Total War: WARHAMMER III

Total War: WARHAMMER III

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How do you kill vlad
Or even dent his health for that matter? I had 6 level 9 war bear riders tearings his guts out for literally 20 minutes after wiping his entire army out and his health didn't even go under 4k before the time ran out and i lost......just what the f*ck kind of game design is this????
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Showing 1-15 of 33 comments
yuzhonglu Apr 19, 2023 @ 9:45am 
He has 100x healing cap instead of 100% healing cap. Some coder forgot to put in a percentage sign.
Oedipus's Stepdad Apr 19, 2023 @ 9:53am 
Originally posted by yuzhonglu:
He has 100x healing cap instead of 100% healing cap. Some coder forgot to put in a percentage sign.
and nobody bothered to fix it since that last game?
Jerroser Apr 19, 2023 @ 10:00am 
Pretty sure they did update the VC'S healing cap so its no longer as ridiculous as it was when IE launched, but its still higher than it was in WH2.

Although having said that I remember managing to kill him even before the first IE patch which a Khorne marked Chaos Lord so it certainly is possible. If I were to guess, you really just need a smaller number of lords which extremely high damage output, that can out pace his healing as opposed to WH2 where you could eventually just ware him down and the healing cap would kick in.
Fryskar Apr 19, 2023 @ 10:03am 
Ranged firepower.
Few can stand against him in melee.
Usually cav doesn't do too well against such targets, simply as too few models can engage.
VoiD Apr 19, 2023 @ 10:29am 
If your army can't use ranged troops it's probably a lot easier to wipe out everything else instead.
Ohio9 Apr 19, 2023 @ 12:56pm 
Originally posted by VoiD:
If your army can't use ranged troops it's probably a lot easier to wipe out everything else instead.

I've found that never helps. Vlad doesn't crumble even if he's the only one left.

Basically you just have to kite him around with a faster unit while shooting him to death with ranged troops. it's beyond ridiculous. They might as well have this song playing the background while you do it.

https://www.youtube.com/watch?v=ZnHmskwqCCQ

And if you don't have ranged troops, or you run out of ammo before he dies, you're pretty much screwed. It's just god-awful programming and CA should be ashamed of this.
Emjay Apr 19, 2023 @ 1:13pm 
Fire and any form of strong missile unit is what you need. He's a powerhouse that heals when in combat and also through magic.

Light wizards have a nice net spell that makes units immobile, perfect for vlad. Bright wizards can empower your units with flame attacks or just burn the shut out of him.

Whatever way you choose, it's not gonna be easy. He ain't vlad the dad for no reason!

Just be grateful that the heart of woe isn't an item he carries. I remember on tabletop he had it and it was basically a grenade that went off when he died. What a beast!
Last edited by Emjay; Apr 19, 2023 @ 1:14pm
Fryskar Apr 19, 2023 @ 1:13pm 
Originally posted by Ohio9:
Originally posted by VoiD:
If your army can't use ranged troops it's probably a lot easier to wipe out everything else instead.

I've found that never helps. Vlad doesn't crumble even if he's the only one left.

Basically you just have to kite him around with a faster unit while shooting him to death with ranged troops. it's beyond ridiculous. They might as well have this song playing the background while you do it.

https://www.youtube.com/watch?v=ZnHmskwqCCQ

And if you don't have ranged troops, or you run out of ammo before he dies, you're pretty much screwed. It's just god-awful programming and CA should be ashamed of this.
There aren't too many infantry unit able to engage such an LL w.o. high losses and those that are, are high tier/elite units.
Usually those factions which lack decent ranged got better melee.

Vlad should crumble if he didn't gain unbreakable by any means, most of his army is gone and you haven't lost too much "power".

If you barly managed to kill off his army with an army thats dependant on ranged, you might want to restructure it. Same goes for not bringing ranged in a mixed/ranged faction.
Using ammo reduces your powerbalance.

The closest melee heavy factions have either relation boosts (Azhag) or powerful melee units (serval chaos) as well as enough time to prepare the invitable war.

It wouldn't be bad programming (besides the bug yuzhonglu claims) but bad balancing.
Ohio9 Apr 19, 2023 @ 1:22pm 
Originally posted by Fryskar:
There aren't too many infantry units able to engage such an LL w.o. high losses and those that are, are high tier/elite units.

Yeah I'm fine with that. But I'm not talking about fighting him with just one unit, or one lord. I'm talking about him being totally invincible to an entire army. One lord should not be able to take on an entire army by himself. That's terrible programming.

Originally posted by Fryskar:
Vlad should crumble if he didn't gain unbreakable by any means, most of his army is gone and you haven't lost too much "power".

