Total War: WARHAMMER III

Total War: WARHAMMER III

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Beastmen is not fair?
On my 2nd ever total war campaign i choose beastmen and they are simply far too op. Once you get full Minotaur army its over. I just right click the enemy ranged unit and booom victory. Like its not even fun anymore i thought these games were strategy games.
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Showing 1-15 of 40 comments
Da_Higg Dec 6, 2024 @ 12:15am 
Here's an idea, don't make an army of all Minotaurs
Avallac Dec 6, 2024 @ 12:23am 
Don't play vanilla where dumb minotaur army will be optimal, use Radious overhaul. At least it will be a bit harder to use a clown army. If you play a multiplayer campaign, even better.
Aleera Dec 6, 2024 @ 1:18am 
Do tell me, when was the last time that you needed an actual strategy in a strategy game against the AI?

I'll answer it for you.

Never.

You want to actually be challenged and require tactics? Go play multiplayer.
Jerroser Dec 6, 2024 @ 1:27am 
With pretty much every faction, once you get going and can easily fill your armies with the most powerful units a race had the game always becomes a cake walk.

Granted it does become a little easier to reach that point with the Beastmen since they don't have a traditional economy and their armies just flat out get stronger over time the more they destroy and there's a lot less the AI can do to weaken you. But this has been a thing ever since their update in WH2
Garatgh Deloi Dec 6, 2024 @ 2:38am 
Originally posted by Kırmızı Konsol:
On my 2nd ever total war campaign i choose beastmen and they are simply far too op. Once you get full Minotaur army its over. I just right click the enemy ranged unit and booom victory. Like its not even fun anymore i thought these games were strategy games.

Same is true for pretty much any doomstack in the game (for any army).
Last edited by Garatgh Deloi; Dec 6, 2024 @ 2:38am
Cryten Dec 6, 2024 @ 3:38am 
Often the main challenge just comes from not having enough armies to deal with the amount of enemy armies you end up facing. The thing with beastmen is they care far less then most races about getting their buildings erased. So they can comfortably focusing on killing enemies one at a time. So absolutely they are one of the easier races to play.
Last edited by Cryten; Dec 6, 2024 @ 3:38am
FizzMan Dec 6, 2024 @ 3:54am 
Are you playing on legendary? Have you given the AI Max stat modifiers in battle? Are the battles on very hard difficulty? Are you playing with Ultimate Crisis? Which campaign are you playing? There are four different campaigns to try, Malagor can probably be the toughest being in the middle of nowhere.
Tr4cker0 Dec 6, 2024 @ 3:57am 
Yep this game is rly easy and BM are the most op faction in the game if you don't self handicap yourself. You should impose you house rules and add difficulty mods if you want still enjoy the game with op factions.
Originally posted by Aleera:
Do tell me, when was the last time that you needed an actual strategy in a strategy game against the AI?

I'll answer it for you.

Never.

You want to actually be challenged and require tactics? Go play multiplayer.
In Paradox games yeah, you need tactics so often. I thought this game would give the similar gameplay since both of them are strategy games.
Falaris Dec 6, 2024 @ 4:04am 
Are you familiar with the term 'force concentration' ?

A full army of minotaurs are basically one of the most expensive armies you can field. Of course a single enemy army won't be able to match that when it has a quarter of that value.

However, it's also extremely wasteful - like using A-bombs to kill an infantry squad. It can easily be argued that fielding a full stack of minotaurs is an utter waste of resources; a misplay. And boring.
Da_Higg Dec 6, 2024 @ 4:32am 
Originally posted by Kırmızı Konsol:
In Paradox games yeah, you need tactics so often. I thought this game would give the similar gameplay since both of them are strategy games.

Bringing an excessive amount of force to a fight is technically a tactic - a very effective one at that.

It's no different than in Civ, bringing a much higher tech unit to fight a lower tech one
Jerroser Dec 6, 2024 @ 4:33am 
Originally posted by Kırmızı Konsol:
Originally posted by Aleera:
Do tell me, when was the last time that you needed an actual strategy in a strategy game against the AI?

I'll answer it for you.

Never.

You want to actually be challenged and require tactics? Go play multiplayer.
In Paradox games yeah, you need tactics so often. I thought this game would give the similar gameplay since both of them are strategy games.
Its mostly accepted that the end game phase of most Total War games is one of its weak points. The counter to this is meant to be the crisis events that spawn large stacks of armies for one race. But in practice, once you're strong enough to field you're most powerful troops across multiple armies, these death stacks are mostly just more of the same enemies to fight against.
FizzMan Dec 6, 2024 @ 4:38am 
Originally posted by Jerroser:
Originally posted by Kırmızı Konsol:
In Paradox games yeah, you need tactics so often. I thought this game would give the similar gameplay since both of them are strategy games.
Its mostly accepted that the end game phase of most Total War games is one of its weak points. The counter to this is meant to be the crisis events that spawn large stacks of armies for one race. But in practice, once you're strong enough to field you're most powerful troops across multiple armies, these death stacks are mostly just more of the same enemies to fight against.
Well they do diversify them up.

I mean compared to WH1 or 2 I feel like it's a slight upgrade giving you more variety or having more control over how difficult you want it to be.
CrUsHeR Dec 6, 2024 @ 4:51am 
Seeing how Dread prices increase with each unit capacity purchase, i'm hitting the "doubt" button about fielding entire armies of Minotaurs at any point
Da_Higg Dec 6, 2024 @ 5:02am 
Originally posted by CrUsHeR:
Seeing how Dread prices increase with each unit capacity purchase, i'm hitting the "doubt" button about fielding entire armies of Minotaurs at any point
It's pretty easy, each minotaur type has a separate cap so if you use all three variants the cost increase doesn't go as high. Plus maxing out Taurox's rampage lets you half the dread cost of minotaur cap increases for a few turns
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Date Posted: Dec 6, 2024 @ 12:06am
Posts: 40