Total War: WARHAMMER III

Total War: WARHAMMER III

İstatistiklere Bak:
Why are we being asking to beta test a AAA budget game?
Why aren't CA using their funds & budget to properly bugscreen & test their own game before releasing?

A lone hero agent was preventing armies from attacking because they were being mistaken
for armies. Please tell me a manager was fired over this lengthy oversight?
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90 yorumdan 31 ile 45 arası gösteriliyor
İlk olarak Unknown-GoldbugLOVESCommies tarafından gönderildi:
i've found CA does this because they are desperate to keep customers(shareholders who have paid in) and players. We are not the same thing. after the failure to get three kingdoms players in tow we saw the fall. there will never be a great CA total war game again. even if they do launch a MEW3 it will be done poorly. the focus on too much "pazaaz" and not enough or at all gameplay the older audience loved. RIP CA and the total war franchise..And i truely weep for this.
lol you should do stand up
as for the OP, when was the last time you played a game without at least 5 different glitches? i doubt it was within the last decade
'AAA' has not been a mark of quality for decades. The best 'AAA' games in existence were made by smaller studios (Witcher 3 by CDPR, BG3 by Larian). The real AAA is a conveyor belt slop churned out by Indian slaves.
More like, why do they bother with b-testing new stuff when there are unfixed old bugs
İlk olarak Свет во Тьме tarafından gönderildi:
More like, why do they bother with b-testing new stuff when there are unfixed old bugs
They shouldn't bother testing new content if they haven't fixed every bug in old content?
İlk olarak Mooselager tarafından gönderildi:
Why aren't CA using their funds & budget to properly bugscreen & test their own game before releasing?

A lone hero agent was preventing armies from attacking because they were being mistaken
for armies. Please tell me a manager was fired over this lengthy oversight?
To pay someone to work or having the community do It for free? Greed. The favorite word of this tardo-capitalism
No matter how much you spend on QA, the playerbase will always find more stuff after it's pushed live.
This thread still seems to be going. The answer is that a small indie company that is resource constrained needs to outsource their testing to the community.
İlk olarak Etxxu tarafından gönderildi:
İlk olarak Mooselager tarafından gönderildi:
Why aren't CA using their funds & budget to properly bugscreen & test their own game before releasing?

A lone hero agent was preventing armies from attacking because they were being mistaken
for armies. Please tell me a manager was fired over this lengthy oversight?
To pay someone to work or having the community do It for free? Greed. The favorite word of this tardo-capitalism

Again, 20k people playing 10 hours each result in 200k game hours during which bugs can occur; and the fact that each of us plays slightly differently makes the chance of encountering bugs more probable.
Let’s say their QA department has 50 people whose jobs is to look for and fix bugs (and realistically it’s fewer people, much fewer). To reach the 200k hours of gameplay, each of their QA would have to put in 4k hours.
And realistically, we all play much more than 10 hours.
This is is so dumb, CA gets feed back and 50,000 play tests done looking at the AI update, players that WANT TO can CHOOSE TO check out the beta.

It is win win for both sides CA cannot afford QA for 50,000 play tests in 2 weeks and player who are interested in improving the AI get to check it out. The majority of games were played on very hard compared to most games being on normal.

That is a pretty important metric the people who want a better AI already are good at the game, but CA don't want to make it too hard for normal players.
En son Carog the Fat tarafından düzenlendi; 16 Mar @ 14:11
What's wrong with hard games? Dark Souls went wild off of that premise, it just needs to be fair, and not blatant cheating
En son q0de tarafından düzenlendi; 16 Mar @ 16:10
Because a community of 160k is far more feedback than a typical quality control test team
İlk olarak Black Raven tarafından gönderildi:
Because a community of 160k is far more feedback than a typical quality control test team
especially when SEGA probably already took the test team to another castle
along with every other team except the DLC makers
İlk olarak Conflagration tarafından gönderildi:
İlk olarak Dirty Fart Goblin tarafından gönderildi:
Why aren't CA using their funds & budget to properly bugscreen & test their own game before releasing?

A lone hero agent was preventing armies from attacking because they were being mistaken
for armies. Please tell me a manager was fired over this lengthy oversight?
CA have asked the community to look at the changes they are making to ensure that it is something the community is happy with. This is a good thing. Sotek deliver me from this dumb take. Absolutely incomprehensible.

Ah yes, the stereotypical online user. Has no actual feedback or anything to contribute, but wishes to lash out & use insults. You should also go to your local grocery store & stock the shelves for free, based on your logic.

It is really quite weird but understanding to see so many individuals simping for CA on this issue because they just don't have the brain power to understand how they are being used.
If only we could go into the warehouse to check for unshelved product when the shelf is empty.
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90 yorumdan 31 ile 45 arası gösteriliyor
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Gönderilme Tarihi: 28 Şub @ 18:29
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