Total War: WARHAMMER III

Total War: WARHAMMER III

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Green Raven Sep 20, 2022 @ 3:41pm
Turning off shadows... WOW!
Made such a huge difference.
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Showing 1-13 of 13 comments
MrSoul Sep 20, 2022 @ 3:51pm 
Yarp, shadows to this day still one of most intensive graphics options for any game. Plus if actually playing these games, like last thing ever notice mid battle.
Dizzy Ioeuy Sep 20, 2022 @ 3:54pm 
From the minimum but still ON selection to higher up is enough of a boost for me. Can't play without shadows, seems like everything is floating or not connected to the earth. Annoying. But yeah, the lowest with still on setting got me 30% boost from high setting.
snaps Sep 20, 2022 @ 8:44pm 
Fps for miserable graphics
VoiD Sep 20, 2022 @ 8:57pm 
I learnt that a long time ago, in the old times, when my PC was always ♥♥♥♥♥♥ and I could never play any games on high, or even sometimes medium graphics, the first thing you should disable are shadows.

Those settings are probably as heavy as all the other settings combined, or at least that's how it used to be.
Klutch Sep 20, 2022 @ 9:39pm 
Yeah, I always end up turning them off eventually. The units look brighter and crisper, and the regular shadow textures look better sometimes. Same with the glints on the metal, only bad thing about shadows is I think it does give you some awesome fog effects
MrSoul Sep 20, 2022 @ 10:46pm 
what we need is the blob shadow mod ported over haha, then can disable and really cant tell imo
Last edited by MrSoul; Sep 20, 2022 @ 10:46pm
Dizzy Ioeuy Sep 20, 2022 @ 10:55pm 
Originally posted by Mr.Soul:
what we need is the blob shadow mod ported over haha, then can disable and really cant tell imo

That was a brilliant mod.
Hypnosis Sep 20, 2022 @ 11:09pm 
Turning off shadows is not an option, bro. That's not even playable. It's better to turn down texture resolution, because think of it like this:

You are just scaling the bitmaps (example 2048x2048 to 1024x1024 etc), which is saving you draw calls, because each time it's multiplied by 4, and larger bitmaps use a lot more vram. I think it's huge in Warhammer 3 because there are so many unique units, effects, and opacity masks used. You want to save those draw calls for the action.

I rather have better shaders/shadows than texture resolution on the models. Both is obviously ideal though.
Last edited by Hypnosis; Sep 20, 2022 @ 11:11pm
MrSim Sep 21, 2022 @ 8:10am 
Originally posted by Hypnosis:
Turning off shadows is not an option, bro. That's not even playable. It's better to turn down texture resolution, because think of it like this:

You are just scaling the bitmaps (example 2048x2048 to 1024x1024 etc), which is saving you draw calls, because each time it's multiplied by 4, and larger bitmaps use a lot more vram. I think it's huge in Warhammer 3 because there are so many unique units, effects, and opacity masks used. You want to save those draw calls for the action.

I rather have better shaders/shadows than texture resolution on the models. Both is obviously ideal though.

I fully agree, I even lower my game resolution using spatial upscaling interp from Nvidia but keeping shadows. It's just a little bit blury but much better quality than full res with low graphic options
I Throw Spears. Sep 21, 2022 @ 8:12am 
Originally posted by Mr.Soul:
what we need is the blob shadow mod ported over haha, then can disable and really cant tell imo
Yes. Bring back ze Blob!
Turning off shadows.... vampires didn't notice.
*badum-tsh*
Effects tank my system waaaay harder then shadows... playing in 2k with Ultra shadows.
no issues with shadows but lots of VFX ? yeeeah thats when the FPS starts dropping like a madman.
Last edited by Zordiark Darkeater; Sep 21, 2022 @ 8:23am
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Date Posted: Sep 20, 2022 @ 3:41pm
Posts: 13