Total War: WARHAMMER III

Total War: WARHAMMER III

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BenShinobi Jul 29, 2024 @ 11:43am
Any tips for Khalida campaign vh/vh?
It feels like going to war with the Dwarfs in the early turns is unavoidable & they're pretty OP for what you can get into your army by that point. Haven't yet researched a second army & wouldn't make much difference until I can recruit some AP units anyway.

Is ambush cheese the only way?
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Showing 1-6 of 6 comments
I Throw Spears. Jul 29, 2024 @ 12:18pm 
Well, you have extra ammo and poison attacks. Issue is though they have mad armor. Abuse your superior speed and pepper the as much as possible. Youll really need to use those Ushabti bows and catapult well. Ideally you have tomb guard as well, as they have better armor pen than the basic ♥♥♥♥ skellies. Lybras DOES start with diplo bonus though, they shouldnt be too hard to bribe to neutrality.
Ashley Jul 29, 2024 @ 2:38pm 
Originally posted by I Throw Spears.:
Well, you have extra ammo and poison attacks. Issue is though they have mad armor. Abuse your superior speed and pepper the as much as possible. Youll really need to use those Ushabti bows and catapult well. Ideally you have tomb guard as well, as they have better armor pen than the basic ♥♥♥♥ skellies. Lybras DOES start with diplo bonus though, they shouldn't be too hard to bribe to neutrality.
Yeah basically I agree with this. Try to make friends with the dwarves and break through the mountain pass before they can claim it so you can have access to the rest of the desert. Try to at least survive till you research your 2nd army and just swarm them. No shame in it really. Factions like dwarves and lizardmen are not easy for early tomb kings which start near her.

Hold on to Lybaras at all costs.
Last edited by Ashley; Jul 29, 2024 @ 2:41pm
Nhika Jul 29, 2024 @ 4:05pm 
Casket of Souls and spamming chariots is your only way. At least now you are poisoning stuff as you cycle charge.
If anything archers are a bait, they are better as a hovering army. Horse archer and chariot archers are almost always a better pick over baseline archers until you have the skill points for them.
Slacklørd Jul 29, 2024 @ 5:19pm 
You also can try selling them a settlement with military building in it. Depending on how your realation is with them you could get even defensive alliance or at least non aggression pack + money - whatever you can get and like.
BenShinobi Jul 30, 2024 @ 10:17am 
Originally posted by Ashley:
Originally posted by I Throw Spears.:
Well, you have extra ammo and poison attacks. Issue is though they have mad armor. Abuse your superior speed and pepper the as much as possible. Youll really need to use those Ushabti bows and catapult well. Ideally you have tomb guard as well, as they have better armor pen than the basic ♥♥♥♥ skellies. Lybras DOES start with diplo bonus though, they shouldn't be too hard to bribe to neutrality.
Yeah basically I agree with this. Try to make friends with the dwarves and break through the mountain pass before they can claim it so you can have access to the rest of the desert. Try to at least survive till you research your 2nd army and just swarm them. No shame in it really. Factions like dwarves and lizardmen are not easy for early tomb kings which start near her.

Hold on to Lybaras at all costs.

So I've been able to just remain neutral with them. I thought considering how slowly relation goes up even when you send gifts would mean they'd just declare war before it went good, but it's holding & almost got them into nap. This literally saves the campaign.

I can't see it being possible to take the mountain pass before them unless I neglect the vc faction which my garrisons can't defend against (or I'm not good enough). the vc have two starting armies, so my first 3/4 turns are needed to take those out & then I took Lahmia & by about turn 5/6/7 the dwarves have taken one of the mountain pass settlements.

In comparison the Lizardmen are fine. At least ranged can be effective & apparently the battle ai has taken a hit again as I just kited half an army's infantry with some carrion while I took out the other half... smh. Now it's just the lesser armies they have so should be plain sailing from here.

Thanks for the tips.
HAF DoomsDay Jul 30, 2024 @ 10:37am 
Gifting a settlement with a military recruitment building to the faction you'd like to improve relations with can make them an instant friend. 2 recruitment buildings and you'll most likely be able to get any alliance you'd desire.
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Date Posted: Jul 29, 2024 @ 11:43am
Posts: 6