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The costs of capital improvements is insanely high + military buildings
All available income is going to T1-T3 and that's what you essentially beat the campaign with
With hardcore playing toptier units could be achieved quickly.
Before this patch I'd never reach tier 4 before the campaign was over, now it's possible depending on the faction.
Another factor is also how fast and how well you build your eco.
If you have say an entire continent, dozens of armies... Saving eco to a single province T4/T5 is rather trivival.
"Just raise difficulty"
I play very hard/very hard. Is legendary that much different?
Dunno, never played below legendary. People say it is.
Try VH first though;
I guess MP mode is to blame, but then again MP is mostly about trash units spam so i dunno.
Same for me, T4/T5 units not only need expensive building but are also often 2 turns to recruit which is a huge con
Also lots of heroes in armies is often better than high tier units
For example with Dawi I don't get much units above T3 (Gyros, Irondrakes, Thunderers, Cannons, Longbeards and Thanes are T3... what do you need more ?), those make very good armies, then add like 4-5 heroes
Same for Empire, Skaven, Vampire Counts, you can play a whole game with mostly T1/T2 replacable "trash", some damage dealing T3 units and lords/heroes
Some races can get high tier stuff more easily, Nurgle, Dawi Grudge settlers, Lizardmen dinos summon, then I get more, but eventually I use T3 units up to the point the game is won indeed, then build T4+ for fun only