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Wood elves are infact a good suggestion. Their low quantity mega settlements do fit the bill really well.
Norsca also works in similar ways, just raze everything and get favors from the goods for various boosts but dont expand
But in my experience one province is to little, 2-3 atleast to get some decent income. Of one or has to be a 4-town
If your meaning on the campaign map it's wood elves. Which is funny because wood elves in battle are skirmishing monsters. Always moving around and laying a rain of arrows.
Since you said build up provenance I'm going to assume you mean on the campaign map. Wood elves whole campaign is based around only building up and defending a few provinces. Your whole goal is to purify special trees on the map that give tons of bonuses and defend them from attacks that come when you do rituals. Then you use their teleport ability to teleport to another tree and do the same thing all over again. If you attack things near your tree it's to raze them to make your tree purify faster or build outposts to protect the tree.