realize faction strength is tied to RNG these days, but the diplomatic system isn't. Order factions tend to have harmonious relations against each other, whereas Destruction factions are all out for themselves.
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Date Posted: Dec 6, 2024 @ 3:17am
Posts: 8