In my current Empire campaign (hard difficulty) I've fought Vlad about 6 times. He never crumbled, or came close to doing so. The only way to beat him was to destroy his army, then make him run around like an idiot for 10 minutes while my ranged troops gunned him down.

That was the only method that could work. Otherwise he'd just wipe out all my guys by himself.

And again, this is all entirely dependent on having enough ranged troops and ammo to pull it off.
Last edited by Ohio9; Apr 19, 2023 @ 1:29pm
tinywars Apr 19, 2023 @ 1:49pm 
It's Vlad. You don't kill Vlad. He kills you. The only way to take him down is with fire and gun firer.
Fryskar Apr 19, 2023 @ 2:04pm 
Originally posted by Ohio9:
Originally posted by Fryskar:
There aren't too many infantry units able to engage such an LL w.o. high losses and those that are, are high tier/elite units.

Yeah I'm fine with that. But I'm not talking about fighting him with just one unit, or one lord. I'm talking about him being totally invincible to an entire army. One lord should not be able to take on an entire army by himself. That's terrible programming.

Originally posted by Fryskar:
Vlad should crumble if he didn't gain unbreakable by any means, most of his army is gone and you haven't lost too much "power".

In my current Empire campaign (hard difficulty) I've fought Vlad about 6 times. He never crumbled, or came close to doing so. The only way to beat him was to destroy his army, then make him run around like an idiot for 10 minutes while my ranged troops gunned him down.

That was the only method that could work. Otherwise he'd just wipe out all my guys by himself.

And again, this is all entirely dependent on having enough ranged troops and ammo to pull it off.
As long as you aren't attempting to pile him with all of them at once, it can work, depending on what you have.
Bad balance with well enough programming.

As i said about unbreakable and powerbalance.
If he has it or your power is too low, he won't crumble.

If you have ammo to fire 10 minutes at him, you either managed your armies ammo poor or you should be able to focus fire him with serval units at once, dealing some 100 to 1k dmg per salvo again depending on your units.
His regspeed is limited.
Ohio9 Apr 19, 2023 @ 2:16pm 
Originally posted by Fryskar:
As long as you aren't attempting to pile him with all of them at once, it can work, depending on what you have.

But that's kind of my point. Attempting to dogpile him with an entire army SHOULD work, literally every time, against any one character. If I attack any one guy with a whole army, the army should win.

The fact that it doesn't, and I'm forced to use this mind-numbingly stupid method that has zero to do actual tactics and still takes forever is what shows the bad programming.

Originally posted by Fryskar:
If you have ammo to fire 10 minutes at him, you either managed your armies ammo poor or you should be able to focus fire him with serval units at once, dealing some 100 to 1k dmg per salvo again depending on your units.
His regspeed is limited.

You're really not getting this. Even focus fire with a ton of ranged units still takes forever to kill him. That's my point. Using that method still takes a really long time, even with multiple crossbowmen, handgunners, and artillery hitting him at once.

I wasn't paying attention to what items he had, but the point is he never broke or even came close to breaking at any time. His morale meter never dropped in the slightest degree. So I had to use this stupid method as a way to kill him
Last edited by Ohio9; Apr 19, 2023 @ 2:18pm
HolyGrail Apr 19, 2023 @ 2:21pm 
I really really wanna play a campaign as Vlad and get the sword of Khaine and just fawn over what a badass he is
Last edited by HolyGrail; Apr 19, 2023 @ 2:21pm
SpeaksTooFast Apr 19, 2023 @ 2:57pm 
Burst AP missile damage, ideally after baiting out his buffs. If you are playing a faction that does not have a good AP missile damage option try catching him in a major settlement and capping the square or just bring an overwhelming amount of force and auto resolve.
SpeaksTooFast Apr 19, 2023 @ 3:03pm 
Originally posted by Ohio9:
You're really not getting this. Even focus fire with a ton of ranged units still takes forever to kill him. That's my point. Using that method still takes a really long time, even with multiple crossbowmen, handgunners, and artillery hitting him at once.
With Vlad I would recommend not using artillery at least once he is in handgun range. Normally it is good and cannons can help slow him down but you are better off using your artillery to kill his army. If you knock him down the game gives him a huge damage resistance, if the knockdown comes at the same time as your handgun volley it will be wasted.

Focus fire with multiple handgun units should do the trick assuming his timed buffs are not active. If you need some more ommph try using a fire wizard to cast flaming sword on your gunline right as he comes into range and any slow or net spells that you have to keep him there as long as possible.
Last edited by SpeaksTooFast; Apr 19, 2023 @ 3:04pm
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Date Posted: Apr 19, 2023 @ 9:44am
Posts: 33