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The invisibility is somewhat inconsistent but do be aware some army stances remove your invisibility.
Overall you just rush the siege tank scheme in Riekland, get a ton of siege tanks, win the campaign.
One of the first cultist to get in the campaign map is the one in the Dark Land and establish a Symbiotic cult in the Chaos Dwarfs capital Zharr-Naggrund as it already have all building + tier max ( You wanna do Parasitic in tiny settlement, and Symbiotic in the province capital ) ( Also you got a quest to get 75 in corruption to Sylvania, do it fast, it open a portal you can use to travel somewhere else once you do another quest that allow to open a portal, you don't get a diplomatic penalty for tresspassing with your main Lord, and you can have a Tzeentch corruption bonus thanks to a scheme you can do for like 200 books i think ? )
The building to build in every settlement is the one that have a chance to spread a cult to the next region. Because it can also spread to the next provinces. ( But it require an upkeep so beware )
Then just mostly stay in Ambush stance because every faction you will go will have a better/more armies than you and pick the good Blue traits for upkeep. ( You have a trait at level 25 i believe that make your whole army INVISIBLE (AMBUSH) in battle, do i need to tell you to absolutly pick it ? So you mostly wanna play with the Blue Scribes, Fire Cultist for the Tzeentch shrine and a Metal Sorcerer for you Chosens, Chosen of Tzeentch/Flying Knights of Tzeentch, Changebringers, Mutalith Vortex Beast and a few Soul Grinder and Exalted Pink Horrors of Tzeentch as you see fit )
Note that if you lose your lord ( The Changeling ) all your settlement will be revealed i believe ? So you really need to be strategic.
You also really need to do your quest that give Cultist/Artifac and Portal.
Also, get Skarbrand form.
Try to get 2 - 3 cultist to go around to spread Tzeentch influence for the quest to have 75 in a settlement ( Once you get the economy )