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Not dead doesn’t necessarily mean alive
i'm sure you do. fanboying over eldyra tells everything i need to know here
Most companies aren't what they were, Covid had video game companies thinking it would last forever and as such invested poorly. That said, they would have been canned by Sega if they weren't profitable. Pretty sure 40k if they got it coming will be major and bigger then Fantasy was just because the crowd is big. If they got Starwars as well they have guaranteed sales which folks underestimate for some odd reason. Either one of those titles would be a win for CA however if they don't, then might be rough and I would be inclined to think you are right but its bit early to make that call or claim. Alien: Isolation 2 is coming that also might be another factor if does good, although sequels are harder to pull off.
Oh, considering that 3 of the 4 games from CA i still play are from before that ~10-year period, i do agree wholeheartedly with you, as i also wonder why people would still play those newer games if they whine so much about them.
The notion that any criticism must be "constructive criticism" is EXACTLY what toxic positivism is all about, specially when dealing with mid-sized+ video game companies. "Constructive criticism" is warranted when there is good faith between buyer and seller. And it is clearly not the case with the immense majority of those companies, as pricing, content size, design direction, etc are decided by the big shots who are held hostages by the shareholders and fat bonuses and have no concern whatsoever beyond bleeding the customer dry. Their chief aim isn't to make a good product and profit as a byproduct. Their chief concern is bleed the customer dry for the lowest effort possible. "Uh muh capitalism... supply and demand." Fair enough. Then again, remind me why we care about devs enough that we should only make "constructive criticism"? Shouldn't we be solely concerned with buying stuff for the lowest price possible, not even caring about crunching, harassment etc? But by all means, Show me ONE example where "constructive criticism" made an AAA company completely change direction and i wil shut the h up.
On a second note, assuming you haven't played anything other than warhammer from what you said, why would you simply dismiss everything that is said along with the whining you hate? The original video from pixelatedapollo is full of reasonable arguments, but somehow he is simply a malder, a naysayer, or something like that? Fair enough if you are simply not interested in playing older games even if for simply acknowledging what is argued.
The thing is that after rome 2 (and this is utterly maximized in warhammer), units' stats are so malleable and subject to change, that different units seem to be different only in name and skin, because with enough buffs spearmen might perform similarly to swordsmen, or shock cavalry similarly to melee cavalry, and so forth. Unit behaviour is completely unpredictable other than the general notion that units will fight consistently to the death (i.e. morale is irrelevant) until the arbitrary army losses hit. Before that, even if stats also played a key role, they were mostly static and unit performance was predictable, so much that, in the most interesting cases, different units had utterly different roles not. In shogun 2, for example, a unit of peasant spearmen is useful from the early game up to the endgame, not only because they are cheap, but also because samurai arent simply an upgrade in stats. Peasant spearmen will be annihilated by samurai swordsmen 1 on 1, but in formation, if the swordsmen attack head on, they might even win because the spears actually prevent most swordsmen from approaching to strike. If the general is nearby inspiring them to stop the peasants from routing early because of their low morale, they will consistenly win. and this is the beauty. Morale is so important that a single well timed charge in one flank might completely change the course of a battle by causing two units to instantly rout and the rest of the army to crumble. instead, in warhammer it simply translates to a bonus in melee damage like in the case of warhammer (yes, there are morale debuffs, but leadership is generally so high/buffed and there are so many unbreakable units that this is irrelevant, the units will still fight almost to the death, even if they start dying faster.
if you take op's question literally, there is no discussion. which is obviously not the point of the thread. you then proceed to call not taking it literally "strawmanning". Is this good faith behaviour? should i pretend you cannot grasp hyperboles?
haters: (ノಥ益ಥ)ノ ┻━┻
Yari wall is the only reason ashigaru are still a usable option in lategame.
And then you have oda long yari because... why not... Those will always beat frontal charging katana samurai without any support.
if my grandma was given wheels, she would have been a bike. That aside, yari ashigaru are two times cheaper than yari samurai, take one turn less to recruit, have more men, and are available in literally every province without requiring any building. The irony in your post is that giving Yari samurai yari wall would nullify the point of every other samurai unit, not of yari ashigaru. But sure, balance isn't important.
sure, ignore that the video has been a response to other two videos by two of the biggest total war streamer on youtube as if this question hasn't been repeatedly posed inthis way. don't you have some high elves miniatures to paint, btw?