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Slaanesh shock cav, however, can finish some battles with over 30k damage, and instant rout most targets with rear charges, also, tzeentch shock cav is quite fun too as they can pull back before the shields are broken taking zero damage as they harass anything from the front.
Khorne's is also pretty good, as their stats are almost as high as regular melee cav, plus some crazy charge numbers, so they do it all, haven't tested nurgle's.
Games always had mass.
WH3 just tells you the values now.
Large entities were even worse, they could just walk through anything like ghosts.
I'm sorry but your wrong. All 3 games had unit mass. This isn't new to warhammer 3. It's been adjusted slightly and now game 3 tells you the mass of the unit instead of it being a hidden number.
OK let's just ignore the warhammer wiki and all the posts reflecting mass from previous games.
It doesn't take long to google unit mass for warhammer to realise your not correct here.
For the third time. Mass isn't a new mechanic for WH3. It is also in many other total war games
This can't be done in WH3.
But as did every other unit in previous games. UNITS HAVE ALWAYS HAD MASS.
you clearly just don't understand how it works.
https://youtu.be/btNqQZhLpNA
A video from 2017 about warhammer 2 unit mass
But clearly it's a new mechanic for wh3.
Please just go learn how it works first.
Your not going to be able to just walk through blobs.
All I see is you complaining that you can't walk out of a big blob with a high mass unit in wh3 like its nothing. Your not supposed to be able too, and your never could in previous games also.
Line lines yeah you will blitz right through them, chariots are a perfect example of this. They blitz through lines. Throw them into a blob. They are going to get stuck.
So please go learn how it works first.