Total War: WARHAMMER III

Total War: WARHAMMER III

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Lampros Jul 18, 2024 @ 8:11am
What just happened? Is Tamurkhan this OP?
Okay, I cannot believe what just happend (not whining - just wondering what I overlooked): I led a full normal stack against Tamurkhan's full stack. I was playing Thorgrim, but led a generic Lord who wasn't leveled that high, but not that low either (maybe level 18 or so)? The auto-resolve predictor said Pyrrhic victory. So since I manually fight all non-Decisive victories, I went to the map. The result? A total wipe out, with Tamurkhan losing no unit. How could it have been so lop-sided? I confess I am not an elite player or anything, but I usually do better than the auto-resolve prediction, so I expected at least a Close victory. But a shutout loss?

It seemed everything on his roster could tank forever; and everything dealt massive damage. And Tamurkhan was just silly. Gotrek did 6k damage - and I assume a good many of it on Tamurkhan - and yet Tamurkhan finished virtually in full health. Tamurkhan also seemed to delete my very tank Lord almost instantly (he had like 1.4k melee damage with magic attack, it seemed?). And whatever nuke I was hit with took my Hammerer to like 20 percent health from full - and the unit had about 65 percent spell resistance!

What just happened?

Update: I auto-resolved for the next few times I saw Tamurkhan, and finally took him on when I had more levels under me on my characters - and a bit better troop composition (actually just one more Thunderbarge and one Trollhammer Torpedoes). I killed him fine this time. I guess the difference - in addition to higher levels on my Lord, Gotrek, and Felix - was that I sicked the Grail Knights on Tamurkhan in addition to just the three characters. So it was no longer 3 vs. 1 but more like 51 v. 1.
Last edited by Lampros; Jul 20, 2024 @ 6:47am
Originally posted by toynbee:
Originally posted by Lampros:
So nobody has yet explained to me what was the nuke that Tamurkhan's army cast at the beginning of the army that nearly wiped out a Hammerer unit with 60-65 percent spell resistance?

He has an ability called "Pandemicium" (or something similar). It's an army ability, so it's map wide, with three uses per battle. It works as a bombardment and hits quite hard. Maybe you got hit by it and didn't notice?

In general, I think your army might have been a poor match up for Tamurkhan. Too much melee infantry. Try a few Irondrakes with Trollhammer Torpedoes. They should be able to focus him down.
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Showing 1-15 of 36 comments
KoboldUtopian Jul 18, 2024 @ 8:26am 
Would be helpful to know the army compositions. But yeah, hrs a really strong lord and Nurgle is really tanky in general. Best to focus fire in him out better yet kite him around and kill off his army. And you've got to watch out for those bombardments but it is possibly to dodge them.
AkumulatoR Jul 18, 2024 @ 8:48am 
He has huge healt pool, regen, great stats and enough mass on his toady to trample all your manlets to death while drinking ice tea and smoking cigars. He probably could solo half your stack I reckon. So yes, he is powerful and you should be ready for him. Also that nuke you describe was massively nerfed last patch :)
Lampros Jul 18, 2024 @ 8:59am 
Originally posted by CoerciveUtopian:
Would be helpful to know the army compositions. But yeah, hrs a really strong lord and Nurgle is really tanky in general. Best to focus fire in him out better yet kite him around and kill off his army. And you've got to watch out for those bombardments but it is possibly to dodge them.

I think I had a generic balanced army but fairly low tier. I had no problem whipping everyone else from Orcs to Chaos Dwarves to Skaven, so I didn't expect a stronger stack. I think I had a Lord, Gotrek, Felix, Engineer, Runesmith (so 5 characters), 5 regular Dwarf Warrior infantry, 3 Quarrelers, 1 Grudgethrower, 1 Cannon, 1 regular Slayer, 1 Grail Knight, 1 Gyrocopter, and 2 Hammerers, I think. I don't know what he had specifically but something like Tamurkhan, 4 heroes (likely named, including Kayzk), 3-4 Nurgle Chosen, 2 Nurgle Warriors, and the rest all monsters, cavalry, fliers, or chariots. There were a lot of fast stuff that got to my backline instantly. Grail Knights, Slayers, and Gotrek/Felix couldn't handle them all.

Edit: So I wasn't surprised to see the shooting element crumble fast. But what shocked me was that even my characters (with very good items) and Hammerers fold so quickly. Another thing was that my Dwarves also ran so quickly - even when they had a lot of figures left in individual units! I've rarely seen this before either.
Last edited by Lampros; Jul 18, 2024 @ 9:00am
Lampros Jul 18, 2024 @ 9:02am 
Originally posted by AkumulatoR:
He has huge healt pool, regen, great stats and enough mass on his toady to trample all your manlets to death while drinking ice tea and smoking cigars. He probably could solo half your stack I reckon. So yes, he is powerful and you should be ready for him. Also that nuke you describe was massively nerfed last patch :)

It wasn't just Tamurkhan; it seemed even his regular infantry had forever health or regeneration or whatever.

