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Grudgethrowers would like to know your location. They desire to deliver you some gobbo's tied to rocks.
Says who?
I use cavalry to run down every unit that routs and murder them to the last men so i don't have to deal with them again.
cavalry does just that, and no one does it better then brettonia.
or are you implying we both play, and should play the game in the same way?
i am not implying we should play in the same way, but i just think that there are units which can make themselves much more useful than cavalry to a dawi army.
you know that the dawi are my favorite faction, and i love dawi artillery when i play as the dawi themselves.
i just think that the harmony reload bonuses make cathay artillery more useful when you go for allied recruitment. getting a war compas to trigger it is ideal since it has the +25% harmony boost effect.
dawi can not run down fleers to the last men. That leads to having to fight the same units, in the same battle and after the same battle (leftover army becomes a new army on campaign map) (unless it was a settlement battle, then everything gets auto wiped)
it works like a charm
So, whatever my ranged units rout, and rout they will. the grail crew cleans house.
but i can see where you are coming from.
I vastly prefer hound unit's for that reason. Pity no order faction really gets doggies. Which is a crime I tell you.
Well as a greenskin main, i only get to ally greenskins so that is literally pointless.
Since we get to recruit from the global pool in raiding stance.
Upgrades shaman buildings add +1 recruit capacity, so late game you literally get to build full 20 stack armies wherever you want.
Making friends with the greenies is no fun, unless you mod the ♥♥♥♥ out of it. i'd love to follow the lore and have grimgor take over the ogres... quite difficult to mimic in the game.
Doggies would be cool early game for sieges, since they are very capable at chewing down gates
Anymore examples of units with abilities that are useful?
A corps cart (balefire) for the vigour mortis passive) +5 melee attack + 5 melee defense and vigour recovery is useful for melee orientated armies
and it imbues flaming attacks because of the balefire, so it counters specific characters/monsters that have regeneration
And the empire luminark of hysh is another example. it gives 10% damage reduction (ward save) to every troop near it, so again very useful in melee blobs
luminark can indeed be useful in certain armies, the main problem with its ability is that it dependent on having 15 winds of magic or more. so personally i consider its use to be a bit more limited. but in the right army it can be very useful.
the corpse cart (balefire) is more universally useful.
the corpsecart (unholy lodestone) can heal others around it as long as they are undead, so it will not be useful for all factions but for undead factions it can prove its worth.
War compass if you take cathays artillery in a magic dependent army.
so its also heavily dependent on the army composition.
they provide the yang while artillery provides yin, so they trigger harmony, they also boost it by 25%. in non cathay armies the war compass and sky lantern are the only harmony boosters available.
besides that they provide nexus of elemental winds which increases power recharge, so they are great for any faction which relies on magic quite a lot. you also get 2 abilities which cost no mana, each having 2 uses.
i dont consider any of these abilities alone to be worth it though, it is the combination of all these powers that make it worth it. so if you dont use mages or dont take the artillery than i would not take the war compass.
they can work really well for elves, their artillery is not great so even without boosts the cathay artillery is an improvement, especially if it shoots faster because of harmony, and they have good casters.
the same can be said about brettonia, although i dont use casters as much with brettonia as i do with the elves.
basitaladon with revivication crystal can heal and revive units, personally i prefer zoats since their healing is stronger but the basitiladodn with rev crystal can also ressurect combatants.
coatl can give ground units stalk (master of the sacret places), it also has 2 dmg abilities that cost no mana.
I also typically just use it to fill holes in a armies roster. For example adding some Vampire Coast artillery or/and ranged units to Vampire Counts.
It's also useful if you want to get around the gifted unit limit* for Warriors of Chaos (alliance units are a different pool).
*Be'lakor doesn't have said limit.