Total War: WARHAMMER III

Total War: WARHAMMER III

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Bartowski Aug 29, 2024 @ 5:44am
How do you use Irondrakes?
I am not sure how to use them, they are a really cool unit, but i think they damage my own troops. How do you use them to the fullest ability?
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Showing 1-15 of 28 comments
chickabumpbump (Banned) Aug 29, 2024 @ 6:00am 
Put them behind a lord or Thane and shoot the unit they are fighting. Single unit won’t take much damage but the unit they are fighting will. Devastating unit when set up
Adamsevs Aug 29, 2024 @ 6:01am 
You have 2 irondrakes types, the flamethrower and torpedo units

For the flamethrower it is best to use when your lord is forward with one or multiple enemy infantry units on him, allowing your flamethrowers to scorch the enemies while doing little to nothing to your own lord

You can use chevron formation like this too : https://i.redd.it/wf4dpcdnwye01.jpg

You can move them after the engagement to get clear sight

Now for torpedo, they have high range (180 or something) and with a little arc on their projectiles which helps throwing up the heads of your dawis, they have anti large bonus so focus big things with it, note that the explosions of their toperdoes make them also decent against infantry
Last edited by Adamsevs; Aug 29, 2024 @ 6:02am
Testikles Aug 29, 2024 @ 6:13am 
- Postition them behind a single lord / Hero
- Position them on the upper or lower part of the hill so that they can shoot over the heads of your units (a few might get roasted still, you need to experiment a bit with the distance position)
- Engage the enemy with your front line, then move your drakes over the flank to fire into the side / back of the enemy forces
- Stagger your infantry (chessboard style with a bit more distance) and let the drakes fire through the gaps

Bonus tip: Turn off auto fire to avoid them firing when you are still positioning stuff around.
Bartowski Aug 29, 2024 @ 6:38am 
Thanks a bunch, gonna try this out!
Zeek Aug 29, 2024 @ 6:42am 
Either use a single entity like lord or thane to blob the enemy up around them and let the drakes unload into the blob, or put them on the flanks and have them turn to face the enemy line perpendicular.

They need perfectly unobstructed view to the enemy, else your own dudes will get burned.
Last edited by Zeek; Aug 29, 2024 @ 6:43am
BIG E. Aug 29, 2024 @ 7:06am 
adjust your formation to suit better use of irondrakes if you are using dwarf warriors or another infantry as frontline.

Do checkerboard-ish formation and put irondrakes in between and behind two dwarf warriors, this way they will actually have line of sight and proper trajectory to not do friendly fire.
Last edited by BIG E.; Aug 29, 2024 @ 7:07am
Human bean Aug 29, 2024 @ 8:03am 
Or just stick them in the centre of the battleline. They can take soak up a lot of dmg
Zeek Aug 29, 2024 @ 8:11am 
Originally posted by Human bean:
Or just stick them in the centre of the battleline. They can take soak up a lot of dmg

Yeah but then they aren't melting stuff with their flame throwers
chickabumpbump (Banned) Aug 29, 2024 @ 8:18am 
I stick them on the flanks at times and have an escort, then flame across the enemy line
Falaris Aug 29, 2024 @ 8:25am 
I do similar to chickabump; put them on corners and then use them to burn down the sides of the enemy army... at least if I have a wider line than the enemy.

With the new changes they can also a little more reliably shoot over your own troops, but not so much in melee; that's a recipe for burnt beards and angry glares.
Peskyfletch Aug 29, 2024 @ 8:27am 
Originally posted by Adamsevs:
You have 2 irondrakes types, the flamethrower and torpedo units



Now for torpedo, they have high range (180 or something) and with a little arc on their projectiles which helps throwing up the heads of your dawis, they have anti large bonus so focus big things with it, note that the explosions of their toperdoes make them also decent against infantry
I always thought the torpedoes didn't actually do any splash damage, huh.
Fryskar Aug 29, 2024 @ 8:44am 
Originally posted by Peskyfletch:
Originally posted by Adamsevs:
You have 2 irondrakes types, the flamethrower and torpedo units



Now for torpedo, they have high range (180 or something) and with a little arc on their projectiles which helps throwing up the heads of your dawis, they have anti large bonus so focus big things with it, note that the explosions of their toperdoes make them also decent against infantry
I always thought the torpedoes didn't actually do any splash damage, huh.
Only got a radius of 1, so barly any range.
Human bean Aug 29, 2024 @ 9:00am 
Originally posted by Zeek:
Originally posted by Human bean:
Or just stick them in the centre of the battleline. They can take soak up a lot of dmg

Yeah but then they aren't melting stuff with their flame throwers
They melt stuff untill melee contact. By then the attackers will be somewhat shaky, doesnt take much to break them. Well, it depends on who are what it is ofc
Last edited by Human bean; Aug 29, 2024 @ 9:01am
Zeek Aug 29, 2024 @ 9:06am 
Originally posted by Human bean:
Originally posted by Zeek:

Yeah but then they aren't melting stuff with their flame throwers
They melt stuff untill melee contact. By then the attackers will be somewhat shaky, doesnt take much to break them

But they only have a range of 80 so you'll only get 1, maybe 2, volleys off at absolute best. Things with decently high leadership won't be hugely impacted. Just seems like a waste of potential imo.
Last edited by Zeek; Aug 29, 2024 @ 9:07am
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Date Posted: Aug 29, 2024 @ 5:44am
Posts: 28