What exactly is that nuke? Name?
MadArtillery Jul 18, 2024 @ 9:11am 
Feast of the maggot lord is the nuke. If you kill Tamurkan he just kills your lord to full heal. One of the many ignore and leave to chaff legendary lords or play incredibly carefully around to ensure he actually dies as it does have a limited range.

I do find dwarves are very very strong in auto resolve, much more so than other races because of armour on everything. Always good to measure your expectations there. I do also think nurgle is a bit underestimated in auto resolve as I've autoed many a battle I don't think I could win.

Now something that ties very well to the previous points is how many great weapon infantry nurgle tends to field counteracting the dwarves main advantage as a faction, that armour. A massive hoard of armour piercing spam that can just wrap around threatening every direction while countering dwarves main gimmick is a very tough matchup.
Last edited by MadArtillery; Jul 18, 2024 @ 9:15am
Lampros Jul 18, 2024 @ 9:17am 
Originally posted by MadArtillery:
Feast of the maggot lord is the nuke. If you kill Tamurkan he just kills your lord to full heal. One of the many ignore and leave to chaff legendary lords or play incredibly carefully around to ensure he actually dies as it does have a limited range.

I do find dwarves are very very strong in auto resolve, much more so than other races because of armour on everything. Always good to measure your expectations there. I do also think nurgle is a bit underestimated in auto resolve as I've autoed many a battle I don't think I could win.

Now something that ties very well to the previous points is how many great weapon infantry nurgle tends to field counteracting the dwarves main advantage as a faction, that armour. A massive hoard of armour piercing spam that can just wrap around threatening every direction while countering dwarves main gimmick is a very tough matchup.

Ah, I don't mean that one. That's nasty, I can imagine. It was some sort of vortex or bombardment spell.
Lampros Jul 18, 2024 @ 9:19am 
Originally posted by MadArtillery:

I do find dwarves are very very strong in auto resolve, much more so than other races because of armour on everything. Always good to measure your expectations there. I do also think nurgle is a bit underestimated in auto resolve as I've autoed many a battle I don't think I could win.

Now something that ties very well to the previous points is how many great weapon infantry nurgle tends to field counteracting the dwarves main advantage as a faction, that armour. A massive hoard of armour piercing spam that can just wrap around threatening every direction while countering dwarves main gimmick is a very tough matchup.

Both good points. Yes, Dwarves are over-valued in auto-resolve; and also, as you say, I faced a ♥♥♥♥ ton of great weapon units ;(
Isaac Jul 18, 2024 @ 9:30am 
yeah, even after the nerf, he's just stupid OP
Big Moustache Jul 18, 2024 @ 9:34am 
Yup, ar for me. hp sponge is ridicilous in this one. Tanking 4 great cannons at start of battle and arrive at my line with almost full health. Than proceeds to solo the army, with 4 units of gunners not making much difference. No sir! ar and continue game. I play to have fun
Playing Boris Ursus with bear riders yields surprising good ar too
Lampros Jul 18, 2024 @ 9:37am 
Originally posted by Isaac:
yeah, even after the nerf, he's just stupid OP

What nerfs did he receive? Was it during 5.1 patch notes?
Reaver79 Jul 18, 2024 @ 10:15am 
The AOE of his army nuke was reduced by ½.. It used to wipe 1-2 units if they where positioned poorly.. Now it is only most of 1 if you dont react.
Lampros Jul 18, 2024 @ 10:21am 
Originally posted by Reaver79:
The AOE of his army nuke was reduced by ½.. It used to wipe 1-2 units if they where positioned poorly.. Now it is only most of 1 if you dont react.

I see. What's the name of the nuke?
Kwisatz Jul 18, 2024 @ 1:08pm 
What difficulty are you playing at? Maybe I missed it but if you are playing on Easy, you'll get Auto Resolve results that only TOP players usually get. Bump it to Normal or Hard and the Auto Resolve is closer to manual.
Originally posted by Kwisatz:
What difficulty are you playing at? Maybe I missed it but if you are playing on Easy, you'll get Auto Resolve results that only TOP players usually get. Bump it to Normal or Hard and the Auto Resolve is closer to manual.

Yep. It's far worse than this, on Easy iirc autoresolve preview will multiply your calculated army strength by THREE meaning it'll mislead you into thinking you stand a chance when you absolutely don't

LegendofTW has a video about this here: https://www.youtube.com/watch?v=k9ZAbYI_gOk

Change battle difficulty to normal or hard (I'm doing just fine on hard as a complete newbie) to get autoresolve previews to be accurate. You can have campaign difficulty and enemy stat modifiers however you want since those won't affect the autoresolve preview calculations apparently
Lampros Jul 18, 2024 @ 2:33pm 
Originally posted by Kwisatz:
What difficulty are you playing at? Maybe I missed it but if you are playing on Easy, you'll get Auto Resolve results that only TOP players usually get. Bump it to Normal or Hard and the Auto Resolve is closer to manual.

Very Hard campaign, Normal battle.
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Date Posted: Jul 18, 2024 @ 8:11am
Posts: 36