Total War: WARHAMMER III

Total War: WARHAMMER III

Lihat Statistik:
No walls in a FOREST?...
Can someone please for the love of god explain why Laurelorn Forest, at T3 settlement and T3 walls.. has NO walls? not even a basic settlement battle with some buildings? I genuinely do not understand... are the trees impossible to cut down??? we can't import some ♥♥♥♥♥♥♥ lumber and stone to make a wall? this is so mind boggling stupid

I'm seriously struggling to imagine what possible "lore" or "balance" reason there is to just straight remove the ability to defend anything without shoving an entire army everywhere? the garrison is a joke in every settlement even at the highest tiers, you really need to remove their ability to hide behind some ♥♥♥♥♥♥♥ ♥♥♥♥♥♥ walls?

I'm absolutely baffled, what a moronic mechanic. Should we build a large palisade of wood around this big tree? maybe a small fort at the foot in the large roots? NAH march so far out of the way of the settlement the GIANT TREE isn't even visible on the field battle, like these morons marched 100 miles away to fight demons.

moronic
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So you want to apply logic in a world where giant pillars of fire are summoned with a 5 second chant?

This was a magic forest so it is highly possible that maybe it becomes a non usable place when it is colonized by defilers.

Also writing massive blocks of cursing doesn't kickstart a constructive discussion even if it is philosophical and just for a game.

But I guess you came with the hope to find an echo chamber reflecting your drunkards rubble.
FizzMan 24 Agu 2024 @ 11:49am 
Diposting pertama kali oleh Resyled:
Diposting pertama kali oleh MadArtillery:
Just to be clear, the trees are aware, hostile, and can and will kill anyone they feel threatens them. How would you even clear space to build walls in such a horrible hostile, terrible environment? Probably safer to live in the chaos waste, magical wood elf forests ♥♥♥♥.

I understand the concept of the woods being -literally- alive and sentient, so why not build a structure from imported stone? are they gunna be pissed about that too?

I guess I'd be less bothered if the field battle there at LEAST looked like we marched from the big tree to fight near it... nah that ♥♥♥♥ isn't even on the HORIZON we're in the middle of ♥♥♥♥♥♥♥ NOWHERE lmao
Lolz this is a issue for you? XD

What faction are you playing as?

Once you conquer the surrounding territories you should never have to worry about defending it as long as you have walls for the garrison or a ally that can build a outpost there.

In WH1 you weren't even allowed to conquer territory that wasn't "deemed" acceptable by your faction XD. Game has come a long way since then. There's plenty of better territory to find around there.
Frenker 24 Agu 2024 @ 12:27pm 
Diposting pertama kali oleh sentry:
They are wood elves. Elves that live in forests and are close to nature. Not every faction builds proper cities in the lore.

And more pointedly not every faction needs to play exactly the same. There are strengths & weaknesses. You have to just deal with the asymmetric nature of the game.
Makes the whole map pointless for wood elves.

As wood elves player you only care about magical forests so the whole deign is bad... and loads of people have no clue about lore cos this game is really short on that kind of info.
Terakhir diedit oleh Frenker; 24 Agu 2024 @ 12:28pm
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Tanggal Diposting: 21 Agu 2024 @ 3:35pm
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