Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They get hellblade, berserk and ♥♥♥♥ its actually quite funny watching them deal stupid amounts of damage to any unit while having up to 30% physical resistance with 160+ armor.
Reason its not a top stack tho is because its slow af and infantry units tend to die quickly. And khorne has no way of healing chosen.
Usually any high tier stack is doom enough for the AI, even more so, when You add a couple of heroes / spells / ranged units.
I recently watched a battle with only artillery on one side because of some other thread (while he mentioned the same problem as in that thread, but it didn´t seem to be an issue in the battle) - and somehow the AI prefers to re-organize itself over and over again, instead of going in and simply delete the artillery with their 5 stacks. So an artillery stack might be nice to watch at a couple of times, because lot´s of explosions.
Being so ugly, so repulsive, so utterly disgusting, anything less then unbreakable would flee the moment there was any change in leadership.
Even a single point of damage, getting close with fear etc, the entire enemy army would rout.